Blob: Difference between revisions

1 byte removed ,  15:35, 16 October 2013
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* '''Welding tools:''' Cheap, readily available from YouTool machines (hack them for two more Upgraded Welding Tools) or the autolathe.  Grab one and start burning away. Make a path towards a resource node and take it out. One guy with a welder isn't going to be able to breach the core, so don't try. Make sure to attack on the diagonals as much as possible as the blob can't attack things it doesn't have a blob square directly adjacent to on a cardinal direction. Don't let yourself get surrounded. It's a good idea to grab some welding fuel tanks to keep nearby so you can refuel quickly, but make sure your welder is OFF before refueling, and be sure the blob doesn't get close enough to absorb them.
* '''Welding tools:''' Cheap, readily available from YouTool machines (hack them for two more Upgraded Welding Tools) or the autolathe.  Grab one and start burning away. Make a path towards a resource node and take it out. One guy with a welder isn't going to be able to breach the core, so don't try. Make sure to attack on the diagonals as much as possible as the blob can't attack things it doesn't have a blob square directly adjacent to on a cardinal direction. Don't let yourself get surrounded. It's a good idea to grab some welding fuel tanks to keep nearby so you can refuel quickly, but make sure your welder is OFF before refueling, and be sure the blob doesn't get close enough to absorb them.


* '''Laser weaponry:''' Available in the Armory, in [[Head of Personnel|certain]] [[Head of Security|heads]] [[Captain|of staff]]'s quarters and through R&D or Cargo. Resist the temptation to just charge one gun then fire it off. If you're carrying the whole armory you'll be more effective if you have the ability to fire them all in series. Grab the chargers and wrench them a good distance from the blob so you can recharge, but make sure the blob doesn't eat them.
* '''Laser weaponry:''' Available in the Armory, in [[Head of Personnel|certain]] [[Head of Security|heads]] [[Captain|of staff]]'s quarters and through R&D or Cargo. Resist the temptation to just charge one gun then fire it off. If you're carrying the whole armory you'll be more effective if you have the ability to fire them all in series. Grab the chargers and wrench them a good distance from the blob so you can recharge, but make sure the blob doesn't eat them. If you're in cargo, take the time to order as many guns as possible before you run off to fight. This is the one round type people will love you for running gun cargo.
 
If you're in cargo, take the time to order as many guns as possible before you run off to fight. This is the one round type people will love you for running gun cargo.


* '''Emitters:''' Set them up as far away from the blob as you can while still striking the core. If the blob reaches them, they're gone. Three emitters side by side matched against the core is a one sided match.
* '''Emitters:''' Set them up as far away from the blob as you can while still striking the core. If the blob reaches them, they're gone. Three emitters side by side matched against the core is a one sided match.
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