Atmospheric Technician: Difference between revisions

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|img = AtomsTech.png
|img = AtomsTech.png
|jobtitle = Atmospheric Technician
|jobtitle = Atmospheric Technician
|titles=Life-support Technician, Fire Suppression Specialist, Atmospherics Trainee, Environmental Maintainer
|titles=Life-support Technician, Fire Suppression Specialist, Atmospherics Trainee, Environmental Maintainer, Fusion Specialist
|access = [[Atmospherics]], [[Maintenance]]
|access = [[Atmospherics]], [[Maintenance]], External Airlocks
|additional = [[Engineering]], Power Equipment, [[Tech Storage]], External Airlocks
|additional = [[Engineering]], Power Equipment, [[Tech Storage]]
|difficulty = Medium
|difficulty = Hard
|superior = [[Chief Engineer]]
|superior = [[Chief Engineer]]
|duties = Ensure the air is breathable on the station, fill oxygen tanks, fight fires, purify the air because jerks release toxins, do the job of the always incompetent [[Station Engineer|engineers]].  
|duties = Ensure the air is breathable on the station, fill oxygen tanks, fight fires, purify the air because jerks release toxins, do the job of the always incompetent [[Station Engineer|engineers]].  
|guides = [[Atmospherics items]], [[Guide to Atmospherics]], [[Guide to Construction]],[[Guide to Atmospheric Synthesis]]
|guides = [[Atmospherics items]], [[Guide to Atmospherics]], [[Guide to Construction]],[[Guide to Atmospheric Synthesis]]
|quote = Approaching the Last Frontier of Atmos.
|quote = Approaching the Last Frontier of Atmos.
}}
|age=24}}
[[File:Atmospherics.png|300px|thumb|alt=Atmospherics|Welcome to [[Atmospherics|Atmosia]].]]<br>
[[File:Atmospherics.png|300px|thumb|alt=Atmospherics|Welcome to [[Atmospherics|Atmosia]].]]<br>
What you do is rather simple, if there is any sort of environmental disaster, head off and fix it! You have your tools, your [[headset|engineering headset]], pipe, space heaters, and atmospheric survival equipment. When things get quiet, sit back and start building an on-station super slide. Alternatively, make wacky engine designs, produce death mixes that almost instantly kill or internals that grant superspeed and stun immunity, or ship super high-value gas and make cargo jealous! Atmospherics is a job for those who want to explore and have the time and autism to do so, just when you think you've discovered everything, you'll find something new to keep you busy until eventually, you burn out.
What you do is rather simple, if there is any sort of environmental disaster, head off and fix it! You have your tools, your [[headset|engineering headset]], pipe, space heaters, and atmospheric survival equipment. When things get quiet, sit back and start building an on-station super slide. Alternatively, make wacky engine designs, produce death mixes that almost instantly kill or internals that grant superspeed and stun immunity, or ship super high-value gas and make cargo jealous! Atmospherics is a job for those who want to explore and have the time and autism to do so, just when you think you've discovered everything, you'll find something new to keep you busy until eventually, you burn out.
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The alarms can be set to a number of modes:
The alarms can be set to a number of modes:
*'''Filtering''' - The default setting. Note that most scrubbers won't filter out plasma or other gases unless you set them to, so do that!
*'''Filtering''' - The default setting. Note that most scrubbers won't filter out plasma or other gases unless you set them to, so do that!
*'''Contaminated''' - Quickly scrubs out anything that is not oxygen or nitrogen.
*'''Draught''' - This filters out air slowly, creating a draught. Useful if you need to drain a small amount of air due to overpressurization.
*'''Draught''' - This filters out air slowly, creating a draught. Useful if you need to drain a small amount of air due to overpressurization.
*'''Panic''' - This drains all the air quickly. Most of the time used to remove all plasma very quickly, or by a malfunctioning AI.
*'''Cycle''' - Drains all the air, then replaces it. Try not to use it if there's nothing toxic in the air.
*'''Replace Air''' - Drains all the air, then replaces it. Try not to use it if there's nothing toxic in the air.
*'''Siphon''' - Drains the air in a room. Not as fast as a panic siphon.
Normally the vents will fill the room slowly by default, though using some filled Portable Air Pumps or Air Canisters, you can refill the area much more quickly.
*'''Panic Siphon''' - This drains all the air quickly. Most of the time used to remove all plasma very quickly, or by a malfunctioning AI.
*'''Off''' - Turns off all vents and scrubbers.
Normally the vents will fill the room slowly by default, though by using some filled Portable Air Pumps or Air Canisters, you can refill the area much more quickly.
 
==='''BE THE FIRE FIGHTER THE STATION DESERVES'''===
==='''BE THE FIRE FIGHTER THE STATION DESERVES'''===
A fire is easily the most fun thing that can happen in a round (for you anyway); successful firefighting requires a real understanding of the atmospheric system. At all times, wear necessary tools in a toolbelt and carry your firefighting gear in your backpack. When the call goes out, don your fire suit and gas mask, get yourself running on internals, put your oxygen tank ''on your back'', and carry your fire first aid kit, extinguisher and reinforced glass in your backpack (carried in a hand slot).  
A fire is easily the most fun thing that can happen in a round (for you anyway); successful firefighting requires a real understanding of the atmospheric system. At all times, wear necessary tools in a toolbelt and carry your firefighting gear in your backpack. When the call goes out, don your fire suit and gas mask, get yourself running on internals, put your oxygen tank ''on your back'', and carry your fire first aid kit, extinguisher and reinforced glass in your backpack (carried in a hand slot).  
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===Total Emergency: The Fire Axe and you===
===Total Emergency: The Fire Axe and you===
The Fire Axe is your tool during emergencies (because you can use it like a crowbar to open the door when the power is off) and your weapon (traitors, revolutionaries, and cultists usually try to steal the axe because you can kill a person in seconds). The fire axe is protected with a Fire Axe Cabinet. To open it, you can use an Atmos Tech ID to unlock the cabinet, or use a multitool to force the unlocking. If all else fails, grab something and beat the cabinet open.
The Fire Axe is your tool during emergencies (because you can use it like a crowbar to open the door when the power is off) and your weapon (traitors, revolutionaries, and cultists usually try to steal the axe because you can kill a person in seconds). The fire axe is protected with a Fire Axe Cabinet. To open it, you can use an Atmos Tech ID to unlock the cabinet, or use a multitool to force the unlocking. If all else fails, grab something and beat the cabinet open.
===Window Repair===
===Window Repair===
An excellent way to be proactive within your job is fixing the broken windows that occur every round. Gird your loins with a toolbelt if you can, grab some metal and glass, and patrol the outer passageways. Almost always, the task requires a low-pressure or no-pressure exposure to the great beyond. By creatively rotating and moving surviving windows, you can lock in your precious atmosphere, then replace the broken glass and grill. The genuinely hardcore technicians do minor spacewalks with only the flame of their welding torch for heat, sipping sweet oxygen through their breath masks behind a welding helmet. Are you hardcore? No, you're not. Go back to being a hardsuited engineer who can't find a hull breach without a pair of mesons and never bothers to fix them anyway.
An excellent way to be proactive within your job is fixing the broken windows that occur every round. Gird your loins with a toolbelt if you can, grab some metal and glass, and patrol the outer passageways. Almost always, the task requires a low-pressure or no-pressure exposure to the great beyond. By creatively rotating and moving surviving windows, you can lock in your precious atmosphere, then replace the broken glass and grill. The genuinely hardcore technicians do minor spacewalks with only the flame of their welding torch for heat, sipping sweet oxygen through their breath masks behind a welding helmet. Are you hardcore? No, you're not. Go back to being a hardsuited engineer who can't find a hull breach without a pair of mesons and never bothers to fix them anyway.
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