Abductor

Revision as of 08:49, 20 June 2015 by SKR6DarkVoid (talk | contribs) (→‎END: Revised update, no current info available for gamemode.)

Welcome to the Abductor Guide!

Getting Started

So your primary goal is to capture, and experiment on humanoids, Usually the goal is 6 or 7, because this job is EXTREMELY DIFFICULT.

You as the alien cannot speak, so you and your partner contain a telepathic language that allows you to communicate, just as a FYI if you want to capture humans, COMMUNICATION IS KEY TO SUCCESS!!

The Surgery

So you have captured yourself a human..AWESOME!! now it's time to play with their organs! File:Hud target torso.gif Target: Chest

Procedure Ghetto Analogues
Step 1:   Scalpel: make an incision.   (65%)   (45%)
Step 2:   Hemostat: clamp bleeders.   (60%)   (15%)
Step 3:   Retractor: retract the skin.   (45%)   (35%)
Step 4:   Scalpel: make an incision.   (65%)   (45%)
Step 5:   Remove unnecessary organs / Use your hands to find the organs.
Step 6:   Gland: Insert the chosen gland.


So now that your done with the surgery you will want to stick them back into the teleporter, and send them back to the station to poop eggs

Your Equipment

Name Icon Description
Ship Console   Use this to set teleporter destination or retrieve people marked by scientist tools
Experiment Machinery   This is where the magic happens. Put in human with replaced organs and select one of the options to finish the experiment. Warning : The subject will be sent to teleporter destination immediately if experiment succeeds.
Telepad   Stand on this if you want to be sent to the station
Gland Storage File:Dispensor.png Contains replacement organs needed for experimental dissection.
Surgery Table   Perform dissection on this.
Observation Console   Use this to find secluded humans, mark agents or gather disguises.


Abductor Agent

You're the strong man! Iron man away! You go out and capture the marked ones that your partner has for you.

Name Icon Description
Agent Vest   Allows you to take the disguise of a humanoid
Stealth Mode

Vest

  Same as above
Combat Vest   This mode significantly increases armor values of the vest and allows you to use inbuilt anti-stun injector. You can't maintain the disguise in this mode.
Silencer   Use this device to silently turn off radios and headsets around the targeted human.
Decloner   Your self-defense sidearm, deals radiation damage but needs to be recharged using station rechargers. Remember you need your specimens alive!
Stunbaton

& Handcuffs

  Use these to capture the specimens for research.

Remember, a dead humanoid is not a good humanoid to work on.

Abductor Scientist

So your the Surgeon I mean... Organ taker! You help your partner, by marking and giving disguises to him, along with taking organs from the captured humans!

Name Icon Description
Teleporter

Implant

  Allows you to teleport back to your shuttle.
Science Tool

MARK MODE

  Allows you to mark humanoids
Science Tool

SCAN MODE

  This mode will add the targeted person look to disguise database. Can be done through cameras.

Possible Glands

Your insane what are you talking about?!?

Name Effect
Healing Gland Heals the abductee every so often
Spider Gland Makes the abductee exhale spider pheromones and spawn spiderlings
Slime Gland Produces slimes friendly to the abductee
EMP Gland Makes abductee emit EMP every so often
Species Gland Makes abductee change species rapidly.
Egg Gland Makes the abductee lay acid-filled eggs.
Stretch Gland Allow the abductee to crawl through vents without trouble
Mindshock Gland Makes the abductee emit a confusing psychic wave every so often
Viral Gland Makes the abductee carrier of a serious disease - abductee is NOT affected
Bloody Gland Sprays blood on everything in sight and deals medium brute damage to abductee
Bodysnatcher Gland Turns the abductee into a cocoon from which bodysnatchers hatch
Plasma Gland Explodes the abductee in a cloud of plasma

END

Thats the end of our guide! Will be revised on 07/09/15