IceMeta: Difference between revisions
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Updated plans and issues
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imported>Metacide m (Updated plans and issues) |
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==Issue Tracker== | ==Issue Tracker== | ||
''Updated 2015/ | ''Updated 2015/03/10. Please report any new issues or give feedback [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3090 here.]'' | ||
*<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again. | *<del>[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-09-14%20Unexpected%20Fun.png Unexpected fun]</del> - Shouldn't happen again. | ||
*Hazard-striped plating in maintenance does not update when tiled. | *Hazard-striped plating in maintenance does not update when tiled. | ||
* | *The charger on the emergency shuttle doesn't work | ||
*The top-left of R&D is incorrectly designated as the mineral storeroom | |||
*Robotics exosuit machines eject items downward instead of to the right | |||
*HoP shutters appear below the desk when closed | |||
*CE shutters are missing | |||
*You cannot hide behind plants | |||
*Overlapping air alarm and fire alarm between showroom and gateway | |||
*Overlapping no smoking sign and alarm in R&D | |||
*Overlapping station intercom and map south of gateway | |||
*Toxin storage's blast door obscures the north airlock when open | |||
*No other known issues. | *No other known issues. | ||
==Planned Changes== | ==Planned Changes== | ||
''Updated 2015/ | ''Updated 2015/03/10. For more development info or to suggest changes, click [http://tgstation13.org/phpBB/viewtopic.php?f=11&t=399 here.]'' | ||
===Simple=== | ===Simple=== | ||
*Add a | *Add a box of silver IDs to the HoP's room. | ||
*Add more glass to engineering. | |||
*Add throwing stars to club and armory random weapon spawner? | |||
*Add eggs to the Recovery Shuttle kitchen | |||
*Add two drone shells to the derelict on roundstart | |||
*Add more toolboxes to science (R&D, toxins, and experimentor) | |||
*Add a shot glass to the maint. bar. | |||
*Add more replacement bulb boxes to maint. | |||
*Make the biogenerator in the Recovery Shuttle start constructed | |||
===Significant=== | ===Significant=== | ||
*Add more small things to explore in space - like a survivalist outpost. | *Add more small things to explore in space - like a survivalist outpost. | ||
*Add a maint labyrinth over the construction site area above arrivals, with the new electronics maint room gear. | *Add a maint labyrinth over the construction site area above arrivals, with the new electronics maint room gear. | ||
*Improve the new Recovery Ship - give it a mini 'brig' of some sort, more open space. | |||
==Changelogs and Downloads== | ==Changelogs and Downloads== |