The history of SS13: Difference between revisions

128 bytes added ,  15:45, 2 March 2016
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== 2016: The Continuing ==
== 2016: The Continuing ==
The second half of 2014 and 2015 saw few large events. Even the first ever transition of game server hosting went through with very little fanfare. Player numbers are peaking at more than 85 players per server, the stations are huge and the game has changed a lot from what it was back in 2003, even to the point of gaining recognition by [http://i.imgur.com/HpDFNrl.png gaming magazines].
The second half of 2014 and 2015 saw few large events. Even the first ever transition of game server hosting went through with very little fanfare. Player numbers are peaking at more than 85 players per server, the stations are huge and the game has changed a lot from what it was back in 2003, even to the point of gaining recognition by [http://i.imgur.com/HpDFNrl.png gaming magazines].
And then on March 1st of 2016 someone stole the gooncode and some cucks paid $400 for him not to release it but he did anyway.


[[File:Businessasusual.png|thumb|400px|center|Business as usual]]
[[File:Businessasusual.png|thumb|400px|center|Business as usual]]
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