Blob: Difference between revisions
THIS FUCKING PAGE PART TWO OF HOPEFULLY THREE, AND NOT FOUR
imported>Anonus (this fucking page part one) |
imported>Anonus (THIS FUCKING PAGE PART TWO OF HOPEFULLY THREE, AND NOT FOUR) |
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|headerfontcolor = white | |headerfontcolor = white | ||
|stafftype = EXTRATERRESTRIAL | |stafftype = EXTRATERRESTRIAL | ||
|imagebgcolor = # | |imagebgcolor = #9ACD32 | ||
|img_generic = | |img_generic = blob_shield.gif | ||
|img = | |img = blob_core.gif | ||
|jobtitle = Blob | |jobtitle = Blob | ||
|access = Anywhere you can eat your way into. | |access = Anywhere you can eat your way into. | ||
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Sabotaging research or mining is a great way to protect yourself from a massive army of printed Laser cannons and X-ray lasers. You could deconstruct the entire research lab and hide it in your backpack, destroy the RND servers, or steal all the tank transfer valves. | Sabotaging research or mining is a great way to protect yourself from a massive army of printed Laser cannons and X-ray lasers. You could deconstruct the entire research lab and hide it in your backpack, destroy the RND servers, or steal all the tank transfer valves. | ||
Cutting the main power wires around Engineering a great way to prevent Emitters from being used on you if Engineering is too stupid to figure out you cut the wires. They could still use the PACMAN generator to power SMES units or an emitter battery. | Cutting the main power wires around Engineering is a great way to prevent Emitters from being used on you if Engineering is too stupid to figure out you cut the wires. They could still use the PACMAN generator to power SMES units or an emitter battery. | ||
You could also destroy or otherwise disable telecomms. Eating the SMES units themselves is risky due to releasing the Singulo, however. | You could also destroy or otherwise disable telecomms. Eating the SMES units themselves is risky due to releasing the Singulo, however. | ||
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Blobs are made of chemicals; these affects their color of the blob bits, blobbernauts and all blob tiles, as well as their attacks: | Blobs are made of chemicals; these affects their color of the blob bits, blobbernauts and all blob tiles, as well as their attacks: | ||
{| class="wikitable" border="1" cellspacing="0" cellpadding="2" | |||
! style='background-color:#9ACD32;' width='150px'|Name | |||
! style='background-color:#9ACD32;' width='50px'|Color | |||
! style='background-color:#9ACD32;' width='340px'|Description | |||
! style='background-color:#9ACD32;' width='340px'|Damage and Other Effects | |||
|- | |||
!Ripping Tendrils | |||
|style='background-color:#7F0000' | | |||
|Does brute and stamina damage. | |||
|20 Brute, 10 Stamina | |||
= | |- | ||
!Boiling Oil | |||
|style='background-color:#B68D00' | | |||
|Sets you on fucking fire. | |||
|5 Brute, 15 Burn, Lights Targets on Fire | |||
|- | |||
!Envenomed Filaments | |||
|style='background-color:#9ACD32' | | |||
|Injects harmful toxins.. | |||
|5 Brute, 15 Tox, Injects Spore Toxin | |||
|- | |||
!Lexorin Jelly | |||
|style='background-color:#00FFC5' | | |||
|Does large amounts of internal damage to the lungs. | |||
|15 Brute, 25 Oxygen, Causes Inability to Process Oxygen | |||
|- | |||
!Cryogenic Liquid | |||
|style='background-color:#8BA6E9' | | |||
|Cools targets down and tires them out. | |||
|5 Brute, 10 Burn, 10 Stamina, Injects Frost Oil | |||
|- | |||
!Kinetic Gelatin | |||
|style='background-color:#FFA500' | | |||
|Does semi-random brute damage. | |||
|Between 10 and 40 Brute | |||
|- | |||
!Dark Matter | |||
|style='background-color:#61407E' | | |||
|Sucks humans and items towards the attacked target. | |||
|20 Brute, Sucks towards Target | |||
|- | |||
!Sorium | |||
|style='background-color:#808000' | | |||
|Throws humans and items away from the attacked target. | |||
|20 Brute, Throws from Target | |||
|- | |||
|} | |||
==Surviving the first few minutes== | ==Surviving the first few minutes== | ||
There should be | There should be ONE thing on your mind, that being placing a Resource Blob as close to your Core as possible, as soon as possible. | ||
Then, create a Node Blob a short distance from your core and create another Resource Blob next to it. After you have two Resource Blobs, produce a Factory Blob, again preferably as close to your core as possible. | |||
Once that is done, save up for the Split Consciousness ability, and use it as soon as you can; once you use it, the node you placed will become another Blob Core, controlled by another Overmind with a different chemical to yours. | |||
Blob | ==Blob Powers== | ||
Blobs attack and destroy the station by trying to place Normal Blobs on tiles, which destroys items and structures on the target tile, and applies chemical effects to humans and heavily damages other mobs, such as cyborgs. Hemming in targets by placing Normal Blobs behind them before attacking is extremely effective. | |||
You, the Overmind, can also place special blob pieces or activate special functions and abilities. You must have enough Power to place those structures or activate those abilities, however. | |||
===Blob Buildings and Creatures=== | |||
{| class="wikitable" border="1" cellspacing="0" cellpadding="2" | |||
! style='background-color:#9ACD32;' width='50px'|Appearance | |||
! style='background-color:#9ACD32;' width='90px'|Name | |||
! style='background-color:#9ACD32;' width='100px'|Production Cost | |||
! style='background-color:#9ACD32;' width='130px'|Other Requirements | |||
! style='background-color:#9ACD32;' width='500px'|Description | |||
|- | |||
![[File:blob_core.gif]] | |||
|'''Blob Core''' | |||
|N/A | |||
|N/A | |||
|The core of a blob. '''Protect these at all costs.''' Pulses nearby Resource Blobs and Factory Blobs, activating their effects. As an Overmind, you can see the health of your core from the HUD; if it lowers, go there to defend it immediately. | |||
|- | |||
![[File:blob_shield.gif]] | |||
|'''Shield Blob''' | |||
|10 Power | |||
|N/A | |||
|Consumes a Normal Blob to place a strong and hard to kill blob that prevents atmospheric threats from passing and is immune to fire. HOTKEY for placement is Alt-Click. | |||
|- | |||
![[File:blob_normal.gif]] | |||
|'''Normal Blob''' | |||
|5 Power | |||
|Must be cardinally adjacent to another Blob of any type | |||
|A normal blob. Attempting to place one on a tile containing a dense object will cause you to attack that tile, damaging mobs and structures. Attempting to expand into space is much less effective, having a high chance of failure. HOTKEY for placement is Ctrl-Click. | |||
|- | |||
![[File:blob_node.gif]] | |||
|'''Node Blob''' | |||
|60 Power | |||
|Must be at least 5 tiles away from another Node Blob | |||
|Consumes a Normal Blob to place a blob, much like the core, that will slowly expand, heal other blobs, and activate the effects of blob factories and resource nodes. | |||
|- | |||
![[File:blob_resource.gif]] | |||
|'''Resource Blob''' | |||
|40 Power | |||
|Must be at least 5 tiles away from another Resource Blob | |||
|Consumes a Normal Blob to place a special blob that, when pulsed by a Node Blob or the Blob Core, gives additional resources to the Overmind that placed it. | |||
|- | |||
![[File:blob_factory.gif]] | |||
|'''Factory Blob''' | |||
|60 Power | |||
|Must be at least 7 tiles away from another Factory Blob | |||
|Consumes a Normal Blob to place a special blob that, when pulsed by a Node Blob or the Blob Core, will spawn a Blob Spore, up to a maximum of three. | |||
|- | |||
![[File:blob_factory.gif]] | |||
|'''Storage Blob''' | |||
|40 Power | |||
|Must be at least 3 tiles away from another Storage Blob | |||
|Consumes a Normal Blob to place a special blob that allows you to store up to 50 additional Power. As you should be using most of your Power, not especially useful. | |||
|- | |||
![[File:blob_spore.png]] | |||
|'''Blob Spore''' | |||
|N/A | |||
|Produced from Factory Blobs | |||
|A fragile spore that does low damage and explodes into a cloud of gas when killed. The gas contains the chemical of the Overmind that placed the factory that spawned the spore. | |||
|- | |||
![[File:blob_zombie.png]] | |||
|'''Blob Zombie''' | |||
|N/A | |||
|A Blob Spore and a corpse | |||
|A Blob Spore that has taken over a corpse, a Blob Zombie is harder to kill, gains health from the corpse's armor, does more damage, and will still explode into a cloud of gas when killed. | |||
|- | |||
![[File:Blobbernaut.png]] | |||
|'''Blobbernaut''' | |||
|20 Power | |||
|N/A | |||
|Consumes a Factory Blob to place a hulking chunk of blobmass, a Blobbernaut does high damage while being extremely hard to kill. However, unlike a blob spore, it does not explode into a cloud of gas when killed. | |||
|- | |||
|} | |||
===Blob Abilities=== | |||
{| class="wikitable" border="1" cellspacing="0" cellpadding="2" | |||
! style='background-color:#9ACD32;' width='193px'|Name | |||
! style='background-color:#9ACD32;' width='80px'|Use Cost | |||
! style='background-color:#9ACD32;' width='130px'|Other Requirements | |||
! style='background-color:#9ACD32;' width='500px'|Description | |||
|- | |||
!Jump to Core | |||
|N/A | |||
|N/A | |||
|Teleports you to your Blob Core. | |||
|- | |||
!Jump to Node | |||
|N/A | |||
|At least one Blob Node | |||
|Teleports you to a Blob Node of your choice, provided there is a Blob Node. | |||
|- | |||
!Remove Blob | |||
|N/A | |||
|A non-Core Blob | |||
|Destroys the blob underneath your selector. Useful for attacking people who have somehow gotten up while on top of a blob tile. | |||
|- | |||
!Rally Spores | |||
|5 Power | |||
|At least one Blob Spore | |||
|Rallies nearby Blob Spores to the area chosen. Use to swarm humans and other targets with fragile spores. HOTKEY for activation is Middle-Click. | |||
|- | |||
!Reactivate Chemical Adaption | |||
|50 Power | |||
|N/A | |||
|Rerolls your blob chemical from all of the other blob chemicals. Can give you the same chemical as other Overminds, however. | |||
|- | |||
!Relocate Core | |||
|80 Power | |||
|A Blob Node underneath your selector | |||
|Swaps the location of your core and the selected node, useful for preventing your death if humans are getting too close for comfort. | |||
|- | |||
!Split Consciousness | |||
|100 Power | |||
|A Blob Node, '''ONE USE''' | |||
|Transforms the oldest Blob Node into another Blob Core, which has its own Overmind and chemical. This new blob cannot also split, but it can place blob structures and use abilities as you can. Extremely useful, and should be used as soon as possible. | |||
|- | |||
|} | |||
==KILL DAT FUKKEN BLOB== | ==KILL DAT FUKKEN BLOB== |