Space Ninja: Difference between revisions

305 bytes added ,  18:42, 8 May 2015
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* Adrenaline Boost should only be used in absolute emergencies. One injection irradiates you strongly enough to inflict 25 toxin damage. Two injections can cause unconsciousness. You aren't able to heal toxin damage without undergoing the lengthy and vulnerable process of de-initializing and removing your Ninja suit, since anti-toxin only comes in the form of pills, patches and syringes, none of which may be applied through your suit.
* Adrenaline Boost should only be used in absolute emergencies. One injection irradiates you strongly enough to inflict 25 toxin damage. Two injections can cause unconsciousness. You aren't able to heal toxin damage without undergoing the lengthy and vulnerable process of de-initializing and removing your Ninja suit, since anti-toxin only comes in the form of pills, patches and syringes, none of which may be applied through your suit.
* Your energy katana doesn't stun on the first hit, but your hands do. Touch someone with any intent except harm to shock them, removing 10% of your suit's energy but inflicting burns and a stun.
* Your energy katana doesn't stun on the first hit, but your hands do. Touch someone with any intent except harm to shock them, removing 10% of your suit's energy but inflicting burns and a stun.
* Eating requires you de-initialize and remove your suit. Stock up on high-quality food from the Chef -- it's not common knowledge, but eating healthy food gives you a healthy metabolism, which makes you have to eat less and will also decrease the effects of the radium from the Adrenaline Boost ability.




{{Jobs}}[[Category:Jobs]]
{{Jobs}}[[Category:Jobs]]
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