Changeling: Difference between revisions
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The changeling possesses other dangerous abilities including precooked stinger abilities, which it can fire out of a crafted dart at a moments notice! Their stored chemicals regenerate quickly when reserves run low, but slow as they reach their storage limit. | The changeling possesses other dangerous abilities including precooked stinger abilities, which it can fire out of a crafted dart at a moments notice! Their stored chemicals regenerate quickly when reserves run low, but slow as they reach their storage limit. | ||
Changelings start with 5 evolution points. | Changelings start with 5 evolution points. Each current ability costs 1 point. By husking a lifeform, they gain the ability to reset their learned abilities and choose new ones, adapting to situations as they arise. | ||
Note that changelings are immune to each others' stings. If you try to sting someone and they don't react, THEY'RE ONE TOO! | Note that changelings are immune to each others' stings. If you try to sting someone and they don't react, THEY'RE ONE TOO! | ||
====Lesser Form==== | ====Lesser Form==== | ||
The changeling transforms into a monkey after a brief period of time. Causes all equipment to be dropped on the floor. It can then return to human form by using '''Transform'''. Note that transforming into a monkey also drops your cuffs. | |||
====Blind Sting==== | ====Blind Sting==== | ||
The changeling silently sting a human, completely blinding them for a short time and rendering them permanently nearsighted. May be used while under the effects of Lesser Form. | |||
==== | ====Mute Sting==== | ||
The changeling silently sting a human, completely silencing them for a short time. Does not provide a warning to a victim that they've been stung, until they try to speak and can't. May be used while under the effects of Lesser Form. | |||
====Transformation Sting==== | ====Transformation Sting==== | ||
The changeling injects a retrovirus that forces their human victim to transform into another. | |||
====Epinephrine Sacs==== | ====Epinephrine Sacs==== | ||
Allows to the changeling to make use of additional adrenaline to instantly recover from stuns, and gives a temporary reduction in further stuns. High chemical cost. | |||
====Engorged Chemical Glands==== | ====Engorged Chemical Glands==== | ||
A passive ability that increases the changeling's maximum storage capacity of chemicals and increases the rate of regeneration of them.. | |||
====Mimic Voice==== | ====Mimic Voice==== | ||
Allows the changeling to form their voice of a name they enter. Consumes excess generated chemicals while active. | |||
====Digital Camouflage==== | ====Digital Camouflage==== | ||
Prevents [[AI]]s from tracking the changeling's location while active. | |||
==== | ====Fleshmend==== | ||
Unlike Fake Death, the changeling will rapidly heal itself without the need to go into stasis. | |||
====Hallucination Sting==== | ====Hallucination Sting==== | ||
The changeling injects large doses of hallucinogenic chemicals into their victim. Effect occurs after 30 to 60 seconds. The victim does not notice they've been stung. | |||
====Extract DNA Sting==== | ====Extract DNA Sting==== | ||
The changeling can sting a target to extract their DNA information. They can then use the DNA like they just absorbed it. Helps the changeling reach their genome objective. | |||
====Hive Channel==== | ====Hive Channel==== |