Changeling: Difference between revisions
→Chemical Warfare
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====Lesser Form==== | ====Lesser Form==== | ||
The changeling transforms into a monkey after a brief period of time. Causes all equipment to be dropped on the floor. It can then return to human form by using '''Transform'''. Note that transforming into a monkey also drops your cuffs. | The changeling transforms into a monkey after a brief period of time. Causes all equipment to be dropped on the floor. It can then return to human form by using '''Transform'''. Note that transforming into a monkey also drops your cuffs. | ||
====Epinephrine Sacs==== | ====Epinephrine Sacs==== | ||
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====Fleshmend==== | ====Fleshmend==== | ||
Unlike Fake Death, the changeling will rapidly heal itself without the need to go into stasis. | Unlike Fake Death, the changeling will rapidly heal itself without the need to go into stasis. | ||
====Anatomic Panacea==== | |||
Cures the changeling of diseases, disabilities, radiation, and toxins. Generally covers the things that Fleshmend doesn't; it can be used to purge the poison that the chemist just shot you up with, or to get rid of that debilitating mutation from an absorbed identity. | |||
====Resonant Shriek==== | |||
The changeling emits a tone beyond the range of human hearing, causing deafness and disorientation in an area around itself and bursting lights in the area. Good for escaping groups or preventing people from fleeing from you. | |||
====Blind Sting==== | |||
The changeling silently sting a human, completely blinding them for a short time and rendering them permanently nearsighted. May be used while under the effects of Lesser Form. | |||
====Mute Sting==== | |||
The changeling silently sting a human, completely silencing them for a short time. Does not provide a warning to a victim that they've been stung, until they try to speak and can't. May be used while under the effects of Lesser Form. | |||
====Transformation Sting==== | |||
The changeling injects a retrovirus that forces their human victim to transform into another. | |||
====Hallucination Sting==== | ====Hallucination Sting==== | ||
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====Extract DNA Sting==== | ====Extract DNA Sting==== | ||
The changeling can sting a target to extract their DNA information. They can then use the DNA like they just absorbed it. Helps the changeling reach their genome objective. | The changeling can sting a target to extract their DNA information. They can then use the DNA like they just absorbed it. Helps the changeling reach their genome objective. | ||
====Cryogenic Sting==== | |||
The changeling injects the target with a blend of chemicals that begins to turn their blood to ice. The victim will walk slower and take some damage over the full duration. Can be countered with space heaters, coffee, and other warming objects and foods. | |||
====Hive Channel==== | ====Hive Channel==== | ||
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====Hive Absorb==== | ====Hive Absorb==== | ||
A free evolution. The changeling can absorb DNA from the air that has been channelled by a fellow changeling. Doesn't help the changeling reach their genome objective. | A free evolution. The changeling can absorb DNA from the air that has been channelled by a fellow changeling. Doesn't help the changeling reach their genome objective. | ||
====Spread Infestation==== | |||
Three spiderlings crawl out of the changeling's mouth, eventually growing into deadly beasts. IMPORTANT: You need at least 10 DNA absorptions to gain enough power to use this late-game ability! | |||
{{Jobs}} | {{Jobs}} | ||
[[Category: Jobs]] [[Category:Game Modes]] | [[Category: Jobs]] [[Category:Game Modes]] |