Cyborg: Difference between revisions

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==Tips==
==Tips==
* As borg, you can open a locker by clicking on it with an item activated. You cannot close it though.
* As borg, you can unlock an ID-locked locker by clicking on it with an item activated, and re-lock it the same way.
* You can also open and close lockers/crates/any container with the right click menu. This can be slow if the lag is high however.
* Engiborgs and Secborgs can survive being thrown into space: Engiborgs can RCD floors under them or lay down lattices and Secborgs can use the momentum from their ranged weapons to change directions.
* Engiborgs and Secborgs can survive being thrown into space: Engiborgs can RCD floors under them or lay down lattices and Secborgs can use the momentum from their ranged weapons to change directions.
* Flashed borgs can still use the door UI, running at an Engiborg that’s put itself behind two doors isn't a good idea.
* Borgs (and AIs) can trigger flashers by clicking on them. Handy for triggering the flash so you can pass by when a warden or someone sets them up poorly.
* Borgs (and AIs) can trigger flashers by clicking on them. Handy for triggering the flash so you can pass by when a warden or someone sets them up poorly.
* All borgs can unlock themselves in the borg tab. You require a human to re-lock you, though.
* All borgs can unlock themselves in the borg tab. You require a human to re-lock you, though.
* Engiborgs can crowbar themselves open and closed but they cannot weld themselves. This opens up the ability for engieborgs to be healers while other borgs act as tanks
* Engiborgs can crowbar themselves open and repair themselves with a welder - with a small delay. This opens up the ability for engieborgs to be healers while other borgs act as tanks and wear down crewmembers/antagonists via attrition.
* The service borg's shaker does not work like a regular shaker. It's a synthesizer now. This means it becomes substantially more complicated to mix incapacitating drinks for fighting anything.
* The service borg's shaker does not work like a regular shaker. It's a synthesizer now. This means it becomes substantially more complicated to mix incapacitating drinks for fighting anything.
* There is a camera in each borg that lets anyone - with access to camera console - see what you see, as long as you are on the same Z-level (not sure about mining z-level). I am not sure if this works when you are destroyed.
* There is a camera in each borg that lets anyone - with access to camera console - see what you see, regardless of Z-level. I am not sure if this works when you are destroyed.
* For the love of god make sure that you have :b and not ;b on when talking about malf things.
* For the love of god make sure that you have :b and not ;b on when talking about malf things. Or use .b to avoid the risk altogether.
* 1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module.
* 1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module.
* As a borg, and presumably as an alien larva as well (haven't tested this) you can remove buckles, cuffs, and so on simply by typing 'resist'. The fact a button isn't there doesn't mean the option isn't available.
* As a borg, and as an alien larva as well, you can remove buckles, cuffs, and so on simply by typing 'resist'. The fact a button isn't there doesn't mean the option isn't available.




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