Cyborg: Difference between revisions
Edits, typos, style tweaks
imported>Qbopper m (→Other Notes: added note about new merge that makes cyborg tools 2x faster) |
imported>Atlanta-Ned (Edits, typos, style tweaks) |
||
Line 129: | Line 129: | ||
* Health Analyzer | * Health Analyzer | ||
* Fire Extinguisher | * Fire Extinguisher | ||
* Energy-sword | * [[File:Emag.png|16px|link=Emag]] Energy-sword | ||
====Mining==== | ====Mining==== | ||
Line 140: | Line 140: | ||
* Built in Meson Vision | * Built in Meson Vision | ||
* Proto-Kinetic Accelerator | * Proto-Kinetic Accelerator | ||
* Stun Arm ( | * [[File:Emag.png|16px|link=Emag]] Stun Arm (works on humans ''and'' silicons!) | ||
====Security==== | ====Security==== | ||
Line 150: | Line 150: | ||
* Built in [[HUD#Security HUD Icons|Security HUD]] | * Built in [[HUD#Security HUD Icons|Security HUD]] | ||
* An Additional Flash | * An Additional Flash | ||
* A laser gun | * [[File:Emag.png|16px|link=Emag]] A laser gun | ||
====Engineering==== | ====Engineering==== | ||
Line 162: | Line 162: | ||
* Fire Extinguisher (must be refilled manually) | * Fire Extinguisher (must be refilled manually) | ||
* Built in Meson Vision | * Built in Meson Vision | ||
* Stun Arm ( | * [[File:Emag.png|16px|link=Emag]] Stun Arm (works on humans ''and'' silicons!) | ||
====Medical==== | ====Medical==== | ||
Line 174: | Line 174: | ||
* An industrial dropper | * An industrial dropper | ||
* A mini-fire extinguisher | * A mini-fire extinguisher | ||
* Polytrinic acid | * [[File:Emag.png|16px|link=Emag]] Polytrinic acid | ||
====Janitor==== | ====Janitor==== | ||
Line 184: | Line 184: | ||
* A mop | * A mop | ||
* A light replacer | * A light replacer | ||
* Space Lube | * [[File:Emag.png|16px|link=Emag]] Space Lube | ||
====Service==== | ====Service==== | ||
[[File:Maximillian.png|50px]][[File:SEBorg1.png|50px]][[File:SEBorg2.png|50px]][[File:BBorg.png|50px]]<br> | [[File:Maximillian.png|50px]][[File:SEBorg1.png|50px]][[File:SEBorg2.png|50px]][[File:BBorg.png|50px]]<br> | ||
<del>Entertains the crew while serving their vices.</del> Goes around spamming DOSH everywhere and force-feeding humans alcohol until they are drunk. Comes loaded with the following: | |||
* Shaker | * Shaker | ||
* Industrial Dropper | * Industrial Dropper | ||
Line 197: | Line 197: | ||
* Rapid-Service-Fabricator (RSF): Can produce drinking glasses, cigarettes, paper, pens, packs of dice, and wads of ''DOSH'' (only works on flat surfaces). | * Rapid-Service-Fabricator (RSF): Can produce drinking glasses, cigarettes, paper, pens, packs of dice, and wads of ''DOSH'' (only works on flat surfaces). | ||
* Pen | * Pen | ||
* Chloral Hydrate disguised as beer | * [[File:Emag.png|16px|link=Emag]] Chloral Hydrate disguised as beer | ||
==Tips== | ==Tips== | ||
* As borg, you can open a locker by clicking on it with an item activated. You cannot close it though. | * As borg, you can open a locker by clicking on it with an item activated. You cannot close it though. | ||
* Engiborgs and Secborgs can survive being thrown into space: Engiborgs can RCD floors under them or lay down lattices and Secborgs can use the momentum from their ranged weapons to change directions | * Engiborgs and Secborgs can survive being thrown into space: Engiborgs can RCD floors under them or lay down lattices and Secborgs can use the momentum from their ranged weapons to change directions. | ||
* Flashed borgs can still use the door UI, running at an Engiborg that’s put itself behind two doors isn't a good idea. | * Flashed borgs can still use the door UI, running at an Engiborg that’s put itself behind two doors isn't a good idea. | ||
* Borgs can trigger flashers by clicking on them. Handy for triggering the flash so you can pass by when a warden or someone sets them up poorly. | * Borgs (and AIs) can trigger flashers by clicking on them. Handy for triggering the flash so you can pass by when a warden or someone sets them up poorly. | ||
* All borgs can unlock themselves in the borg tab. You require a human to re-lock you, though. | |||
* Engiborgs can crowbar themselves open and closed but they cannot weld themselves. This opens up the ability for engieborgs to be healers while other borgs act as tanks | |||
* The service borg's shaker does not work like a regular shaker. It's a synthesizer now. This means it becomes substantially more complicated to mix incapacitating drinks for fighting anything. | |||
* There is a camera in each borg that lets anyone - with access to camera console - see what you see, as long as you are on the same Z-level (not sure about mining z-level). I am not sure if this works when you are destroyed. | |||
* For the love of god make sure that you have :b and not ;b on when talking about malf things. | |||
* 1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module. | * 1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module. | ||
* As a borg, and presumably as an alien larva as well (haven't tested this) you can remove buckles, cuffs, and so on simply by typing 'resist'. The fact a button isn't there doesn't mean the option isn't available. | * As a borg, and presumably as an alien larva as well (haven't tested this) you can remove buckles, cuffs, and so on simply by typing 'resist'. The fact a button isn't there doesn't mean the option isn't available. |