AI: Difference between revisions
Adding new shortcuts added by merged pull request #3215. expected to go live within 24 hours when April fools is reverted
imported>Kingofkosmos (Removed silicon policy from here, just kept a link.) |
imported>MrStonedOne (Adding new shortcuts added by merged pull request #3215. expected to go live within 24 hours when April fools is reverted) |
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*'''Shift+Clicking''' controls a door's '''open/closed''' state. | *'''Shift+Clicking''' controls a door's '''open/closed''' state. | ||
*'''Control+Clicking a door''' controls its '''bolts'''. | *'''Control+Clicking a door''' controls its '''bolts'''. | ||
*'''Control+Shift+Clicking a door''' enables/disables its '''Access Override''' state. | |||
*'''Alt+Clicking''' controls a door's '''electrify''' state. | |||
*'''Control+Clicking an APC''' controls its '''on/off''' state. | *'''Control+Clicking an APC''' controls its '''on/off''' state. | ||
*'''Alt+Clicking''' controls | *'''Control+Clicking an Turret Control''' controls its '''on/off''' state. | ||
*'''Alt+Clicking an Turret Control''' controls its '''Lethal''' state. | |||
*'''Double Clicking Turf''' makes you instantly jump there. | *'''Double Clicking Turf''' makes you instantly jump there. | ||
*'''Double Clicking People''' makes you start instantly tracking them. | *'''Double Clicking People''' makes you start instantly tracking them. |