Shaft Miner: Difference between revisions
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Useful items can be harvested from these creatures' corpses should you triumph; butcher them with a knife and the goods will spill out! | Useful items can be harvested from these creatures' corpses should you triumph; butcher them with a knife and the goods will spill out! | ||
====[[File:legion.png| | {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" | ||
Considered annoying at worst, and a free medkit at best. These creatures unleash legion skulls, one after another at you whilst trying to keep a distance. Fortunately, each of its spawn dies in a single hit (even a single punch), and deal tickle damage to you; the legion itself can't directly hit you. It's best to go on the aggressive against these with pickaxe in hand, advancing constantly whilst picking away each of its brood. Once you've closed the gap or have it stuck in a corner, it's toast. | ! scope="col" style="background-color:lightblue;" width=200|Item | ||
! scope="col" class="unsortable" style="background-color:lightblue;" |Description | |||
! scope="col" class="unsortable" style="background-color:lightblue;" |Threat | |||
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![[File:legion.png|64px]]<br>Legions | |||
|Considered annoying at worst, and a free medkit at best. These creatures unleash legion skulls, one after another at you whilst trying to keep a distance. Fortunately, each of its spawn dies in a single hit (even a single punch), and deal tickle damage to you; the legion itself can't directly hit you. It's best to go on the aggressive against these with pickaxe in hand, advancing constantly whilst picking away each of its brood. Once you've closed the gap or have it stuck in a corner, it's toast. | |||
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It drops a heart when killed. Hit yourself with the heart and it will instantly restore your health to its maximum, and even cure diseases or any other ailment on your body. It also has the side effect of purging any beneficial chemicals from your system, so don't munch one just after injecting a stimulant. Don't think you can store these for later, though -- they will spoil after a few minutes unless you use the hivelord stabilizer from the vending machine. However, legion hearts, spoilt or not, can be inserted in one's chest through [[surgery]] to provide a constant regenerating effect. Remember to make it clear to your surgeon to '''not''' remove your original heart, the legion heart won't work like the real deal. | It drops a heart when killed. Hit yourself with the heart and it will instantly restore your health to its maximum, and even cure diseases or any other ailment on your body. It also has the side effect of purging any beneficial chemicals from your system, so don't munch one just after injecting a stimulant. Don't think you can store these for later, though -- they will spoil after a few minutes unless you use the hivelord stabilizer from the vending machine. However, legion hearts, spoilt or not, can be inserted in one's chest through [[surgery]] to provide a constant regenerating effect. Remember to make it clear to your surgeon to '''not''' remove your original heart, the legion heart won't work like the real deal. | ||
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tl;dr strategy: '''Attack with your pickaxe. Hack your way through the legion and its heads until the host is mush.''' | tl;dr strategy: '''Attack with your pickaxe. Hack your way through the legion and its heads until the host is mush.''' | ||
|'''Low''' | |||
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The bane of many careless miners. These monsters carry a hefty health pool, a mean wallop, and a deceptively dangerous ranged tentacle attack. They are inherently resistant to lasers, so using a KA is the best option regarding dealing with these. They move at a slow pace, stopping every couple seconds to burrow tentacles under you. These will trap you for a long duration if you stand on top of them for too long. | ![[File:EdgyGoliath.png|64px]]<br>Goliaths | ||
|The bane of many careless miners. These monsters carry a hefty health pool, a mean wallop, and a deceptively dangerous ranged tentacle attack. They are inherently resistant to lasers, so using a KA is the best option regarding dealing with these. They move at a slow pace, stopping every couple seconds to burrow tentacles under you. These will trap you for a long duration if you stand on top of them for too long. | |||
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Fighting them is simple: '''Shoot, step back, shoot, avoid tentacles.''' Repeat this process until it stops moving. | Fighting them is simple: '''Shoot, step back, shoot, avoid tentacles.''' Repeat this process until it stops moving. | ||
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Butcher a goliath for its hide and its meat. Goliath plates can be used to reinforce your hardsuit and helmet a maximum of three times, allowing you to turn your suit into something closer to a spaceworthy piece of riot gear if you hunt some Goliaths. The meat can be cooked in lava. | Butcher a goliath for its hide and its meat. Goliath plates can be used to reinforce your hardsuit and helmet a maximum of three times, allowing you to turn your suit into something closer to a spaceworthy piece of riot gear if you hunt some Goliaths. The meat can be cooked in lava. | ||
|'''Medium''' | |||
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Fierce, territorial beasts capable of firing freezing beams, cold enough to inflict serious freeze burns while the watcher closes in and attacks its immobilized target. Fortunately, they don't attack unless someone comes very close to them, so if you don't feel confident, you can just wait until you have a few more goliath plates, or maybe some gibonite. | ![[File:watcher.png|64px]]<br>Watchers | ||
|Fierce, territorial beasts capable of firing freezing beams, cold enough to inflict serious freeze burns while the watcher closes in and attacks its immobilized target. Fortunately, they don't attack unless someone comes very close to them, so if you don't feel confident, you can just wait until you have a few more goliath plates, or maybe some gibonite. | |||
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Despite the slowdown, watchers can be kited. However, it is often a better idea to '''just melee them''' with your pickaxe in the event that you have several goliath plates. Have a brute patch handy if you choose to fight a watcher, as it will injure you in a melee. | Despite the slowdown, watchers can be kited. However, it is often a better idea to '''just melee them''' with your pickaxe in the event that you have several goliath plates. Have a brute patch handy if you choose to fight a watcher, as it will injure you in a melee. | ||
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Butcher a watcher for 2 pieces of diamond ore. | Butcher a watcher for 2 pieces of diamond ore. | ||
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Tip: Watchers are notably weak to explosions due to the nature of their bodies, taking over half their health in damage from even the weakest of explosions. | |||
Watchers are notably weak to explosions due to the nature of their bodies, taking over half their health in damage from even the weakest of explosions. | |'''Medium''' | ||
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![[File:Goldgrub.png|64px]]<br>Goldgrubs | |||
Mostly harmless and quite rare. These creatures swallow up any loose, valuable ore they can find and flee when approached by a human, smashing through even solid rock on their path of escape before burrowing into the ground. A tactic toward killing one is to throw an ore towards it, and quickly charging in to kill it while it's busy eating, but note that kinetic accelerator shots do nothing against these. Their skin is reflective, requiring a pickaxe melee smackdown to ensure a kill. | |Mostly harmless and quite rare. These creatures swallow up any loose, valuable ore they can find and flee when approached by a human, smashing through even solid rock on their path of escape before burrowing into the ground. A tactic toward killing one is to throw an ore towards it, and quickly charging in to kill it while it's busy eating, but note that kinetic accelerator shots do nothing against these. Their skin is reflective, requiring a pickaxe melee smackdown to ensure a kill. | ||
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When killed, they spit up multiple pieces of ore, based on what they ate. Feed them many different types of ore before killing them, and they'll spit out more of each type than you gave it! Just don't let it get away after spooking it. | When killed, they spit up multiple pieces of ore, based on what they ate. Feed them many different types of ore before killing them, and they'll spit out more of each type than you gave it! Just don't let it get away after spooking it. | ||
|'''None''' | |||
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!FILE<br>MISSING<br>Unidentified Lifeforms | |||
|Long range recon missions have identified at least two additional lifeforms living deep within the planets mining network. Little is known of these creatures except they are very hostile towards intruders, the biggest lifeform signature was detected near a unknown structure. all recon elements were killed in action. | |||
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Extreme caution is advised when mounting expeditions deeper into 'lavaland'. Central Command recommends teams equip themselves with the best weapons and gear the station can provide. | |||
|'''EXTREME''' | |||
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===The Ores=== | ===The Ores=== |