Infections: Difference between revisions
→Advanced Diseases: Info about stats
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==== Understanding stats ==== | |||
After you're done mixing your disease, stats from the symptoms are added together to make disease stats. Here's what exactly they do: | |||
* Stealth of 2 or higher will hide your disease from medHUD and scanners. Stealth of 3 or higher will hide it from P.A.N.D.E.M.I.C. machine. | |||
* Transmission is determined as follows: (disease's transmission - amount of symptoms). 1 or less is blood, 2-4 is contact, 5 is airbone. However, sneezing will force it to be airbone. | |||
* Chance of advancing a stage per tick is 2% or stage speed, whichever is higher. | |||
* Cure depends on resistance and amount of symptoms: (resistance - amount of symptoms / 2) | |||
{| class="wikitable" style="text-align: center;" | |||
|1 or less||2||3||4||5||6||7||8||9||10||11 or more | |||
|- | |||
|Nutriment||Sugar||Orange juice||Spaceacilin||Kelotane||Ethanol||Leporazine||Synaptizine||Lipozine||Silver||Gold | |||
|} | |||
* Chance of it being cured every tick is 15 - resistance, but always between 10 and 20. | |||
* Transmission affects how much protective gear you must have to protect yourself from it. | |||
[[Category:Guides]] | [[Category:Guides]] |