Guide to chemistry: Difference between revisions

1,316 bytes added ,  16:14, 20 September 2016
Correct metabolization values. For any other code-delvers, REAGENT_METABOLIZATION means 0.4
imported>Swindly
m (→‎Pyrotechnics: updated reactions that can be stabilized)
imported>XDTM
(Correct metabolization values. For any other code-delvers, REAGENT_METABOLIZATION means 0.4)
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|Brute, burn
|Brute, burn
|Has a 33% chance per metabolism cycle to heal brute and burn damage. Can be used as a substitute for blood if hooked up via IV drip.
|Has a 33% chance per metabolism cycle to heal brute and burn damage. Can be used as a substitute for blood if hooked up via IV drip.
|0.5 units per tick
|0.2 units per tick
|N/A
|N/A
|N/A
|N/A
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|1 part Blood<br>1 part Carbon<br>1 part [[#Styptic Powder|Styptic Powder]]
|1 part Blood<br>1 part Carbon<br>1 part [[#Styptic Powder|Styptic Powder]]
|Brute, burn
|Brute, burn
|Has a 100% chance of instantly healing brute and burn damage. <br>Touch based only.
|Has a 100% chance of instantly healing brute and burn damage. <br>Touch based only. Does nothing while inside a mob.
|0.4 units per tick
|0.4 units per tick
|N/A
|N/A
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|Toxin
|Toxin
|Heals toxin damage at a rate of 2 per tick, will also slowly remove any other chemicals.
|Heals toxin damage at a rate of 2 per tick, will also slowly remove any other chemicals.
|0.5 units per tick
|0.2 units per tick
|N/A
|N/A
|N/A
|N/A
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|Suffocation
|Suffocation
|Quickly heals oxygen damage at a rate of 3 per tick while slowing down suffocation. Great for stabilizing critical patients!
|Quickly heals oxygen damage at a rate of 3 per tick while slowing down suffocation. Great for stabilizing critical patients!
|.25 units per tick
|0.1 units per tick
|N/A
|N/A
|N/A
|N/A
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|Brute
|Brute
|Heals brute damage at a rate of 2 units per tick. If overdosed deals 2 brute damage per tick.
|Heals brute damage at a rate of 2 units per tick. If overdosed deals 2 brute damage per tick.
|0.4 per tick
|0.4 units per tick
|30u
|30u
|N/A
|N/A
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|Burn
|Burn
|Heals burn damage at a rate of 2 units per tick. If overdosed deals 2 burn damage per tick.
|Heals burn damage at a rate of 2 units per tick. If overdosed deals 2 burn damage per tick.
|0.4 per tick
|0.4 units per tick
|30u
|30u
|N/A
|N/A
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|Toxin
|Toxin
|Heals 2 toxin damage and removes 1u of other chemicals per tick. If overdosed deals 2 toxin damage per tick.
|Heals 2 toxin damage and removes 1u of other chemicals per tick. If overdosed deals 2 toxin damage per tick.
|0.4 per tick
|0.4 units per tick
|30u
|30u
|N/A
|N/A
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|Brute/Burn/Toxin
|Brute/Burn/Toxin
|Heals 1 of each damage type per tick. If overdosed deals 2 damage of every type per tick.
|Heals 1 of each damage type per tick. If overdosed deals 2 damage of every type per tick.
|0.4 per tick
|0.4 units per tick
|30u
|30u
|N/A
|N/A
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|Brute
|Brute
|If you have more than 50 brute damage, heals 4 units. If you have less than 50 brute damage, heals 0.5 units. Overdosing will deal more brute damage.
|If you have more than 50 brute damage, heals 4 units. If you have less than 50 brute damage, heals 0.5 units. Overdosing will deal more brute damage.
|0.5 per tick
|0.2 units per tick
|25 units
|25 units
|N/A
|N/A
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|Burn
|Burn
|If you have more than 50 burn damage, heals 4 units. If you have less than 50 burn damage, heals 0.5 units. Overdosing will deal more burn damage.
|If you have more than 50 burn damage, heals 4 units. If you have less than 50 burn damage, heals 0.5 units. Overdosing will deal more burn damage.
|0.5 per tick
|0.2 units per tick
|25 units
|25 units
|N/A
|N/A
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|Brute, burn, toxin and suffocation
|Brute, burn, toxin and suffocation
|Heals .5 of each damage type per tick, no side effects or restrictions. Found in Ambrosia Deus.<br>If overdosed it will deal 1.5 damage of each damage type per tick.
|Heals .5 of each damage type per tick, no side effects or restrictions. Found in Ambrosia Deus.<br>If overdosed it will deal 1.5 damage of each damage type per tick.
|0.25 units per tick
|0.1 units per tick
|30
|30
|N/A
|N/A
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|Radiation, toxin
|Radiation, toxin
|Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
|Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
|0.5 units per tick
|0.2 units per tick
|N/A
|N/A
|N/A
|N/A
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|Suffocation
|Suffocation
|Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Has a 33% chance of healing brute and burn damage per cycle as well.
|Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Has a 33% chance of healing brute and burn damage per cycle as well.
|0.25 units per tick
|0.1 units per tick
|N/A
|N/A
|N/A
|N/A
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|Brute, burn and suffocation
|Brute, burn and suffocation
|If patients health is critical it will heal 2 brute, burn and toxin damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients.<br>If overdosed it will deal toxin damage.
|If patients health is critical it will heal 2 brute, burn and toxin damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients.<br>If overdosed it will deal toxin damage.
|0.25 units per tick
|0.1 units per tick
|35
|35
|N/A
|N/A
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|Purge
|Purge
|Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
|Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
|0.5 units per tick
|0.2 units per tick
|N/A
|N/A
|N/A
|N/A
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|Radiation
|Radiation
|Reduces low radiation damage very effectively.
|Reduces low radiation damage very effectively.
|2 units per tick
|0.8 units per tick
|N/A
|N/A
|N/A
|N/A
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|Stun
|Stun
|Reduces stun times, increases run speed, and stabilizes crit.<br>If overdosed it will deal toxin and oxyloss damage.
|Reduces stun times, increases run speed, and stabilizes crit.<br>If overdosed it will deal toxin and oxyloss damage.
|0.5 units per tick
|0.2 units per tick
|45
|45
|30
|30
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|Histamine Overdose
|Histamine Overdose
|Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
|Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
|0.5 units per tick
|0.2 units per tick
|N/A
|N/A
|N/A
|N/A
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|Movement Speed
|Movement Speed
|Will allow you to walk faster. Will eventually knock you out if you take too much.<br>If overdosed it will cause jitteriness, dizziness, force the victim to drop items in their hands and eventually deal toxin damage.
|Will allow you to walk faster. Will eventually knock you out if you take too much.<br>If overdosed it will cause jitteriness, dizziness, force the victim to drop items in their hands and eventually deal toxin damage.
|0.5 units per tick
|0.2 units per tick
|30
|30
|25
|25
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|Eye
|Eye
|Quickly heals eye damage and reverts blindness.
|Quickly heals eye damage and reverts blindness.
|0.25 units per tick
|0.1 units per tick
|N/A
|N/A
|N/A
|N/A
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|1 part [[#Charcoal|Charcoal]]<br>1 part Carbon<br>1 part Water
|1 part [[#Charcoal|Charcoal]]<br>1 part Carbon<br>1 part Water
|Ear
|Ear
|Instantly removes all ear damage.
|Instantly removes all ear damage. (Results in 2 units instead of 3)
|0.4 units per tick
|0.4 units per tick
|N/A
|N/A
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|Stun + Brute, burn, suffocation and toxin
|Stun + Brute, burn, suffocation and toxin
|20% chance each tick to reduce knockout/stun effects, minor stamina regeneration buff. Prevents oxygen damage from going over 35. If the patient is in crit, slowly heals toxins, brute, and burn.<br>If overdosed will deal toxin and stamina damage, and cause suffocation.
|20% chance each tick to reduce knockout/stun effects, minor stamina regeneration buff. Prevents oxygen damage from going over 35. If the patient is in crit, slowly heals toxins, brute, and burn.<br>If overdosed will deal toxin and stamina damage, and cause suffocation.
|0.25 units per tick
|0.1 units per tick
|30
|30
|N/A
|N/A
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|Stun
|Stun
|Increases run speed and eliminates stuns, can heal minor damage.<br>If overdosed it will deal toxin damage and stun.
|Increases run speed and eliminates stuns, can heal minor damage.<br>If overdosed it will deal toxin damage and stun.
|0.5 units per tick
|0.2 units per tick
|60
|60
|N/A
|N/A
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|Sugar Dependency  
|Sugar Dependency  
|Increases sugar depletion.
|Increases sugar depletion.
|0.5 units per tick
|0.2 units per tick
|N/A
|N/A
|N/A
|N/A
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|Infections
|Infections
|An all-purpose antiviral agent. Prevents you from spreading any virus in your body.
|An all-purpose antiviral agent. Prevents you from spreading any virus in your body.
|0.5 units per tick
|0.2 units per tick
|N/A
|N/A
|N/A
|N/A
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|Improvised Patch Healing Chem
|Improvised Patch Healing Chem
|Heals over time, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch.
|Heals over time, but prevents you from telling how injured you are. Causes stomach cramps if not applied via touch/patch.
|0.4 units per tick
|0.16 units per tick
|N/A
|N/A
|N/A
|N/A
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|Suffocation
|Suffocation
|Heals 2 oxygen damage per tick (slower than Salbutamol). If overdosed deals 2 oxygen damage per tick.
|Heals 2 oxygen damage per tick (slower than Salbutamol). If overdosed deals 2 oxygen damage per tick.
|0.4 per tick
|0.4 units per tick
|30u
|30u
|N/A
|N/A
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! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Recipe
! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Recipe
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Metabolism Rate
! scope="col" style='background-color:#FFDD66;'|Overdose Threshold
! scope="col" style='background-color:#FFDD66;'|Overdose Threshold
! scope="col" style='background-color:#FFDD66;'|Addiction Threshold
! scope="col" style='background-color:#FFDD66;'|Addiction Threshold
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|Grown in tobacco or found in cigarettes.
|Grown in tobacco or found in cigarettes.
|Slightly reduces stun times.
|Slightly reduces stun times.
|0.4 units per tick
|N/A
|N/A
|30
|30
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|1 part [[#Diphenhydramine|Diphenhydramine]]<br>1 part [[#Space Cleaner|Space Cleaner]]<br>1 part Potassium<br>1 part Morphine<br>1 part Phosphorus<br>1 part Welding Fuel<br>temperature 390 K
|1 part [[#Diphenhydramine|Diphenhydramine]]<br>1 part [[#Space Cleaner|Space Cleaner]]<br>1 part Potassium<br>1 part Morphine<br>1 part Phosphorus<br>1 part Welding Fuel<br>temperature 390 K
|Provides messages of calmness and protection.<br>If overdosed it will deal significant Brain and Toxin damage.<br>If addicted too it will begin to deal fatal amounts of Brute damage as the subjects skin falls off.
|Provides messages of calmness and protection.<br>If overdosed it will deal significant Brain and Toxin damage.<br>If addicted too it will begin to deal fatal amounts of Brute damage as the subjects skin falls off.
|0.4 units per tick
|20
|20
|15
|15
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|1 part [[#Diphenhydramine|Diphenhydramine]]<br>1 part [[#Ammonia|Ammonia]]<br>1 part Lithium<br>1 part Sulfuric Acid<br>1 part Welding Fuel<br>temperature 390 K
|1 part [[#Diphenhydramine|Diphenhydramine]]<br>1 part [[#Ammonia|Ammonia]]<br>1 part Lithium<br>1 part Sulfuric Acid<br>1 part Welding Fuel<br>temperature 390 K
|Reduces stun times by about 200%.<br>If overdosed or addicted it will deal significant Toxin, Brute and Brain damage.
|Reduces stun times by about 200%.<br>If overdosed or addicted it will deal significant Toxin, Brute and Brain damage.
|0.4 units per tick
|20
|20
|10
|10
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|1 part [[#Ephedrine|Ephedrine]]<br>1 part Iodine<br>1 part Phosphorus<br>1 part Hydrogen<br>temperature 374 k
|1 part [[#Ephedrine|Ephedrine]]<br>1 part Iodine<br>1 part Phosphorus<br>1 part Hydrogen<br>temperature 374 k
|Reduces stun times by about 300% and allows the user to quickly recover stamina while dealing a small amount of Brain damage.<br>If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage.<br>If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage.<br>A great deal of caution must be taken when heating this chemical, as it will explode if it reaches a temperature of or greater than 380 k.
|Reduces stun times by about 300% and allows the user to quickly recover stamina while dealing a small amount of Brain damage.<br>If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage.<br>If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage.<br>A great deal of caution must be taken when heating this chemical, as it will explode if it reaches a temperature of or greater than 380 k.
|0.3 units per tick
|20
|20
|10
|10
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|1 part Food Poisoning<br>1 part [[#Saltpetre|Saltpetre]]<br>1 part Nutriment<br>1 part [[#Space Cleaner|Space Cleaner]]<br>1 part Enzyme<br> 1 part Tea<br>1 part Mercury<br>temperature 374k
|1 part Food Poisoning<br>1 part [[#Saltpetre|Saltpetre]]<br>1 part Nutriment<br>1 part [[#Space Cleaner|Space Cleaner]]<br>1 part Enzyme<br> 1 part Tea<br>1 part Mercury<br>temperature 374k
|Makes the subject nearly impervious to stuns, however the subject will suffer Toxin and Brain damage, constant hallucinations and will lose motor control.<br>If overdosed the subject will lose even more motor control, drool and drop items in their hand.<br>If addicted the subject will suffer very severe Brain damage, severe hallucinations, complete loss of motor control and eventually fatal amounts of Toxin damage.
|Makes the subject nearly impervious to stuns, however the subject will suffer Toxin and Brain damage, constant hallucinations and will lose motor control.<br>If overdosed the subject will lose even more motor control, drool and drop items in their hand.<br>If addicted the subject will suffer very severe Brain damage, severe hallucinations, complete loss of motor control and eventually fatal amounts of Toxin damage.
|0.4 units per tick
|20
|20
|10
|10
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|1 part [[#Epinephrine|Epinephrine]]<br>1 part [[#Atropine|Atropine]]<br>1 part [[#Morphine|Morphine]]
|1 part [[#Epinephrine|Epinephrine]]<br>1 part [[#Atropine|Atropine]]<br>1 part [[#Morphine|Morphine]]
|The subject will think they are "amped" and regenerate stamina at an incredible rate, however the drug typically cause the subject to suffocate to death.
|The subject will think they are "amped" and regenerate stamina at an incredible rate, however the drug typically cause the subject to suffocate to death.
|0.4 units per tick
|N/A
|N/A
|N/A
|N/A
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!style='background-color:#FFEE88;'|{{anchor|Space Drugs}}Space Drugs<span style="color:#60A584;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Space Drugs}}Space Drugs<span style="color:#60A584;background-color:white">▮</span>
|1 part Lithium<br>1 part Mercury<br>1 part Sugar
|1 part Lithium<br>1 part Mercury<br>1 part Sugar
|An illegal compound which induces a number of effects such as loss of balance and visual artefacts.
|An illegal compound which induces a number of effects such as loss of balance and visual artefacts. If overdosed causes hallucinations.
|N/A
|0.4 units per tick
|30
|N/A
|N/A
|-
|-
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! scope="col" style='background-color:#FFDD66;'|Damage dealt
! scope="col" style='background-color:#FFDD66;'|Damage dealt
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description
! scope="col" class="unsortable" style='background-color:#FFDD66;'|Metabolism Rate
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Toxin}}Toxin<span style="color:#CF3600;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Toxin}}Toxin<span style="color:#CF3600;background-color:white">▮</span>
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|Toxin
|Toxin
|Will deal toxin damage over time.
|Will deal toxin damage over time.
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Food Poisoning}}Food Poisoning<span style="color:#D6D6D8;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Food Poisoning}}Food Poisoning<span style="color:#D6D6D8;background-color:white">▮</span>
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|Toxin
|Toxin
|Will deal a minor amount of Toxin damage.
|Will deal a minor amount of Toxin damage.
|0.1 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Chloral Hydrate}}Chloral Hydrate<span style="color:#000067;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Chloral Hydrate}}Chloral Hydrate<span style="color:#000067;background-color:white">▮</span>
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|Stun, Toxin
|Stun, Toxin
|A powerful sedative which stuns after a bit, and becomes deadly if left in the system too long (results in 1 units instead of 5).
|A powerful sedative which stuns after a bit, and becomes deadly if left in the system too long (results in 1 units instead of 5).
|0.6 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Mindbreaker Toxin}}Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Mindbreaker Toxin}}Mindbreaker Toxin<span style="color:#B31008;background-color:white">▮</span>
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|Hallucinations
|Hallucinations
|A potent hallucinogenic compound that is illegal under space law. Formerly known as LSD, but was renamed so people understand that it is not a "fun time".
|A potent hallucinogenic compound that is illegal under space law. Formerly known as LSD, but was renamed so people understand that it is not a "fun time".
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Impedrezene}}Impedrezene<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Impedrezene}}Impedrezene<span style="color:#C8A5DC;background-color:white">▮</span>
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|Brain
|Brain
|A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (results in 2 units instead of 3).
|A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (results in 2 units instead of 3).
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Mute Toxin}}Mute Toxin<span style="color:#F0F8FF;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Mute Toxin}}Mute Toxin<span style="color:#F0F8FF;background-color:white">▮</span>
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|Speech
|Speech
|Makes the subject unable to speak for some time.
|Makes the subject unable to speak for some time.
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Lexorin}}Lexorin<span style="color:#7DC3A0;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Lexorin}}Lexorin<span style="color:#7DC3A0;background-color:white">▮</span>
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|Suffocation
|Suffocation
|Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
|Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Initropidril}}Initropidril<span style="color:#7F10C0;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Initropidril}}Initropidril<span style="color:#7F10C0;background-color:white">▮</span>
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|Cardiac Arrest
|Cardiac Arrest
|Deals heavy toxin damage over time, and a 25% chance to do one of the following: stun, cause loss of breath and oxygen damage, or cause your heart to stop. Combat the latter with electric shocks from grilles and doors in a pinch, or a defib for a more reliable method.
|Deals heavy toxin damage over time, and a 25% chance to do one of the following: stun, cause loss of breath and oxygen damage, or cause your heart to stop. Combat the latter with electric shocks from grilles and doors in a pinch, or a defib for a more reliable method.
|0.2 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Tirizene}}Tirizene<span style="color:#6E2828;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Tirizene}}Tirizene<span style="color:#6E2828;background-color:white">▮</span>
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|Stamina Damage
|Stamina Damage
|Deals stamina damage over time, slowing down and causing collapse in large doses, but otherwise harmless.
|Deals stamina damage over time, slowing down and causing collapse in large doses, but otherwise harmless.
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Tiring Solution}}Tiring Solution<span style="color:#6E2828;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Tiring Solution}}Tiring Solution<span style="color:#6E2828;background-color:white">▮</span>
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|Stamina Damage
|Stamina Damage
|Deals stamina damage over time, slowing down. Won't go higher than 50 stamina damage.
|Deals stamina damage over time, slowing down. Won't go higher than 50 stamina damage.
|0.6 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Polonium}}Polonium<span style="color:#787878;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Polonium}}Polonium<span style="color:#787878;background-color:white">▮</span>
|Traitor Uplink
|Traitor Uplink
|Radiation  
|Radiation  
|Cause significant Radiation damage over time.
|Cause significant Radiation damage over time. It's metabolized very slowly.
|0.05 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Pancuronium}}Pancuronium<span style="color:#195096;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Pancuronium}}Pancuronium<span style="color:#195096;background-color:white">▮</span>
|Traitor Uplink
|Traitor Uplink
|Paralysis and Suffocation
|Paralysis and Suffocation
|Paralyses you after 10 seconds, with a 20% chance to cause 4 seconds of loss of breath.  
|Paralyses you after 10 seconds, with a 20% chance to cause 4 seconds of loss of breath.
|0.1 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Sodium Thiopental}}Sodium Thiopental<span style="color:#6496FA;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Sodium Thiopental}}Sodium Thiopental<span style="color:#6496FA;background-color:white">▮</span>
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|Knockout and Stamina
|Knockout and Stamina
|Knocks you out after 11 seconds, and destroys your stamina.
|Knocks you out after 11 seconds, and destroys your stamina.
|0.3 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Sulfonal}}Sulfonal<span style="color:#7DC3A0;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Sulfonal}}Sulfonal<span style="color:#7DC3A0;background-color:white">▮</span>
|1 part [[#Acetone|Acetone]]<br>1 part [[#Diethylamine|Diethylamine]]<br>1 part Sulfur
|1 part [[#Acetone|Acetone]]<br>1 part [[#Diethylamine|Diethylamine]]<br>1 part Sulfur
|Knockout and Toxin
|Knockout and Toxin
| +1 toxin damage every 3 seconds, knocks you out after 22 seconds.
|1 toxin damage every 2 cycles, knocks you out after 22 cycles. Metabolized very slowly: two units are enough to trigger the knockout.
|0.05 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Amanitin}}Amanitin<span style="color:#FFFFFF;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Amanitin}}Amanitin<span style="color:#FFFFFF;background-color:white">▮</span>
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|Delayed Toxin Damage  
|Delayed Toxin Damage  
|On the last second it is in you, it hits you with a large stack of toxin damage based on how long it was in your system. Larger doses means a longer waiting period but more damage.
|On the last second it is in you, it hits you with a large stack of toxin damage based on how long it was in your system. Larger doses means a longer waiting period but more damage.
|0.2 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Lipolicide}}Lipolicide<span style="color:#F0FFF0;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Lipolicide}}Lipolicide<span style="color:#F0FFF0;background-color:white">▮</span>
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|Weight Loss
|Weight Loss
|Drains nutrition and deals minor toxin damage, will deal more toxin damage if you are starving.
|Drains nutrition and deals minor toxin damage, will deal more toxin damage if you are starving.
|0.2 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Coniine}}Coniine<span style="color:#7DC3A0;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Coniine}}Coniine<span style="color:#7DC3A0;background-color:white">▮</span>
|Traitor Uplink
|Traitor Uplink
|Toxin and breath loss
|Toxin and breath loss
| +2 toxin damage and +5 seconds of loss of breath.
|1.75 toxin damage and 5 seconds of loss of breath per tick. EXTREMELY slow metabolization.
|0.024 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Curare}}Curare<span style="color:#191919;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Curare}}Curare<span style="color:#191919;background-color:white">▮</span>
|Traitor Uplink
|Traitor Uplink
|Knockout, Oxygen, and Toxin
|Knockout, Oxygen, and Toxin
|Does 1 unit of toxin and 1 unit of oxygen damage every second, and knocks you out after 11 seconds.
|Does 1 unit of toxin and 1 unit of oxygen damage every second, and knocks you out after 11 seconds. Metabolizes slowly.
|0.05 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Histamine}}Histamine<span style="color:#FA6464;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Histamine}}Histamine<span style="color:#FA6464;background-color:white">▮</span>
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|Brute, toxin, oxyloss and eyesight
|Brute, toxin, oxyloss and eyesight
|Has a chance each tick to cause small amounts of brute damage or blur vision.<br>If overdosed (30 units) it will also deal a significant amount of Brute, Toxin and Oxyloss damage each tick.
|Has a chance each tick to cause small amounts of brute damage or blur vision.<br>If overdosed (30 units) it will also deal a significant amount of Brute, Toxin and Oxyloss damage each tick.
|0.1 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Formaldehyde}}Formaldehyde<span style="color:#B4004B;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Formaldehyde}}Formaldehyde<span style="color:#B4004B;background-color:white">▮</span>
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|Toxin
|Toxin
|Causes a moderate amount of Toxin damage over time. Has a chance to turn into 5 to 15 units of Histamine.
|Causes a moderate amount of Toxin damage over time. Has a chance to turn into 5 to 15 units of Histamine.
|0.2 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Venom}}Venom<span style="color:#F0FFF0;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Venom}}Venom<span style="color:#F0FFF0;background-color:white">▮</span>
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|Brute, toxin
|Brute, toxin
|Will deal Toxin and Brute damage over time based on how much venom is in the body. Has a chance to turn into 5 to 10 units of Histamine.
|Will deal Toxin and Brute damage over time based on how much venom is in the body. Has a chance to turn into 5 to 10 units of Histamine.
|0.1 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Neurotoxin}}Neurotoxin<span style="color:#64916E;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Neurotoxin}}Neurotoxin<span style="color:#64916E;background-color:white">▮</span>
|1 part [[#Space Drugs|Space Drugs]]<br>temperature 674 K
|1 part [[#Space Drugs|Space Drugs]]<br>temperature 674 K
|Toxin, brain
|Toxin, brain
|Will deal Toxin and Brain damage up to around 60 points of damage total, if the drug is not removed after around 17 cycles it will knock the user unconscious.
|Will deal Toxin and Brain damage up to around 60 points of damage total, if the drug is not removed after around 17 cycles it will knock the user unconscious. Do not confuse it with the omonimous [[Guide_to_food_and_drinks#Neurotoxin|drink]].
|0.2 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Cyanide}}Cyanide<span style="color:#00B4FF;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Cyanide}}Cyanide<span style="color:#00B4FF;background-color:white">▮</span>
|1 part [[#Oil|Oil]]<br>1 part [[#Ammonia|Ammonia]]<br>1 part Oxygen<br>temperature 380 K
|1 part [[#Oil|Oil]]<br>1 part [[#Ammonia|Ammonia]]<br>1 part Oxygen<br>temperature 380 K
|Toxin, oxyloss
|Toxin, oxyloss
|Deals random amounts of toxin damage while slowly suffocating its target. '''Often extremely lethal'''.
|Deals random amounts of toxin damage while slowly suffocating its target. Metabolizes slowly. '''Often extremely lethal'''.
|0.05 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Carpotoxin}}Carpotoxin<span style="color:#003333;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Carpotoxin}}Carpotoxin<span style="color:#003333;background-color:white">▮</span>
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|Toxin
|Toxin
|Deals constant toxin damage over time.
|Deals constant toxin damage over time.
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Zombie Powder}}Zombie Powder<span style="color:#669900;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Zombie Powder}}Zombie Powder<span style="color:#669900;background-color:white">▮</span>
|5 parts [[#Morphine|Morphine]]<br>5 parts CarpoToxin<br>5 parts Copper
|5 parts [[#Morphine|Morphine]]<br>5 parts CarpoToxin<br>5 parts Copper
|Fake death, stun
|Fake death, stun
|Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (results in 2 units instead of 15). Deals minor oxygen and toxin damage.
|Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp. Deals minor oxygen and toxin damage. (Results in 2 units instead of 15)
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Itching Powder}}Itching Powder<span style="color:#C8C8C8;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Itching Powder}}Itching Powder<span style="color:#C8C8C8;background-color:white">▮</span>
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|Brute, annoyance
|Brute, annoyance
|Will cause annoying effects, as well as a chance that the subject will scratch themselves dealing slight amounts of Brute damage. Has a chance to transform into 1 to 3 units of histamine.
|Will cause annoying effects, as well as a chance that the subject will scratch themselves dealing slight amounts of Brute damage. Has a chance to transform into 1 to 3 units of histamine.
|0.16 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Mint Toxin}}Mint Toxin<span style="color:#CF3600;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Mint Toxin}}Mint Toxin<span style="color:#CF3600;background-color:white">▮</span>
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|Conditional death
|Conditional death
|Instantly gibs fat people when ingested.
|Instantly gibs fat people when ingested.
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Slime Jelly}}Slime Jelly<span style="color:#801E28;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Slime Jelly}}Slime Jelly<span style="color:#801E28;background-color:white">▮</span>
Line 918: Line 954:
|Toxin
|Toxin
|Heals brute damage over time, but randomly deals bursts of 20-60 toxin damage.
|Heals brute damage over time, but randomly deals bursts of 20-60 toxin damage.
|0.4 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Heparin}}Heparin<span style="color:#C8C8C8;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Heparin}}Heparin<span style="color:#C8C8C8;background-color:white">▮</span>
Line 923: Line 960:
|Brute, Bleeding
|Brute, Bleeding
|Causes bleeding constantly while in the system of the victim.
|Causes bleeding constantly while in the system of the victim.
|0.08 units per tick
|-
|-
!style='background-color:#FFEE88;'|{{anchor|Teslium}}Teslium<span style="color:#20324D;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Teslium}}Teslium<span style="color:#20324D;background-color:white">▮</span>
Line 928: Line 966:
|Random Shocks
|Random Shocks
|Randomly shocks the victim while it is in their system, ignoring any protection cause the shock comes from inside them. Also increases damage taken from normal shocks.
|Randomly shocks the victim while it is in their system, ignoring any protection cause the shock comes from inside them. Also increases damage taken from normal shocks.
|0.2 units per tick
|}
|}


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