Guide to chemistry: Difference between revisions
m
Adds the recipes for Tricord/Bicard/Kelo/Antitox
imported>Iamgoofball (lol i wonder how many people died from this) |
imported>TechnoAlchemist m (Adds the recipes for Tricord/Bicard/Kelo/Antitox) |
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{{Box|2=<font size=3>'''What's all this new stuff then?'''</font size> | {{Box|2=<font size=3>'''What's all this new stuff then?'''</font size> | ||
Confused by all the new strange stuff? Where's your tricordazine? Recently, we added a whole bunch of special chemicals, mostly taken from Goonstation. These are either weaker, more specialised, or vastly more powerful than the old chems, usually being made in several stages. A few of the older chemicals have remained, | Confused by all the new strange stuff? Where's your tricordazine? Recently, we added a whole bunch of special chemicals, mostly taken from Goonstation. These are either weaker, more specialised, or vastly more powerful than the old chems, usually being made in several stages. A few of the older chemicals have remained, such as Tricordrazine, Kelotane, Antitoxin, and Bicaridine. | ||
Mixing these special chemicals often requires a new tool called the [[File:Chemical_Heater.png]] '''Chemical Heater'''. With this, you enter a given temperature (in degrees Kelvin) to heat or cool a beaker and its reagents. This can sometimes result in dangerous reactions, so be careful! | Mixing these special chemicals often requires a new tool called the [[File:Chemical_Heater.png]] '''Chemical Heater'''. With this, you enter a given temperature (in degrees Kelvin) to heat or cool a beaker and its reagents. This can sometimes result in dangerous reactions, so be careful! | ||
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|.25 units per tick | |.25 units per tick | ||
|N/A | |N/A | ||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Bicaridine}}Bicaridine<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|1 part Carbon <br>1 part Oxygen<br>1 part Sugar<br> | |||
|Brute | |||
|Heals brute damage. | |||
|0.4 per tick | |||
|30u | |||
|N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Kelotane}}Kelotane<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|1 part Carbon <br>1 part Silicon<br> | |||
|Burn | |||
|Heals burn damage at a rate of 2 units per tick.. | |||
|0.4 per tick | |||
|30u | |||
|N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Antitoxin}}Antitoxin<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|1 part Nitrogen<br>1 part Silicon<br>1 part Potassium<br> | |||
|Toxin | |||
|Heals 2 toxin damage and removes 1u of other chemicals per tick. | |||
|0.4 per tick | |||
|30u | |||
|N/A | |||
|- | |||
!style='background-color:#FFEE88;'|{{anchor|Tricordrazine}}Tricordrazine<span style="color:#C8A5DC;background-color:white">▮</span> | |||
|1 part Kelotane<br>1 part Bicaridine<br>1 part Antitoxin<br> | |||
|Brute/Burn/Toxin | |||
|Heals 1 of each damage type per tick. | |||
|0.4 per tick | |||
|30u | |||
|N/A | |N/A | ||
|- | |- | ||
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! scope="col" style='background-color:#FFDD66;'|Overdose Threshold | ! scope="col" style='background-color:#FFDD66;'|Overdose Threshold | ||
! scope="col" style='background-color:#FFDD66;'|Addiction Threshold | ! scope="col" style='background-color:#FFDD66;'|Addiction Threshold | ||
|- | |- | ||
!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C8A5DC;background-color:white">▮</span> | !style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C8A5DC;background-color:white">▮</span> |