Guide to chemistry: Difference between revisions

100 bytes added ,  19:07, 6 March 2016
updated all metabolism rates to match most recent code (hopefully), misc wording changes to chems
imported>Qbopper
(→‎Medicines: added uncraftable meds, removed outdated references to 3 ticks)
imported>Qbopper
(updated all metabolism rates to match most recent code (hopefully), misc wording changes to chems)
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|Burn
|Burn
|On touch, quickly heals burn damage. Basic anti-burn healing drug.<br>On ingestion, deals minor toxin damage.
|On touch, quickly heals burn damage. Basic anti-burn healing drug.<br>On ingestion, deals minor toxin damage.
|2 units per tick
|0.4 units per tick
|N/A
|N/A
|N/A
|N/A
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|Brute
|Brute
|On touch, quickly heals brute damage. Basic anti-brute healing drug.<br>On ingestion, deals minor toxin damage.
|On touch, quickly heals brute damage. Basic anti-brute healing drug.<br>On ingestion, deals minor toxin damage.
|2 units per tick
|0.4 units per tick
|N/A
|N/A
|N/A
|N/A
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|1 part [[Sodium Chloride]]<br>1 part Water<br>1 part Sugar
|1 part [[Sodium Chloride]]<br>1 part Water<br>1 part Sugar
|Brute, burn
|Brute, burn
|Has a 33% chance per metabolism cycle to heal brute and burn damage.
|Has a 33% chance per metabolism cycle to heal brute and burn damage. Can be used as a substitute for blood if hooked up via IV drip.
|0.4 units per tick
|0.5 units per tick
|N/A
|N/A
|N/A
|N/A
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|1 part Blood<br>1 part Carbon<br>1 part [[Styptic Powder]]
|1 part Blood<br>1 part Carbon<br>1 part [[Styptic Powder]]
|Brute, burn
|Brute, burn
|Has a 100% chance of instantly healing brute and burn damage. One point of the chemical will heal one point of damage<br>Touch based only
|Has a 100% chance of instantly healing brute and burn damage. <br>Touch based only
|0.4 units per tick
|0.4 units per tick
|N/A
|N/A
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|1 part Ash<br>1 part Sodium Chloride temperature 380 K
|1 part Ash<br>1 part Sodium Chloride temperature 380 K
|Toxin
|Toxin
|Slowly heals toxin damage, will also slowly remove any other chemicals.
|Slowly heals toxin damage at a rate of 2 per tick, will also slowly remove any other chemicals.
|0.4 units per tick
|0.5 units per tick
|N/A
|N/A
|N/A
|N/A
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|1 part [[Salicyclic Acid]]<br>1 part Lithium<br>1 part Aluminium<br>1 part Bromine<br>1 part [[Ammonia]]
|1 part [[Salicyclic Acid]]<br>1 part Lithium<br>1 part Aluminium<br>1 part Bromine<br>1 part [[Ammonia]]
|Suffocation
|Suffocation
|Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients!
|Quickly heals oxygen damage at a rate of 3 per tick while slowing down suffocation. Great for stabilizing critical patients!
|0.2 units per tick
|.25 units per tick
|N/A
|N/A
|N/A
|N/A
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|1 part Stable Plasma<br>1 part Acetone<br>1 part Unstable Mutagen
|1 part Stable Plasma<br>1 part Acetone<br>1 part Unstable Mutagen
|All types
|All types
|Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment.
|Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment. Is more effective in colder environments.
|0.4 units per tick
|0.4 units per tick
|N/A
|N/A
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|1 part Hydrogen<br>1 part Water<br>1 part Sugar
|1 part Hydrogen<br>1 part Water<br>1 part Sugar
|Brain
|Brain
|Heals brain damage effectively. Use it in cyro tubes alongside Cryoxadone.
|Quickly heals brain damage - best used in cryo alongside Cryoxadone, but will still heal if taken via other means.
|0.4 units per tick
|0.4 units per tick
|N/A
|N/A
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|1 part Sodium<br>1 part [[Phenol]]<br>1 part Carbon<br>1 part Oxygen<br>1 part Sulfuric Acid
|1 part Sodium<br>1 part [[Phenol]]<br>1 part Carbon<br>1 part Oxygen<br>1 part Sulfuric Acid
|Brute
|Brute
|If you have less than 50 brute damage, there is a 50% chance to heal one unit.<br>If overdosed it will have a 50% chance to deal 2 brute damage if the patient has less than 50 brute damage already.  
|If you have more than 50 brute damage, heals 2 units. If you have less than 50 brute damage, heals 0.5 units. Overdosing will deal more brute damage.
|0.4 units per tick
|0.5 per tick
|25 units
|25 units
|N/A
|N/A
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|3 parts Carbon<br>1 part [[Phenol]]<br>1 part Hydrogen<br>1 part Oxygen
|3 parts Carbon<br>1 part [[Phenol]]<br>1 part Hydrogen<br>1 part Oxygen
|Burn
|Burn
|If you have more than 50 burn damage, heals 2 units. If you have less than 50 burn damage, heals 0.5 units. Does brute and burn damage upon overdose.
|If you have more than 50 burn damage, heals 2 units. If you have less than 50 burn damage, heals 0.5 units. Overdosing will deal more burn damage.
|???
|0.5 per tick
|25 units
|25 units
|N/A
|N/A
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|Grown from Ambrosia Deus
|Grown from Ambrosia Deus
|Brute, burn, toxin and suffocation
|Brute, burn, toxin and suffocation
|Heals 1 of each damage type a tick, no side effects or restrictions. Found in Ambrosia Deus.<br>If overdosed it will deal significant amounts of each damage type.
|Heals .5 of each damage type per tick, no side effects or restrictions. Found in Ambrosia Deus.<br>If overdosed it will deal 1.5 damage of each damage type per tick.
|0.4 units per tick
|0.25 units per tick
|30
|30
|N/A
|N/A
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|Radiation, toxin
|Radiation, toxin
|Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
|Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
|0.4 units per tick
|0.5 units per tick
|N/A
|N/A
|N/A
|N/A
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|Suffocation
|Suffocation
|Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Has a 33% chance of healing brute and burn damage per cycle as well.
|Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Has a 33% chance of healing brute and burn damage per cycle as well.
|0.4 units per tick
|0.25 units per tick
|N/A
|N/A
|N/A
|N/A
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|Brute, burn and suffocation
|Brute, burn and suffocation
|If patients health is below -25 it will heal 3 brute and burn damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients.<br>If overdosed it will deal toxin damage.
|If patients health is below -25 it will heal 3 brute and burn damage per cycle, as well as stop any oxyloss. Good for stabilising critical patients.<br>If overdosed it will deal toxin damage.
|0.2 units per tick
|0.25 units per tick
|35
|35
|N/A
|N/A
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|Purge
|Purge
|Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
|Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
|0.4 units per tick
|0.5 units per tick
|N/A
|N/A
|N/A
|N/A
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|Radiation
|Radiation
|Reduces low radiation damage very effectively.
|Reduces low radiation damage very effectively.
|0.4 units per tick
|2 units per tick
|N/A
|N/A
|N/A
|N/A
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|Stun
|Stun
|Reduces stun times, increases run speed, and stabilizes crit.<br>If overdosed it will deal toxin and oxyloss damage.
|Reduces stun times, increases run speed, and stabilizes crit.<br>If overdosed it will deal toxin and oxyloss damage.
|0.4 units per tick
|0.5 units per tick
|45
|45
|30
|30
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|Histamine Overdose
|Histamine Overdose
|Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
|Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
|0.4 units per tick
|0.5 units per tick
|N/A
|N/A
|N/A
|N/A
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|None: Can be either ordered from Cargo, grown from Botany or found in a NanoMed Plus
|None: Can be either ordered from Cargo, grown from Botany or found in a NanoMed Plus
|Movement Speed
|Movement Speed
|Will allow you to walk faster. Will eventually knock you out if you take too much.<br>If overdosed it will cause jitteriness, dizziness, force the victim to drop items in their hands and eventually deal toxin damage  
|Will allow you to walk faster. Will eventually knock you out if you take too much.<br>If overdosed it will cause jitteriness, dizziness, force the victim to drop items in their hands and eventually deal toxin damage.
|0.4 units per tick
|0.5 units per tick
|30
|30
|25
|25
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|1 part [[Charcoal]]<br>1 part Carbon<br>1 part Hydrogen
|1 part [[Charcoal]]<br>1 part Carbon<br>1 part Hydrogen
|Eye
|Eye
|Cures blindness and heals eye damage over time.
|Quickly heals eye damage and reverts blindness.
|0.4 units per tick
|0.25 units per tick
|N/A
|N/A
|N/A
|N/A
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|Stun + Brute, burn, suffocation and toxin
|Stun + Brute, burn, suffocation and toxin
|Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to stop you taking too much oxygen damage. If the patient is in low to severe crit, heals toxins, brute, and burn very effectively. Will not heal patients who are almost dead.<br>If overdosed will stun and deal toxin damage
|Reduces most of the knockout/stun effects, minor stamina regeneration buff. Attempts to stop you taking too much oxygen damage. If the patient is in low to severe crit, heals toxins, brute, and burn very effectively. Will not heal patients who are almost dead.<br>If overdosed will stun and deal toxin damage
|0.2 units per tick
|0.25 units per tick
|30
|30
|N/A
|N/A
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|Stun
|Stun
|Increases run speed and eliminates stuns, can heal minor damage.<br>If overdosed it will deal toxin damage and stun.
|Increases run speed and eliminates stuns, can heal minor damage.<br>If overdosed it will deal toxin damage and stun.
|0.4 units per tick
|0.5 units per tick
|60
|60
|N/A
|N/A
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|None
|None
|Sugar Dependency  
|Sugar Dependency  
|Increases sugar depletion
|Increases sugar depletion.
|0.4 units per tick
|0.5 units per tick
|N/A
|N/A
|N/A
|N/A
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|Infections
|Infections
|An all-purpose antiviral agent. It controls the spread of infection and depending on the infection, may cure it by itself.
|An all-purpose antiviral agent. It controls the spread of infection and depending on the infection, may cure it by itself.
|0.4 units per tick
|0.5 units per tick
|N/A
|N/A
|N/A
|N/A
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|Brute
|Brute
|Heals brute damage.
|Heals brute damage.
|2 units per tick
|0.4 per tick
|N/A
|N/A
|N/A
|N/A
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!style='background-color:#FFEE88;'|{{anchor|Kelotane}}Kelotane<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Kelotane}}Kelotane<span style="color:#C8A5DC;background-color:white">▮</span>
|Burn
|Burn
|Heals burn damage.
|Heals burn damage at a rate of 2 units per tick..
|2 units per tick
|0.4 per tick
|N/A
|N/A
|N/A
|N/A
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!style='background-color:#FFEE88;'|{{anchor|Anti-toxin}}Anti-toxin<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Anti-toxin}}Anti-toxin<span style="color:#C8A5DC;background-color:white">▮</span>
|Toxin
|Toxin
|Heals toxin damage and removes other chemicals.
|Heals 2 toxin damage and removes 1u of other chemicals per tick.
|2 units per tick, removes 1u of chemicals per tick
|0.4 per tick
|N/A
|N/A
|N/A
|N/A
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!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C8A5DC;background-color:white">▮</span>
!style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C8A5DC;background-color:white">▮</span>
|Suffocation
|Suffocation
|Heals oxygen damage (slower than Salbutamol)
|Heals oxygen damage (slower than Salbutamol).
|2 units per tick
|0.4 per tick
|N/A
|N/A
|N/A
|N/A
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