Guide to chemistry: Difference between revisions
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This guide will primarily be useful for [[Chemist|chemists]] but may come in handy to any player and especially [[Traitor|traitors]]. | This guide will primarily be useful for [[Chemist|chemists]] but may come in handy to any player and especially [[Traitor|traitors]]. | ||
= What's all this new stuff then? = | |||
Confused by all the new strange stuff? Where's your tricordazine? Recently, we added a whole bunch of special chemicals, mostly taken from Goonstation. These are either weaker, more specialised, or vastly more powerful than the old chems, usually being made in several stages. A few of the older chemicals have remained, but Tricord, Rytalin, Doctor's Delight, Dexalin, Bicaridine, Dex Plus, Kelotane, Dermaline, and more are all gone. Use the new ones. | |||
Mixing these special chemicals often requires a new tool called the '''Chem Heater'''. With this, you enter a given temperature (in degrees Kelvin) to heat or cool a beaker and its reagents. This can sometimes result in dangerous reactions, so be careful! | |||
Additionally, the chemical dispenser has four new reagents. '''Stable Plasma''', '''Welding Fuel''', '''Iodine''', and '''Bromine'''. | |||
'''Important: Chems in the heater will not mix until ejected. Be real careful when making the more volatile chemicals!''' | |||
= Chemicals = | = Chemicals = | ||
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== Beyond the Dispenser == | == Beyond the Dispenser == |