Changeling: Difference between revisions

No change in size ,  12:15, 18 November 2023
(→‎Abilities Available via Evolution Menu: conflicting abilities PR#19973)
Line 109: Line 109:
!Icon!!Name!! class="unsortable" |Description!!Chemical Cost!!Evolution Points Cost
!Icon!!Name!! class="unsortable" |Description!!Chemical Cost!!Evolution Points Cost
|-
|-
|[[File:Adrenaline.png|64px]]||'''Adrenaline Sacs'''||Allows to the changeling to make use of additional adrenaline to instantly recover from stuns, and gives a temporary reduction in further stuns, which may cause toxin damage as a side effect. Cannot be used with Strained Muscles.||30||2
|[[File:Adrenaline.png|64px]]||'''Adrenaline Sacs'''||Allows to the changeling to make use of additional adrenaline to instantly recover from stuns, and gives a temporary reduction in further stuns, which may cause toxin damage as a side effect. Cannot be used with Strained Muscles.||50||2
|-
|-
|[[File:Panacea.png|64px]]||'''Anatomic Panacea'''||Cures the changeling of disabilities, radiation, and toxins. Generally covers the things that Fleshmend doesn't; it can be used to purge the poison that the chemist just shot you up with, or to get rid of that debilitating mutation from an absorbed identity. Can also remove alien larvae. Usable while unconscious. '''Do not use if you are a slimeperson.'''||20||1
|[[File:Panacea.png|64px]]||'''Anatomic Panacea'''||Cures the changeling of disabilities, radiation, and toxins. Generally covers the things that Fleshmend doesn't; it can be used to purge the poison that the chemist just shot you up with, or to get rid of that debilitating mutation from an absorbed identity. Can also remove alien larvae. Usable while unconscious. '''Do not use if you are a slimeperson.'''||30||1
|-
|-
|[[File:Arm blade.png|64px]]||'''Arm Blade'''||Reforms one of the changeling's arms into a grotesque blade made out of bone and flesh. The arm blade does 25 damage per hit with significant wound bonuses and can be retracted. However, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling. It can also be used to pry open doors when on harm intent (powered ones will take longer).||20||2
|[[File:Arm blade.png|64px]]||'''Arm Blade'''||Reforms one of the changeling's arms into a grotesque blade made out of bone and flesh. The arm blade does 25 damage per hit with significant wound bonuses and can be retracted. However, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling. It can also be used to pry open doors when on harm intent (powered ones will take longer).||20||2
Line 119: Line 119:
|[[File:Biodegrade.png|64px]]||'''Biodegrade'''||Dissolves restraints or other objects preventing free movement. This is obvious to nearby people, and can destroy standard restraints and closets.||30||2
|[[File:Biodegrade.png|64px]]||'''Biodegrade'''||Dissolves restraints or other objects preventing free movement. This is obvious to nearby people, and can destroy standard restraints and closets.||30||2
|-
|-
|[[File:Sting_blind.png|64px]]||'''Blind Sting'''||The changeling silently stings a human, completely blinding them for a short time and rendering them permanently near-sighted.||25||1
|[[File:Sting_blind.png|64px]]||'''Blind Sting'''||The changeling silently stings a human, completely blinding them for a short time and rendering them permanently near-sighted.||40||1
|-
|-
|[[File:Chameleon_skin.png|64px]]||'''Chameleon Skin'''||The changeling's skin pigmentation rapidly changes to suit their current environment. Allows them to become invisible after a few seconds of standing still. Can be toggled on and off.||25||2
|[[File:Chameleon_skin.png|64px]]||'''Chameleon Skin'''||The changeling's skin pigmentation rapidly changes to suit their current environment. Allows them to become invisible after a few seconds of standing still. Can be toggled on and off.||25||2
Line 125: Line 125:
|[[File:Chitinous_armor.png|64px]]||'''Chitinous Armor'''||Inflates the changeling's body into an all-consuming chitinous mass of armor. It provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.||20||1
|[[File:Chitinous_armor.png|64px]]||'''Chitinous Armor'''||Inflates the changeling's body into an all-consuming chitinous mass of armor. It provides extensive protection against physical damage, but less against other types. Its mass slows the changeling's movement, and maintaining its shape slows chemical generation.||20||1
|-
|-
|[[File:Sting_cryo.png|64px]]||'''Cryogenic Sting'''||The changeling injects the target with a blend of chemicals that begins to turn their blood to ice. The victim will walk slower and take some damage over the full duration. Victims wearing armor or insulated material will take more damage, since they are insulated from the ambient warmth. Can be countered with space heaters, coffee, and other warming objects and foods.||15||2
|[[File:Sting_cryo.png|64px]]||'''Cryogenic Sting'''||The changeling injects the target with a blend of chemicals that begins to turn their blood to ice. The victim will walk slower and take some damage over the full duration. Victims wearing armor or insulated material will take more damage, since they are insulated from the ambient warmth. Can be countered with space heaters, coffee, and other warming objects and foods.||30||2
|-
|-
|[[File:Digital_camo.png|64px]]||'''Digital Camouflage'''||Makes the changeling invisible to the AI, and prevents the AI from tracking the changeling's location while active. Makes you look strange when examined.||0||1
|[[File:Digital_camo.png|64px]]||'''Digital Camouflage'''||Makes the changeling invisible to the AI, and prevents the AI from tracking the changeling's location while active. Makes you look strange when examined.||0||1
|-
|-
|[[File:Dissonant_shriek.png|64px]]||'''Dissonant Shriek'''||The changeling emits an EMP, which disables technology in the surrounding area, including radio headsets. Good for escaping [[borg]]s and preventing people from shouting over the radio. Cannot be used while ventcrawling.||20||1
|[[File:Dissonant_shriek.png|64px]]||'''Dissonant Shriek'''||The changeling emits an EMP, which disables technology in the surrounding area, including radio headsets. Good for escaping [[borg]]s and preventing people from shouting over the radio. Cannot be used while ventcrawling.||40||1
|-
|-
|[[File:Sting_armblade.png|64px]]||'''False Armblade Sting'''||The changeling silently injects a retrovirus that mutates their victim's arm into an armblade. The victim will form an armblade much like a changeling would, except the armblade is dull and useless. The transformation occurs immediately after the sting, and will last for about a minute.||20||1
|[[File:Sting_armblade.png|64px]]||'''False Armblade Sting'''||The changeling silently injects a retrovirus that mutates their victim's arm into an armblade. The victim will form an armblade much like a changeling would, except the armblade is dull and useless. The transformation occurs immediately after the sting, and will last for about a minute.||20||1
|-
|-
|[[File:Fleshmend.png|64px]]||'''Fleshmend'''||The changeling will rapidly heal brute, burn and oxygen damage, as well as burn at a slower rate over 10 seconds. Repeated use while the effect is added will restart the regeneration timer, but the user will still heal at the same rate. Cannot be used while burning, but usable while unconscious.||20||2
|[[File:Fleshmend.png|64px]]||'''Fleshmend'''||The changeling will rapidly heal brute, burn and oxygen damage, as well as burn at a slower rate over 10 seconds. Repeated use while the effect is added will restart the regeneration timer, but the user will still heal at the same rate. Cannot be used while burning, but usable while unconscious.||40||2
|-
|-
|[[File:Flesh_maul.png|64px]]||'''Flesh Maul'''||Reform one of the changeling's arms into a horrifying mass of flesh and bones. The maul does 30 damage, it will quickly destroy machines and airlocks, any human target will likely have their bones shattered upon being hit by the maul, however the maul's damages are very effectively mitigated by armor compared to the armblade and it will slow you down while active. It can be retracted; however, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling.||20||3
|[[File:Flesh_maul.png|64px]]||'''Flesh Maul'''||Reform one of the changeling's arms into a horrifying mass of flesh and bones. The maul does 30 damage, it will quickly destroy machines and airlocks, any human target will likely have their bones shattered upon being hit by the maul, however the maul's damages are very effectively mitigated by armor compared to the armblade and it will slow you down while active. It can be retracted; however, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling.||20||3
Line 145: Line 145:
|[[File:Mimic_voice.png|64px]]||'''Mimic Voice'''||Allows the changeling to form their voice of a name they enter. Slows chemical generation while active.||0||1
|[[File:Mimic_voice.png|64px]]||'''Mimic Voice'''||Allows the changeling to form their voice of a name they enter. Slows chemical generation while active.||0||1
|-
|-
|[[File:Sting_mute.png|64px]]||'''Mute Sting'''||The changeling silently stings a human, completely silencing them for about thirty seconds. Does not provide a warning to a victim that they've been stung, until they try to speak and can't.||20||2
|[[File:Sting_mute.png|64px]]||'''Mute Sting'''||The changeling silently stings a human, completely silencing them for about thirty seconds. Does not provide a warning to a victim that they've been stung, until they try to speak and can't.||40||2
|-
|-
|[[File:Organic_shield.png|64px]]||'''Organic Shield'''||Reforms one of the changeling's arms into a large, fleshy shield. Blocks or mitigates a number of attacks, the amount increasing by 3 with each genome absorbed.||20||1
|[[File:Organic_shield.png|64px]]||'''Organic Shield'''||Reforms one of the changeling's arms into a large, fleshy shield. Blocks or mitigates a number of attacks, the amount increasing by 3 with each genome absorbed.||20||1
Line 153: Line 153:
| ||'''Pheromone Receptors'''||A toggled ability that gives a HUD icon when another changeling is in a rather large area around you. If you get closer, the icon will turn into an arrow pointing at the nearest changeling, and if you're very close the icon will become a black diamond. Slows chemical regeneration while active. Invaluable for the "absorb another changeling" objective.||0||2
| ||'''Pheromone Receptors'''||A toggled ability that gives a HUD icon when another changeling is in a rather large area around you. If you get closer, the icon will turn into an arrow pointing at the nearest changeling, and if you're very close the icon will become a black diamond. Slows chemical regeneration while active. Invaluable for the "absorb another changeling" objective.||0||2
|-
|-
|[[File:Resonant_shriek.png|64px]]||'''Resonant Shriek'''||The changeling emits a tone beyond the range of human hearing, causing deafness and disorientation in an area around itself and bursting lights in the area, while overloading cyborg sensors. Good for escaping groups or preventing people from fleeing from you.||20||1
|[[File:Resonant_shriek.png|64px]]||'''Resonant Shriek'''||The changeling emits a tone beyond the range of human hearing, causing deafness and disorientation in an area around itself and bursting lights in the area, while overloading cyborg sensors. Good for escaping groups or preventing people from fleeing from you.||60||1
|-
|-
|[[File:Spread_infestation.png|64px]]||'''Spread Infestation'''||Two spiderlings crawl out of the changeling's mouth, eventually growing into deadly beasts. They will attack the changeling as well, if they see it. You need at least 3 DNA absorptions to unlock this ability.||45||1
|[[File:Spread_infestation.png|64px]]||'''Spread Infestation'''||Two spiderlings crawl out of the changeling's mouth, eventually growing into deadly beasts. They will attack the changeling as well, if they see it. You need at least 3 DNA absorptions to unlock this ability.||90||1
|-
|-
|[[File:Strained_muscles.png|64px]]||'''Strained Muscles'''||The changeling reduces lactic acid build-up in their leg muscles, allowing them to move at extremely fast speeds. While active, the changeling will take steadily incrementing stamina damage and eventually pass out, if he doesn't take a rest. Cannot be used with Adrenaline Sacs.||0||1
|[[File:Strained_muscles.png|64px]]||'''Strained Muscles'''||The changeling reduces lactic acid build-up in their leg muscles, allowing them to move at extremely fast speeds. While active, the changeling will take steadily incrementing stamina damage and eventually pass out, if he doesn't take a rest. Cannot be used with Adrenaline Sacs.||0||1
Wiki Staff
6,460

edits