Quirks: Difference between revisions

20 bytes added ,  10:02, 22 July 2023
→‎Negative Quirks: blind quirk tweak
(some quirk costs lowered)
(→‎Negative Quirks: blind quirk tweak)
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|style='background:#ffbbaa;' |Blind
|style='background:#ffbbaa;' |Blind
|style='background:#ffbbaa;' |+9
|style='background:#ffbbaa;' |+6
|style='background:#ffbbaa;' |You are completely blind, nothing can counteract this.
|style='background:#ffbbaa;' |You are completely blind, nothing can counteract this.
|style='background:#ffbbaa;' |You cannot see. You can use an empty hand to feel objects to examine them.
|style='background:#ffbbaa;' |You cannot see. You can use an empty hand to feel objects to examine them and can echolocate.
|style='background:#ffbbaa;' |✗
|style='background:#ffbbaa;' |✗
|-
|-
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|style='background:#ffbbaa;' |✓
|style='background:#ffbbaa;' |✓
|}
|}
===Neutral Quirks===
===Neutral Quirks===
Neutral quirks cost no points and do not alter the way the game plays in a noticeable way.
Neutral quirks cost no points and do not alter the way the game plays in a noticeable way.
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