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m (→Lethal Weapons: changes naming of wt) |
m (moves caldwell to misc items since it's not rnd anymore) |
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==RnD Gear== | ==RnD Gear== | ||
{{anchor|Advanced Energy Gun}} | {{anchor|Advanced Energy Gun}} | ||
{{Item | {{Item | ||
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|description = These are held in a hand space and used to block close range weapons. They also have a percentage change to block ranged attacks. Makes you un-pushable. | |description = These are held in a hand space and used to block close range weapons. They also have a percentage change to block ranged attacks. Makes you un-pushable. | ||
They make a fairly efficient weapon in terms of bludgeoning criminals, but it's suggested to pair this up with a stun baton or ranged weapon. Slamming your baton against this shield will create a threatening banging sound. <font size="3" color="white">When I play the maracas I go chick-chicky-boom, chick-chicky boom </font> | They make a fairly efficient weapon in terms of bludgeoning criminals, but it's suggested to pair this up with a stun baton or ranged weapon. Slamming your baton against this shield will create a threatening banging sound. <font size="3" color="white">When I play the maracas I go chick-chicky-boom, chick-chicky boom </font> | ||
}} | |||
{{anchor|Caldwell Tracking Revolver}} | |||
{{Item | |||
|bgcolor1 = #cce6ff | |||
|bgcolor2 = #99ccff | |||
|name = Caldwell Tracking Revolver | |||
|image = Tracrevolver.png | |||
|foundin = Cargo | |||
|usedfor = Tracking criminals. | |||
|strategy = Fire at the target and track them with the bluespace locator. | |||
|description = A 7 shot revolver that deals little damage but places a tracking beacon under the skin of the target, acting like a regular tracking implant but lasting only 5 minutes. Does not emit a signal strong enough to permit teleportation to their location. The implant will be destroyed early if it is EMP'd. | |||
'''Damage:''' 5 brute per shot. | |||
}} | }} | ||
edits