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| <tabs> | | <tabs> |
| <tab style="width:100%" name="Guide to combat"> | | <tab style="width:100%" name="Guide to combat"> |
| {| class="wikitable sortable" style="width:80%" cellspacing="0" cellpadding="2" border="1"
| | |
| |-
| | [[File:Intent_Disarm.png|64px]] [[File:Intent_Grab.png|64px]] [[File:Intent_Harm.png|64px]] |
| ! scope="col" class="unsortable" style="background-color:#F0DC82;" | Icon
| | |
| ! scope="col" style="background-color:#F0DC82;" |Item
| | Ok so how the fuck do you present this?<br>Need: |
| ! scope="col" style="background-color:#F0DC82;" |Ammo
| | *combos |
| ! scope="col" style="background-color:#F0DC82;" |Capacity
| | *passive effects |
| ! scope="col" style="background-color:#F0DC82;" |Damage & Effects
| | *toggleable effects (throwmode stuff) |
| ! scope="col" style="background-color:#F0DC82;" |How to Acquire
| | *buttons |
| ! scope="col" style="background-color:#F0DC82;" | Faction Usage
| | |
| ! scope="col" class="unsortable" style="background-color:#F0DC82;" |Notes
| | Should I make a category for each? Do i present some stuff together? Do I use a standard format for all martial arts or do I tailor each presentaion for them? If I use a standard format then do I use a simple table or a special template? This isn't goona be like the text in the syndicate item lists, let's do things properly and provide QUALITY! |
| |-
| |
| ![[File:Stetchkin.png|64px]]
| |
| !{{anchor|Stechkin}}Stechkin Pistol
| |
| |[[File:10mmbox.png|64px]]<br>10mm
| |
| |8 rounds
| |
| |
| |
| {| class="wikitable sortable mw-collapsible mw-collapsed"
| |
| |+ style="white-space:nowrap; border:1px solid; padding:3px" | Ammo Types
| |
| |-
| |
| ! class="unsortable" |Icon
| |
| ! class="unsortable" |Name
| |
| ! class="unsortable" |Description
| |
| |-
| |
| ![[File:10mmMag.png]]
| |
| !Standard ammo
| |
| |30 Brute
| |
| |-
| |
| ![[File:10mm_AP.png]]
| |
| !AP ammo
| |
| |27 Brute, very good armor penetratio
| |
| |-
| |
| ![[File:10_mm_hollow.png]]
| |
| !HP ammo
| |
| |45 Brute, ineffective against armor
| |
| |-
| |
| ![[File:10mm_incend.png]]
| |
| !IC ammo
| |
| |20 Brute, set target on fire
| |
| |-
| |
| ![[File:10mm_Soporific.png]]
| |
| !SP ammo
| |
| |30 Stamina, if the target reach 100 stamina damage due to that bullet, they will fall asleep
| |
| |}
| |
| |[[Syndicate Uplink]].
| |
| |Syndicate
| |
| |The [[Syndicate guide|nuke op]]'s weapon of choice, unless they spend telecrystals on something better. Small enough to fit in pockets.
| |
| |-
| |
| ![[File:Stetchkin.png|64px]]
| |
| !{{anchor|Stechkin}}Stechkin Pistol
| |
| |[[File:10mmbox.png|64px]]<br>10mm
| |
| |8 rounds
| |
| |
| |
| *[[File:10mmMag.png]]'''standard ammo:''' 30 Brute<br> | |
| *[[File:10mm_AP.png]]'''AP ammo:''' 27 Brute, very good armor penetration<br> | |
| *[[File:10_mm_hollow.png]]'''HP ammo:''' 45 Brute, ineffective against armor<br> | |
| *[[File:10mm_incend.png]]'''IC ammo:''' 20 Brute, set target on fire<br>
| |
| *[[File:10mm_Soporific.png]]'''SP ammo:''' 30 Stamina, if it the target reach 100 stamina damage due to that bullet they will fall asleep
| |
| |[[Syndicate Uplink]].
| |
| |Syndicate
| |
| |The [[Syndicate guide|nuke op]]'s weapon of choice, unless they spend telecrystals on something better. Small enough to fit in pockets.
| |
| |}
| |
|
| |
|
| To do: | | To do: |
| *add bows (make sure everything use proper english first) (done though the english was bad) | | *add bows (make sure everything use proper english first) (done though the english was bad) |
| *give each ranged weapon type it's own description (done) | | *give each ranged weapon type it's own description (done) |
| *put the damage of each special ammo of each guns, maybe get a cooler looking way to present it. | | *put the damage of each special ammo of each guns, maybe get a cooler looking way to present it. (done) |
| *remove the longarm and sidearm classification, they mean strictly nothing ingame for all ranged weapons. (DONE!!!) | | *remove the longarm and sidearm classification, they mean strictly nothing ingame for all ranged weapons. (DONE!!!) |
| | *Martial arts |
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