Abductor: Difference between revisions

35 bytes added ,  21:52, 7 June 2022
→‎Equipment: Included new information about abudctors baton and fixed some gremmar
(→‎Possible Glands: Updates the abductor gland list)
(→‎Equipment: Included new information about abudctors baton and fixed some gremmar)
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| Gland Storage
| Gland Storage
| [[File:Abductor_dispenser.png|Storage]]
| [[File:Abductor_dispenser.png|Storage]]
| Contains replacement organs needed for experimental dissection. You have limited supply of each gland, so try to pick a new one on each subject you experiment with.
| Contains replacement organs needed for experimental dissection. You have a limited supply of each gland, so try to pick a new one on each subject you experiment with.
|-
|-
| Surgery Table
| Surgery Table
| [[File:OpTable.gif|OpTable]]
| [[File:OpTable.gif|OpTable]]
| Perform dissection on this. If the subject is cuffed, you can buckle him down to prevent resistance by dragging his sprite to it.
| Perform a dissection on this. If the subject is cuffed, you can buckle him down to prevent resistance by dragging his sprite to it.
|-
|-
| Observation Console
| Observation Console
| [[File:Abductor_camera.gif|Observation]]
| [[File:Abductor_camera.gif|Observation]]
| The scientist's main base of operations. Use this to find secluded humans, mark agents or gather disguises. Also used for warping marked people (including the scientist) in or out of the UFO.
| The scientist's main base of operations. Use this to find secluded humans, mark agents, or gather disguises. Also used for warping marked people (including the scientist) in or out of the UFO.
|}
|}
==Abductor Agent==
==Abductor Agent==
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| Stealth Vest Mode
| Stealth Vest Mode
| [[File:Abductor_vest_stealth.png|Vest]]
| [[File:Abductor_vest_stealth.png|Vest]]
| Using this vest mode will allow you to take on form of any human your scientist teammate added to the database. Be careful however this disguise is very fragile and any damage will reveal your true identity. Disguise is chosen using ship-side console. This vest mode is more commonly used, as it allows you to be more stealthy, and is more useful for sneaking up to isolated targets to abduct them.
| Using this vest mode will allow you to take on the form of any human your scientist teammate added to the database. Be careful however this disguise is very fragile and any damage will reveal you're true identity. Disguise is chosen using the ship-side console. This vest mode is more commonly used, as it allows you to be more stealthy, and is more useful for sneaking up to isolated targets to abduct them.
|-
|-
| Combat Vest Mode
| Combat Vest Mode
| [[File:Abductor_vest_combat.png|Vest]]
| [[File:Abductor_vest_combat.png|Vest]]
| This mode significantly increases armor values of the vest and allows you to use inbuilt anti-stun injector. You can't maintain the disguise in this mode. Use it if you're ready to go loud and take down several crewmen at once!
| This mode significantly increases the armor values of the vest and allows you to use an inbuilt anti-stun injector. You can't maintain the disguise in this mode. Use it if you're ready to go loud and take down several crewmen at once!
|-
|-
| Silencer
| Silencer
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| Decloner
| Decloner
| [[File:Alien_pistol.png|Decloner]]
| [[File:Alien_pistol.png|Decloner]]
| Your self-defense sidearm, deals radiation damage but needs to be recharged using station rechargers. Remember you need your specimens alive! Holds ten energy rounds. This is a last resort, meaning you should only find yourself using it if you're without any other options or tools (or if you decide to go loud).
| Your self-defense sidearm deals radiation damage but needs to be recharged using station rechargers. Remember you need your specimens alive! Holds ten energy rounds. This is the last resort, meaning you should only find yourself using it if you're without any other options or tools (or if you decide to go loud).
|-
|-
| Stunbaton & handcuffs
| Stunbaton & handcuffs
| [[File:Wonderprod.png|Alien Baton]]
| [[File:Wonderprod.png|Alien Baton]]
| Use these to capture the specimens for research. You must use an intent other then 'Help' for this to work. It has several different modes that can be toggled through and can't be used by humans, making it very useful as your main abducting tool. It has a stun mode which acts as a regular stun baton would, a sleep mode which will cause an already stunned human to go unconscious, a cuff mode which applies disposable alien handcuffs, and a probe mode, which tells you more details about the subject it's used on. Remember, when abducting: Stun, Sleep, Cuff.
| Use these to capture the specimens for research. You must use an intent other than 'Help' for this to work. It has several different modes that can be toggled through and can't be used by humans, making it very useful as your main abducting tool. It has a stun mode which acts as a regular stun baton would, a sleep mode which will cause an already stunned human to go unconscious for 30 seconds, a cuff mode which applies disposable alien handcuffs, and a probe mode, which tells you more details about subject it's used on. Remember, when abducting: Stun, Sleep, Cuff.
Additionally, your stun mode will also mute and nullify a borers abilities whether it's inside of someone or not. Your probe mode may also come in handy to identify whether a borer is inside of a person or not.
Additionally, your stun mode will also mute and nullify a borer's abilities whether it's inside of someone or not. Your probe mode may also come in handy to identify whether a borer is inside of a person or not.
|-
|-
| Agent ID Card
| Agent ID Card
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