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m (clarified what was meant by "temporary" substitute for blood in saline-glucose solution, removed the part about IV drips because regular injections also work) |
(→Core Healing Medicines: burnmix cleans floors) |
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|1 part Welding Fuel<br>1 part Carbon<br>1 part Iron<br>Temperature 700K | |1 part Welding Fuel<br>1 part Carbon<br>1 part Iron<br>Temperature 700K | ||
|Brute, burn | |Brute, burn | ||
|It heals brute and burn damage at the cost of dizziness. Won't heal in crit.<br>'''Overdose-Effect:''' All effects (positive and negative) are increased over 15 units. Effects are also boosted when Epinephrine and/or Perfluorodecalin is present in the body. '''See''' [[BurnMix]] for more details. | |It heals brute and burn damage at the cost of dizziness. Won't heal in crit. Can also be used to clean floors.<br>'''Overdose-Effect:''' All effects (positive and negative) are increased over 15 units. Effects are also boosted when Epinephrine and/or Perfluorodecalin is present in the body. '''See''' [[BurnMix]] for more details. | ||
|0.4u / tick | |0.4u / tick | ||
|15u | |15u | ||
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|N/A | |N/A | ||
|} | |} | ||
===Superior Healing Medicines=== | ===Superior Healing Medicines=== | ||
These healing drugs are harder to make than the core healing medicines, however they often heal faster. | These healing drugs are harder to make than the core healing medicines, however they often heal faster. |