GermanMaKo1

Joined 20 January 2021
477 bytes added ,  15:26, 29 March 2021
test
(test)
(test)
 
Line 106: Line 106:
*The screen will become progressively more blurred as you become more sad, to represent inability to focus.
*The screen will become progressively more blurred as you become more sad, to represent inability to focus.
*Action speeds vary with mood, up to a maximum of -25% speed for the severely depressed and +10% speed for the very happy.
*Action speeds vary with mood, up to a maximum of -25% speed for the severely depressed and +10% speed for the very happy.
*Hunger rate is proportional to mood. Depression will spurn you to eat more, while contentedness will make you eat less.
*Hunger rate is proportional to mood. Depression will spurn you to eat more, while contentedness will make you eat less
 
<br />
 
== Obsession (a.k.a. depend on mood) ==
Some Antagonist roles are dependant on mood and its moodlets, without them you wont be able to do your tasks/objectives. One of the major Antagonist who depends on mood is Obsessed.
 
Obsessed role is given via a random event and enables the mood automatically. The mood of Obsessed can change via following factors:
 
Negative:
 
* The person who is the character is obsessed with, isn't near him. -> Mood Rate (insert +/-)
* The
46

edits