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My rifle is human, even as I am human, because it is my life. Thus, I will learn it as a brother. I will learn its weaknesses, its strengths, its parts, its accessories, its sights and its barrel... We will become part of each other." - excerpt from the Rifleman's Creed | My rifle is human, even as I am human, because it is my life. Thus, I will learn it as a brother. I will learn its weaknesses, its strengths, its parts, its accessories, its sights and its barrel... We will become part of each other." - excerpt from the Rifleman's Creed | ||
The kinetic accelerator is the bread and butter of mining on lavaland, it's roughly as fast as a pickaxe and its projectiles have a range of three tiles. The damage it deals out of atmosphere is heavy enough to make it competitive with the fauna's health, if you're careful, you can kill basically anything planetside without taking a single point of damage. | |||
Each shot from one of these in a vacuum deals 30 | Each shot from one of these in a vacuum deals 40 damage, and the kinetic accelerator can be upgraded with modkits, which each take up a % of its mod capacity: | ||
Damage: Increases damage by 10, uses 30% mod capacity | |||
Cooldown: Reduces the kinetic accelerator's cooldown time, uses 30% mod capacity | |||
Range: Increases the kinetic accelerator's range by 1 tile, uses 25% mod capacity | |||
AoE: Gives the kinetic accelerator's blasts a 3x3 area of effect attack, with a variant for mining, for damaging, and a rare variant that does both, uses 30% mod capacity | |||
There are some other special modkits that can be found from destroying necropolis tendrils which have unique effects but aren't as all around applicable as the basics | |||
=== Advanced Mining Scanner === | === Advanced Mining Scanner === |
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