Starter guide: Difference between revisions

244 bytes added ,  05:26, 31 July 2020
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m (Adjusted symbol-link to point directly to antagonist-related icons.)
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Help intent also allows you to walk through other people instead of blocking them.
Help intent also allows you to walk through other people instead of blocking them.
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| [[File:Intent_Disarm.png]] '''Disarm''' - Disarm has the highest chance to disable your target by either stunning, weakening or even knocking them unconscious. Disarm tends to be the most useful for ensuring that you survive and come out in top in a duel, and it has plenty of offensive use in larger brawls and is used most often.
| [[File:Intent_Disarm.png]] '''Disarm''' - Disarm shoves your target away from you and applies a short slowdown, if the shoved target is slowed down, shoving them again will disarm any gun they are holding. Take note that this won't take affect on targets wearing a riot suit. Shoving a player onto another player, they will both be knocked down. Shoving your target into a solid object will disarm them. Disarm tends to be the most useful for ensuring that you survive and come out in top in a duel, and it has plenty of offensive use in larger brawls and is used most often.


Many actions can be resisted by spamming the resist action, but if your target is stunned via Disarm, they're entirely helpless. Trying to disarm someone with an empty hand will either push them down for about five seconds - buying you precious time to secure your escape - or make them drop their weapon, which WILL make them a lot less dangerous and turn the tables if they were carrying something particularly [[robust\dangerous]], like a circular saw, which you now have a chance to snatch up.
Many actions can be resisted by spamming the resist action, but if your target is stunned via Disarm, they're entirely helpless. Trying to disarm someone with an empty hand will either push them down for about five seconds - buying you precious time to secure your escape - or make them drop their weapon, which WILL make them a lot less dangerous and turn the tables if they were carrying something particularly [[robust\dangerous]], like a circular saw, which you now have a chance to snatch up.
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