Economy: Difference between revisions

1,720 bytes added ,  12:35, 17 July 2020
oops
No edit summary
(oops)
Line 99: Line 99:
=Budget Cards=
=Budget Cards=
Departments will get a budget card which is what individual pay is taken out of. They can be found in the respective head or warden's locker. The budget cards hold a set amount of money at the start of each shift, but more can be gained when certain conditions are met.
Departments will get a budget card which is what individual pay is taken out of. They can be found in the respective head or warden's locker. The budget cards hold a set amount of money at the start of each shift, but more can be gained when certain conditions are met.
===Civil Budget===
There is no set way to gain money to this card, as it is given a random payout between $500 and $2500 each time the paycheck is due.
===Engineering Budget===
The engineering budget refers to the engineering department, which is built-up of typically average paying jobs. The engineering budget increases based on how high the structural integrity of the station is.
===Scientific Budget===
The scientific budget refers to the science department, which is built-up of typically average paying jobs. The scientific budget increases based on a few factors. Every time a tech is researched, the budget will gain $25. When a bomb is made and tested the size will be converted into points, which will be converted into money for the budget. There is no money to be gained by making a bomb smaller than any other tested that shift. The budget gains money depending on what slimes have been raised; grey slimes net you $10, tier 1 slimes net you $75, tier 2 slimes net you $200, tier 3 slimes net you $350 and tier 4 slimes net you $1000.
===Medical Budget===
The medical budget refers to the medical department, which is built-up of typically average paying jobs. Payment is made based on how healthy each crew member is, for example a crew member of 5% health will grant the medical budget $5.
===Service Budget===
The service budget refers to the service department, which is built-up of typically low paying jobs. There is no set way to gain money to this card.


===Cargo Budget===
===Cargo Budget===
The cargo budget refers to the cargo department, which is built-up of typically low paying jobs. This budget card starts the shift in the [[Quartermaster]]'s locker. The cargo points are equal to the cargo budget - gain points and the budget card will gain money, spend points and the budget card will lose money.
The cargo budget refers to the cargo department, which is built-up of typically low paying jobs. This budget card starts the shift in the [[Quartermaster]]'s locker. The cargo points are equal to the cargo budget - gain points and the budget card will gain money, spend points and the budget card will lose money.
===Defense Budget===
The defense budget refers to the security department, which is built-up of typically high paying jobs. Money is gained for the defense budget based on how many crew members are alive, and how many monsters are dead.


=Economy FAQs=
=Economy FAQs=
Wiki Staff
6,460

edits