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In order to grow and prosper you must find and hunt down the wildlife of this land, for sustenance, reproduction and resources. The main reason to hunt the wildlife is to acquire bones and sinew, these resources are critical in crafting the more advance tribal gear on offer to you. | In order to grow and prosper you must find and hunt down the wildlife of this land, for sustenance, reproduction and resources. The main reason to hunt the wildlife is to acquire bones and sinew, these resources are critical in crafting the more advance tribal gear on offer to you. | ||
* '''Legions:''' The easiest prey, they're attacks deal low damage and they are weak to your spears. The greatest advantage of the legions are their souls and their host. The host can be returned and reborn as a Ash Walker, while their Souls can be surgically implanted into another Ash Walker in order to heal wounds. These creatures sadly do not drop bones of good value to craft. | *'''Legions:''' The easiest prey, they're attacks deal low damage and they are weak to your spears. The greatest advantage of the legions are their souls and their host. The host can be returned and reborn as a Ash Walker, while their Souls can be surgically implanted into another Ash Walker in order to heal wounds. These creatures sadly do not drop bones of good value to craft. | ||
* '''Watchers:''' Deadly creatures, they should never be approached alone. Their freeze attacks will slow you in place while they rip you to shreds. Attack in numbers. Watchers are nessecary to hunt as they drop the coveted sinew, which is a necessary component for crafting higher tier weapons and armour, they also drop a single piece of bone. | *'''Watchers:''' Deadly creatures, they should never be approached alone. Their freeze attacks will slow you in place while they rip you to shreds. Attack in numbers. Watchers are nessecary to hunt as they drop the coveted sinew, which is a necessary component for crafting higher tier weapons and armour, they also drop a single piece of bone. | ||
* '''Goliaths:''' Powerful creatures, but easily kited and killed by a skilled warrior. Do not allow them to stick you in place, keep mobile and rapidly move in, hit them, then move back. These creatures are a good prize to kill and can be killed by a single warrior. They are a worthy prize as they drop two bones upon death. | * '''Goliaths:''' Powerful creatures, but easily kited and killed by a skilled warrior. Do not allow them to stick you in place, keep mobile and rapidly move in, hit them, then move back. These creatures are a good prize to kill and can be killed by a single warrior. They are a worthy prize as they drop two bones upon death. | ||
* '''Marrow Weavers:''' venomous spiders they also drop 1 sinew and 2 bones. Hunting them is a good idea as they don’t have a ranged attac and can only attack melee. Kiting should be easy. | |||
=Tribal Equipment= | =Tribal Equipment= | ||
The following is a list of tribal equipment you can craft | The following is a list of tribal equipment you can craft | ||
{| border="1" cellspacing="0" cellpadding="2" style="background-color:#FFFFDD; | {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="background-color:#FFFFDD;" | ||
! scope="col" style="background-color:orange;" width="140"|Item | ! scope="col" style="background-color:orange;" width="140" |Item | ||
! scope="col" class="unsortable" style="background-color:orange;" |Description | ! scope="col" class="unsortable" style="background-color:orange;" |Description | ||
! scope="col" class="unsortable" style="background-color:orange;" |Material Needed | ! scope="col" class="unsortable" style="background-color:orange;" |Material Needed |
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