Guide to the Antimatter Engine: Difference between revisions

→‎How to Set Up the Antimatter Reactor: - Almost completely overhauled, just need to add better images.
(→‎Expansion: - Updated here and there)
(→‎How to Set Up the Antimatter Reactor: - Almost completely overhauled, just need to add better images.)
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==How to Set Up the Antimatter Reactor==
==How to Set Up the Antimatter Reactor==
Find a suitable area and then open all 3 crates.
# Find a suitable area and then open all 3 crates.
# Clear out an area and create a wire connected to the powernet.
# Drop 9 of the packaged antimatter reactor sections in a 3x3 square.
# Place the control unit anywhere with regards to the antimatter reactor sections, so long as it touches one.
# Use the multitool on the boxes in any order, as long as you make sure you get the center before you enclose it.


Clear out an area and put a wire connected to the powernet:
Once you have done that, your engine should look "functional", like so:
 
[[File:Areaforame.png]]
 
Then, drop 9 of the packaged antimatter reactor sections in a 3x3 square to the right of the control unit.
 
[[File:Cubesforame.png]]
 
After that, drag that controller down and wrench it. Make sure it looks like this:
 
[[File:Controlforame.png]]
 
Unless you intend to get more reactor sections, this will also define the size of your reactor.
 
Now, grab your multitool and click on the boxes in any order, as long as you make sure you get the center before you enclose it.
 
Once you have done that, your engine should look, well, like an engine, as in the picture below:


[[File:Antimatterengi.png]]
[[File:Antimatterengi.png]]
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Now, grab an antimatter jar from the antimatter jar crate and put it in the antimatter control unit.
Now, grab an antimatter jar from the antimatter jar crate and put it in the antimatter control unit.


Left click on the control unit and you should see a screen like this:
Left click on the control unit and you should see a window like this:


[[File:Screenforame.png]]
[[File:Screenforame.png]]


Click toggle status, and it's done!
Click toggle status, and when you hear the banging noise, it's generating power! By default, it should be injecting only 2 units of antimatter, generating around 800 kilowatts.
 
By default, it should be generating around 800 kilowatts with just 2 units of antimatter being injected.
 
Enjoy your new engine, and don't forget to hook it into the SMESes or you will be probably killed by the crew.


To create more power after the fuel has run out, eject the fuel jar, place a new fuel jar inside, and set the mode to ''Injecting'' once more.
To create more power after the fuel has run out, eject the fuel jar, place a new fuel jar inside, and set the mode to ''Injecting'' once more.


Remember, always set the injection rate to '''no more than two times the number of cores.''' By default (the base 3x3 engine), this is 2. <font color = Red>'''Higher injection rates will produce additional power, but also damage the integrity of the control unit. If integrity zero, it will cause a large explosion.'''</font>
Remember, always set the injection rate to '''no more than two times the number of cores.''' For the base 3x3 engine, this is 2. <font color = Red>'''Higher injection rates will produce additional power, but also damage the integrity of the control unit. If integrity zero, it will cause a large explosion.'''</font>


==Expansion==
==Expansion==
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