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(plant corrections) |
(Further information on most traits and the effect of potency on traits) |
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** {{anchor|Perennial Growth}}'''Perennial Growth:''' Makes the plant be harvastable more than once, time for the products to be harvested again is determined by the production speed. Does nothing on [[Guide_to_plants#Replica_pod|replica pods]]. | ** {{anchor|Perennial Growth}}'''Perennial Growth:''' Makes the plant be harvastable more than once, time for the products to be harvested again is determined by the production speed. Does nothing on [[Guide_to_plants#Replica_pod|replica pods]]. | ||
* Electricity | * Electricity | ||
** {{anchor|Electrical Activity}}'''Electrical Activity:''' Gives the plant electrical charge, making it recharge batteries when | ** {{anchor|Electrical Activity}}'''Electrical Activity:''' Gives the plant electrical charge, making it recharge batteries of devices on the consumer when fully consumed by the plant's potency as a percent; it will also have up to a 20% chance depending on potency to electrocute on slip if it also has '''Slippery Skin''' and on hit if it has '''Liquid Contents'''. | ||
** {{anchor|Capacitive Cell Production}}'''Capacitive Cell Production:''' Enables you to create a battery from the plant by adding | ** {{anchor|Capacitive Cell Production}}'''Capacitive Cell Production:''' Enables you to create a battery from the plant by adding 5 cables. Maximum capacity is dependent on potency. Capacity is multiplied further if '''Electrical activity''' is also present in the plant, making it competitive with powercells. | ||
* Reagent-application | * Reagent-application | ||
** {{anchor|Liquid Contents}}'''Liquid Contents:''' Allows the plant to be squashed when thrown or slipped on, leaving a colored mess and trash behind. Also splashes everything in targets tile with reagents and applies other trait effects (teleporting, etc) to the target. | ** {{anchor|Liquid Contents}}'''Liquid Contents:''' Allows the plant to be squashed when thrown or slipped on, leaving a colored mess and trash behind. Also splashes everything in targets tile with reagents and applies other trait effects (teleporting, etc) to the target. | ||
** {{anchor|Hypodermic Prickles}}'''Hypodermic Prickles:''' Will inject its contents on the target | ** {{anchor|Hypodermic Prickles}}'''Hypodermic Prickles:''' Will inject its contents on the target on throw hit and on slip if it has '''Slippery Skin'''. The exact amount 1-20u depends on the plant's potency. | ||
** {{anchor|Gaseous Decomposition}}'''Gaseous Decomposition:''' The plant will emit it reagents as a cloud when squashed ('''Liquid Contents'''). | ** {{anchor|Gaseous Decomposition}}'''Gaseous Decomposition:''' The plant will emit it reagents as a cloud when squashed ('''Liquid Contents'''). Size of smoke cloud depends on potency. | ||
* Other | * Other | ||
** {{anchor|Slippery Skin}}'''Slippery Skin:''' Causes the plant, or any products of the plant, to become slippery. The | ** {{anchor|Slippery Skin}}'''Slippery Skin:''' Causes the plant, or any products of the plant, to become slippery. The slip time is (Potency * 0.08), divided by 3 unless the plant has lube or is a banana. Maximum slip time is 7 seconds. | ||
** {{anchor|Bluespace Activity}}'''Bluespace Activity:''' Gives the plant bluespace properties, making it teleport people hit if the plant has '''Liquid Contents''', and on slip if it has '''Slippery Skin'''. | ** {{anchor|Bluespace Activity}}'''Bluespace Activity:''' Gives the plant bluespace properties, making it teleport people hit if the plant has '''Liquid Contents''', and on slip if it has '''Slippery Skin'''. This usually destroys the plant, but there's a 50% chance for it to teleport randomly instead if the effect is activated via slipping. Potential teleport radius depends on potency, with 10 tiles being the maximum. | ||
** {{anchor|Densified Chemicals}}'''Densified Chemicals:''' Doubles the reagent-capacity (that is 100u instead of 50u for most plants) | ** {{anchor|Densified Chemicals}}'''Densified Chemicals:''' Doubles the reagent-capacity (that is 100u instead of 50u for most plants), allowing more reagents genes to be effective in a single plant. | ||
** {{anchor|Fire Resistance}}'''Fire Resistance:''' Protects lavaland-plants from fire. | ** {{anchor|Fire Resistance}}'''Fire Resistance:''' Protects lavaland-plants from fire. | ||
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