1,133
edits
imported>XDTM |
(Added note about using multitools to set grenade-delays) |
||
Line 162: | Line 162: | ||
==Use== | ==Use== | ||
Use a grenade in hand to activate it in case of a [[Cable]] trigger. If any other kind of trigger is used, the trigger's default menu will open and allow for it's settings to be changed and activated. | Use a grenade in hand to activate it in case of a [[Cable]] trigger. If any other kind of trigger is used, the trigger's default menu will open and allow for it's settings to be changed and activated. | ||
Use a multitool on the grenade to set delays precisely. | |||
When the grenade goes off, the chemical beakers/bottles inside will mix their contents. If the mixture causes an effect ([[Smoke]], an explosion, etc), it will happen at this time; otherwise, the resultant chemicals will be spread over everything in range. A grenade filled with [[Space Lube]], for instance, will coat every nearby floor surface with slippery goop; a grenade filled with [[Mindbreaker Toxin]] will cause everyone unlucky enough to be in range to trip fucking balls. | When the grenade goes off, the chemical beakers/bottles inside will mix their contents. If the mixture causes an effect ([[Smoke]], an explosion, etc), it will happen at this time; otherwise, the resultant chemicals will be spread over everything in range. A grenade filled with [[Space Lube]], for instance, will coat every nearby floor surface with slippery goop; a grenade filled with [[Mindbreaker Toxin]] will cause everyone unlucky enough to be in range to trip fucking balls. |
edits