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(Added note about borging not being a circumvention of job bans.) |
m (Reformatting. Added Step numbering to titles to increase readability) |
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Once the game is about to start, jobs are assigned to players. | Once the game is about to start, jobs are assigned to players. | ||
=== Pre-emptive Assignment === | === Step 1: Pre-emptive Assignment === | ||
*Assistants are assigned | *Assistants are assigned | ||
*One head is selected | *One head is selected | ||
*The AI is selected | *The AI is selected | ||
=== High Selection === | === Step 2: High Selection === | ||
Loops through a list of all players (randomized), if the player has a job set to high, and it has open slots, they receive it. | Loops through a list of all players (randomized), if the player has a job set to high, and it has open slots, they receive it. | ||
=== Middle Selection === | === Step 3: Middle Selection === | ||
Loops through a list of the remaining players, if the player has a job set to medium, he receives it. | Loops through a list of the remaining players, if the player has a job set to medium, he receives it. | ||
=== Low Selection === | === Step 4: Low Selection === | ||
Loops through a list of the remaining players, if the player has a job set to low, he receives it. | Loops through a list of the remaining players, if the player has a job set to low, he receives it. | ||
=== Post Selection === | === Step 5: Post Selection === | ||
Any player who was not assigned a job spawns as a random job from the (probably small) pool of remaining empty jobs. This depends on what they selected in their character setup's occupation page (there is a toggle at the bottom). | Any player who was not assigned a job spawns as a random job from the (probably small) pool of remaining empty jobs. This depends on what they selected in their character setup's occupation page (there is a toggle at the bottom). | ||
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