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m (Adjusted in-article link to biogenerators) |
(Added notes on use of unstable mutagen for mutations. Still kind of needs a complete rewrite though) |
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* Of your starting fertilizers, '''E-Z Nutriment''' makes the plant mutate once every time it's ready to harvest. '''Left 4 Zed''' makes it mutate twice, but you'll have to replace the nutriment to actually harvest something! Finally, regular '''nutriment''' has a very small chance to mutate the plant into a different specie. | * Of your starting fertilizers, '''E-Z Nutriment''' makes the plant mutate once every time it's ready to harvest. '''Left 4 Zed''' makes it mutate twice, but you'll have to replace the nutriment to actually harvest something! Finally, regular '''nutriment''' has a very small chance to mutate the plant into a different specie. | ||
* You can speed up the process by | * You can speed up the process drastically by using [[Guide_to_chemistry#Unstable_Mutagen|unstable mutagen]] (Use your [[#Biogenerators|biogenerator]] or ask the [[Chemist]]). The effects of mutagen depend on how much you use. Best applied after transferring it to an empty spray- / condiment-bottle, for greater control over amount used (Right-click -> Set transfer amount). Pour 5 units on your plant and prepare for... | ||
** 10% chance of the plant losing lots of health instantly. The plant can die because of this. | ** 10% chance of the plant losing lots of health instantly. The plant can die because of this. | ||
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* You can use '''radium''' and '''uranium''', but they cause ill effects, and if you can get radium, you can get mutagen. | * You can use '''radium''' and '''uranium''', but they cause ill effects, and if you can get radium, you can get mutagen. | ||
* Make sure the plant has a yield of at least 1 before harvest, in case the yield has been changed to 0 by repeated mutations. | |||
* R&D can also make a wonderful thing called a '''Floral Somatoray'''. It has two options: Increase yield and mutate the plant. In yield more mode, every time you fire it at the plant, there is a chance the yield will increase. The chance becomes very small when you reach high levels, but it's very useful for low-yield plants. It can even raise yield from zero! In mutation mode, it will always induce a normal stat mutation. | * R&D can also make a wonderful thing called a '''Floral Somatoray'''. It has two options: Increase yield and mutate the plant. In yield more mode, every time you fire it at the plant, there is a chance the yield will increase. The chance becomes very small when you reach high levels, but it's very useful for low-yield plants. It can even raise yield from zero! In mutation mode, it will always induce a normal stat mutation. | ||
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