Guide to hydroponics: Difference between revisions

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=== [[File:Biogenerator.gif|Bio-generator]] Biogenerators ===
=== [[File:Biogenerator.gif|Bio-generator]] Biogenerators ===
The bio-generator makes items out of the nutriment in plants, such as watermelons and pumpkins which have a 20% nutriment boost trait. To get biomass, grab a spare bucket and equip the machine with it then put your growns inside. Open its interface and process the plants. If you somehow run out of nutriment in the vendors, remember you can print the three standard nutriments here. You can recycle any plant, though if they don't have nutriment like bananas, the efficiency is very low.
The bio-generator makes items out of the nutriment in plants, such as watermelons and pumpkins which have a 20% nutriment boost trait. To get biomass, grab a spare bucket and equip the machine with it then put your harvest plants inside. Open its interface and process the plants. If you somehow run out of nutriment in the vendors, remember you can print the three standard nutriments here. You can recycle any plant, though if they don't have nutriment like bananas, the efficiency is very low.


=== DNA Extractor ===
=== DNA Extractor ===
Note: Sometimes these don't appear in outdated maps, if this is the case, you can adminhelp and see if they will put one if they are nice
A recent addition, this allows you to extract genes and stats from seeds. This is a very useful machine for mass producing plants, saving time and is super easy.  
A recent addition, this allows you to extract genes and stats from seeds. This is a very useful machine for mass producing plants, saving time and is super easy.  


How to use
How to use
1. Go to the locker in the back and take out the box of plant data disks
1. Go to a locker in the back room and take out the box of plant data disks.
2. Load a disk into the machine along with any seed of choice
2. Load a disk into the machine along with any seed packet of your choice.
3. Extract seeds to the disk (seed will be destroyed) or extract a gene
3. Extract a seed trait to the disk, the seed packet will be destroyed (Note: Not all seed packets will have traits).
4. Put in another seed
4. Put in another seed packet.
5. You can now modify the seed's stats and genes based on what's in the plant data disk
5. You can now modify the seed's stats and genes based on what's in the plant data disk.


Useful seeds for maxing production
Useful seeds for maxing production
* On some maps, there's wheat on the table, this wheat has 50 potency and 1 production speed
* Tower-cap mycelium has 50 potency.
* Treecaps have naturally high endurance and resistance and 50 potency
* Tobacco has 10 yield.
* The tobacco in the seed vendor has 10 yield
* Wheat has 1 production speed.
* The wheat in the seed vendor has 1 production speed
* Lime has 50 endurance.
* White-beet has 60 lifespan.


=== Plants ===
=== Plants ===


There are three types of plants. The biggest category is "'''normal''' plants". The much smaller ones are '''mushrooms''' and '''weeds'''. They are a little different from the normal plants:
There are three types of plants. The biggest category is "normal plants". The much smaller ones are "mushrooms and weeds". They are a little different from the normal plants:


* Mushrooms need less light, and suffer less from lack of it.
* Mushrooms need less light, and suffer less from lack of it.
* Mushrooms don't need water to grow. They still use it, though.
* Mushrooms don't need water to grow. They still use it, though.
* Weeds don't suffer from high weed level.
* Weeds don't suffer from high weed level.
* Mushrooms and weeds can't be overtaken by weeds in a tray.
* Mushrooms' yield can't drop to 0. It will always be at least 1.
* Mushrooms' yield can't drop to 0. It will always be at least 1.


Trays, whether empty or occupied by plants, can be occasionally overtaken by a weed if their level is 5 or more. In that case the old plant is destroyed, and a new one will sprout in its place. Possible plants include:
Empty trays can be occasionally overtaken by a weed. Possible plants include:


* 1/6 chance for Reishi.
* 1/6 chance for Reishi.
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