Clockwork Cult: Difference between revisions
m
no edit summary
imported>Anonus mNo edit summary |
imported>Anonus mNo edit summary |
||
Line 54: | Line 54: | ||
So the round started, and you're a Servant? Good! There's a few things that you should do before you begin purging all those pesky untruths. Any unfamiliar terms are covered later in the page. | So the round started, and you're a Servant? Good! There's a few things that you should do before you begin purging all those pesky untruths. Any unfamiliar terms are covered later in the page. | ||
* Use your slab's Hierophant Network button to alert your teammates of your rank, position, etc. | * Use your slab's Hierophant Network button to alert your teammates of your rank, position, etc. | ||
* Develop a base for your operations, preferably after coordinating on placement with other Servants - | * Develop a base for your operations, preferably after coordinating on placement with other Servants - make a Tinkerer's Cache, then either convert some Replicant Alloy into brass sheets or make a Clockwork Proselytizer(once [[Clockwork_Cult#Script_Scripture|Scripts]] are unlocked) for making Clockwork Walls. | ||
* Start expanding your ranks by forced conversion; | * Start expanding your ranks by forced conversion; cast Guvax out of sight of your target, then rush at them for a quick conversion. | ||
* Increase your component generation | * Increase your component generation by handing out Clockwork Slabs, making Clockwork Walls near Tinkerer's Caches, and, once Applications are unlocked, making Tinkerer's Daemons. | ||
* Stay in touch with your teammates via Hierophant Network, and be prepared to help them if things go south. | * Stay in touch with your teammates via Hierophant Network, and be prepared to help them if things go south. | ||