Clockwork Cult: Difference between revisions
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1 Guvax Capacitor<br> | 1 Guvax Capacitor<br> | ||
1 Hierophant Ansible | 1 Hierophant Ansible | ||
|Produces an Cogscarab Shell, which can be powered by a soul vessel to produce a Cogscarab, which | |Produces an Cogscarab Shell, which can be powered by a soul vessel to produce a Cogscarab, which is fragile, but has an inbuilt proselytizer that can convert metal and plasteel to alloy, access to the Hierophant Network, and a set of basic, but fast, tools.<br> | ||
The Cogscarab Shell is absolutely useless without a soul vessel, and should not be created without one. | The Cogscarab Shell is absolutely useless without a soul vessel, and should not be created without one. | ||
|5s | |5s | ||
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1 Hierophant Ansible | 1 Hierophant Ansible | ||
|Creates a Mania Motor, which will cause brain damage and hallucinations in nearby non-Servant humans. The brain damage and hallucinations get progressively worse as targets near the Motor. <br> | |Creates a Mania Motor, which will cause brain damage and hallucinations in nearby non-Servant humans. The brain damage and hallucinations get progressively worse as targets near the Motor. <br> | ||
It will also try to convert humans directly adjacent to the motor; if it fails, it will first force them to touch it, then put them to sleep until they manage to move away or become a valid target for conversion. <br> | It will also try to convert humans directly adjacent to the motor; if it fails, it will first force them to touch it, then put them to sleep until they manage to move away or become a valid target for conversion.<br> | ||
It requires '''150W''' of power to run, '''450W''' of power to successfully convert non-Servant humans, and '''150W''' of power to force unconvertable humans to sleep. | It requires '''150W''' of power to run, '''450W''' of power to successfully convert non-Servant humans, and '''150W''' of power to force unconvertable humans to sleep. | ||
|6s | |6s | ||
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3 Hierophant Ansibles<br> | 3 Hierophant Ansibles<br> | ||
|Invoking '''Sevtug''' will cause all non-servant humans on the same zlevel as the invoker to take massive brain damage, become confused, hallucinate, and be dizzy.<br> | |Invoking '''Sevtug''' will cause all non-servant humans on the same zlevel as the invoker to take massive brain damage, become confused, hallucinate, and be dizzy.<br> | ||
Mindshield implants and holy weapons will reduce, but not eliminate, its effects | Mindshield implants and holy weapons will reduce, but not eliminate, its effects.<br> | ||
'''Sevtug''' cannot be invoked while Ratvar is woken, as Ratvar is quite likely to find and convert everyone this could affect.<br> | '''Sevtug''' cannot be invoked while Ratvar is woken, as Ratvar is quite likely to find and convert everyone this could affect.<br> | ||
After being invoked, '''Invoke Sevtug, the Formless Pariah''' goes on cooldown for 5 minutes. | After being invoked, '''Invoke Sevtug, the Formless Pariah''' goes on cooldown for 5 minutes. |