Gang War: Difference between revisions
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* '''Recruitment Pens''' look just like regular pens, but can be used to recruit people to your gang by stabbing them with it. They have a cooldown between recruitment that gets longer the larger your gang is. You start with one. Forgot which pen was the special one? Jab yourself with it! They cost 50 influence to purchase with a gangtool. | * '''Recruitment Pens''' look just like regular pens, but can be used to recruit people to your gang by stabbing them with it. They have a cooldown between recruitment that gets longer the larger your gang is. You start with one. Forgot which pen was the special one? Jab yourself with it! They cost 50 influence to purchase with a gangtool. | ||
* '''Territory Spraycans''' are specially modified to mark a territory for your gang. They cannot be used to tag areas that already has a gang tag in it, unless you spray directly on top of the old one. You start with one. Regular gang members can use these, so distribute them to spread your influence faster. They are relatively cheap and cost only 10 influence to purchase with a gangtool. | * '''Territory Spraycans''' are specially modified to mark a territory for your gang. They cannot be used to tag areas that already has a gang tag in it, unless you spray directly on top of the old one. You start with one. Regular gang members can use these, so distribute them to spread your influence faster. They are relatively cheap and cost only 10 influence to purchase with a gangtool. They only have 15 uses each though, so don't go wasting it. | ||
* '''Gangtools''' are the management tools for your gang. They will update you on your gang's status, let you spend influence to purchase items, and can recall the shuttle from anywhere on the station. You start with one. More may be purchased for | * '''Gangtools''' are the management tools for your gang. They will update you on your gang's status, let you spend influence to purchase items, and can recall the shuttle from anywhere on the station. You start with one. More may be purchased for a cost that rises the more lieutenants you have. | ||
* '''Influence''' is gained every 5 minutes. The more territories your gang has tagged, the more influence you get. Influence is shared between the whole gang. | * '''Influence''' is gained every 5 minutes. The more territories your gang has tagged, the more influence you get. Influence is shared between the whole gang. | ||
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* '''Lieutenants''' are gang members given an unregistered gangtool. Lieutenants can do everything the boss can, and is even recognized as one, but they cannot promote other lieutenants. Lieutenants can recruit, use gangtools, and are immune to deconversion. | * '''Lieutenants''' are gang members given an unregistered gangtool. Lieutenants can do everything the boss can, and is even recognized as one, but they cannot promote other lieutenants. Lieutenants can recruit, use gangtools, and are immune to deconversion. | ||
* '''Pistols and Ammo''' can be purchased with gangtools. They are small but they pack a hefty punch when they need to. Pistols are a little pricey at | * '''Pistols and Ammo''' can be purchased with gangtools. They are small but they pack a hefty punch when they need to. Pistols are a little pricey at 30 Influence, but Ammo is only 10 influence a mag. | ||
* '''Switchblades''' make decent melee weapons and are relatively cheap to acquire. They can retract to fit in your pocket. They're also fairly intimidating. They cost 15 influence. | |||
====Other Notes==== | ====Other Notes==== |