OOC: Difference between revisions

20 bytes added ,  04:49, 12 May 2014
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→‎OOC channel: Small fixes.
imported>Kingofkosmos
imported>Kosmos
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SS13 comes with a pre-built OOC channel, accessed simply by using the command 'OOC "text"'. OOC is for asking simple, non-game mode questions. What you have to remember is that no in-character information can be stated in OOC. This means no asking questions about what kind of round it is, no getting pissy over dying, or even mentioning that you're dead.
SS13 comes with a pre-built OOC channel, accessed simply by using the command 'OOC "text"'. OOC is for asking simple, non-game mode questions. What you have to remember is that no in-character information can be stated in OOC. This means no asking questions about what kind of round it is, no getting pissy over dying, or even mentioning that you're dead.


That said, here's an easy guide:
That said, here's some examples.


===OOC channel is for===
===OOC channel is for:===
* Asking (hypothetical) questions. Questions pertaining to whatever it is you're presently doing should be [[adminhelp|adminhelped]].
* Asking (hypothetical) questions. Questions pertaining to whatever it is you're presently doing should be [[adminhelp|adminhelped]].
* Talking about something completely unrelated to the game.
* Talking about something completely unrelated to the game.
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* Throwing about ideas for the game.
* Throwing about ideas for the game.


Examples:


Example:
'''"How does the microwave work?"''' This is okay, as long as it's not too specific.


'''"How does the microwave work?"''' This is okay! As long as it's not very specific.
'''"I gotta sleep bai"''' Okay. Good night!


'''"Gotta go to sleep bai"''' Okay. Good night!


===OOC channel is NEVER for===
===OOC channel is NEVER for:===
* Mentioning '''anything''' related to the ongoing round.
* Mentioning '''anything''' related to the ongoing round.
* Bitching about your [[ghost|death]] and/or mentioning who [[Terminology|killed]] you.
* Bitching about your [[ghost|death]] and/or mentioning who [[Terminology|killed]] you.
* Saying '''anything''' that might not be public knowledge out-of-game.
* Saying '''anything''' that might not be public knowledge out-of-game.


Examples:
Examples:


'''"Oh man the clown is so funny"''' Not okay. While this is totally non-useful information, it does talk about the current round. It's perfectly ok to can talk about this on the normal radio channels in-game, though!
'''"Oh man the clown is so funny"''' Not okay. While this is totally non-useful information, it does talk about the current round. It's perfectly ok to talk about this on the normal radio channels in-game, though!


'''"I'm the changeling!"''' No. This reveals the round type (changeling) to everyone.
'''"I'm the changeling!"''' No. This reveals the round type (changeling) to everyone.
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'''"What do I do with a tome?"''' No. This also reveals the round type (cult) to everyone.
'''"What do I do with a tome?"''' No. This also reveals the round type (cult) to everyone.


'''"Welp there goes my round..."''' No. This might seem harmless and indirect, but it does tell everyone that you've probably been killed.
'''"FUCKING THING SUCKS!!!"''' No. This might seem harmless and indirect, but it does hint everyone that you've probably been killed. Leave ranting for the deadchat.




A good rule of thumb is if someone not playing the round or involved in a scene can still tell what's happening, it's IC in OOC. If you ever have to question whether or not you should say it, '''DON'T FUCKING SAY IT.'''
A good rule of thumb is if someone not playing the round or involved in a scene can still tell what's happening, it's IC in OOC. If you ever have to question whether or not you should say it; '''DON'T FUCKING SAY IT.'''


==OOC in IC==
==OOC in IC==
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