OOC: Difference between revisions
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The concept of Out-of-Character knowledge is nothing new to roleplaying games; simply put, if it's something your character wouldn't know, you cannot use that information to influence your actions. | The concept of Out-of-Character knowledge is nothing new to roleplaying games; simply put, if it's something your character wouldn't know, you cannot use that information to influence your actions. | ||
==OOC | If you've never roleplayed before, IC stands for "In-Character". The concept is that your knowledge and your character's knowledge are separate; you might know that, say, welding masks prevent being turned into a revolutionary, but your character doesn't necessarily know that. Using anything you've overheard in OOC channel in character can be a reason to be banned. | ||
==OOC channel== | |||
SS13 comes with a pre-built OOC channel, accessed simply by using the command 'OOC "text"'. OOC is for asking simple, non-game mode questions. What you have to remember is that no in-character information can be stated in OOC. This means no asking questions about what kind of round it is, no getting pissy over dying, or even mentioning that you're dead. | SS13 comes with a pre-built OOC channel, accessed simply by using the command 'OOC "text"'. OOC is for asking simple, non-game mode questions. What you have to remember is that no in-character information can be stated in OOC. This means no asking questions about what kind of round it is, no getting pissy over dying, or even mentioning that you're dead. | ||
That said, here's an easy guide: | That said, here's an easy guide: | ||
===OOC | ===OOC channel is for=== | ||
* Asking (hypothetical) questions. Questions pertaining to whatever it is you're presently doing should be [[adminhelp|adminhelped]]. | * Asking (hypothetical) questions. Questions pertaining to whatever it is you're presently doing should be [[adminhelp|adminhelped]]. | ||
* Talking about something completely unrelated to the game. | * Talking about something completely unrelated to the game. | ||
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'''"Gotta go to sleep bai"''' Okay. Good night! | '''"Gotta go to sleep bai"''' Okay. Good night! | ||
===OOC | ===OOC channel is NEVER for=== | ||
* Mentioning '''anything''' related to the ongoing round. | * Mentioning '''anything''' related to the ongoing round. | ||
* Bitching about your [[ghost|death]] and/or mentioning who [[Terminology|killed]] you. | * Bitching about your [[ghost|death]] and/or mentioning who [[Terminology|killed]] you. | ||
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A good rule of thumb is if someone not playing the round or involved in a scene can still tell what's happening, it's IC in OOC. If you ever have to question whether or not you should say it, '''DON'T FUCKING SAY IT.''' | A good rule of thumb is if someone not playing the round or involved in a scene can still tell what's happening, it's IC in OOC. If you ever have to question whether or not you should say it, '''DON'T FUCKING SAY IT.''' | ||
==OOC in IC== | |||
* Taking grudges from round to round (VERY frowned upon) | Although seen quite rarely, Out-Of-Character in In-Character occurs when: | ||
* Rage killing | * Taking grudges from round to round (VERY frowned upon). Rounds are to be seen as not connected in any way. | ||
* Using any knowledge heard outside of normal game speak to your advantage | * Rage killing because of a previous round. | ||
* Talking about mechanical or metagame concepts in game, such as damage scores or the idea of "rounds" | * Using any knowledge heard outside of normal game speak to your advantage. | ||
* Talking about mechanical or metagame concepts in game, such as damage scores or the idea of "rounds". | |||
'''DON'T DO THIS SHIT. YOU COULD VERY WELL RUIN THE ROUND VERY QUICKLY!''' | '''DON'T DO ANY OF THIS SHIT. YOU COULD VERY WELL RUIN THE ROUND VERY QUICKLY!''' | ||
==Deadchat== | ==Deadchat== |