User:Yolopanther/test: Difference between revisions

1,440 bytes added ,  03:58, 11 January 2015
m
Prettied up some things.
imported>Yolopanther
(Lots of information on how the ID console works added.)
imported>Yolopanther
m (Prettied up some things.)
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The access levels listed here are with the JOBS_HAVE_MINIMAL_ACCESS config setting in game-options.txt UNCOMMENTED. As the name implies, it means jobs have less access. I am creating this guide around this configuration setting because it seems the most logical. If this setting is commented out, access levels for specific jobs will simply have more access to the respective department that the job is in.
The access levels listed here are with the JOBS_HAVE_MINIMAL_ACCESS config setting in game-options.txt UNCOMMENTED. As the name implies, it means jobs have less access. I am creating this guide around this configuration setting because it seems the most logical. If this setting is commented out, access levels for specific jobs will simply have more access to the respective department that the job is in.


=== Identification Card Modifier Console ===
== Identification Card Modifier Console ==
When the console is first accessed, the user will be presented with a screen asking for two IDs to be inserted. The "target" ID is the ID that will be modified (this can be any ID). The "confirm identity" ID can only be an ID that has the "[[Head_of_Personnel|ID]] [[Captain|Console]]" access on it. When two IDs are inserted that match the conditions of the slot each is in, you are able to "Log In" and begin modifying the accesses on the "target" ID. Other buttons on this first screen are the "Access Crew Manifest" button and the "Job Management" button. Clicking either of these will send you to their respective pages, covered further down in this guide.
When the console is first accessed, the user will be presented with a screen asking for two IDs to be inserted. The "target" ID is the ID that will be modified (this can be any ID). The "confirm identity" ID can only be an ID that has the "[[Head_of_Personnel|ID]] [[Captain|Console]]" access on it. When two IDs are inserted that match the conditions of the slot each is in, you are able to "Log In" and begin modifying the accesses on the "target" ID. Other buttons on this first screen are the "Access Crew Manifest" button and the "Job Management" button. Clicking either of these will send you to their respective pages, covered further down in this guide.


'''Logging In'''
=== Logging In ===


When an ID is in the "target" slot and an ID is in the "confirm identity" slot (this second ID needs to have the "ID Console" access on it), you are able to "log in" and begin modifying accesses on the "target" ID. Pressing the "log in" button will open a new window with a lot of buttons.
When an ID is in the "target" slot and an ID is in the "confirm identity" slot (this second ID needs to have the "ID Console" access on it), you are able to "log in" and begin modifying accesses on the "target" ID. Pressing the "log in" button will open a new window with a lot of buttons.
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Finally, there are a bunch of buttons that take up the lower half of the window. These buttons are all grouped into 7 sections under the "Access" text. Each section will list an area associated with the name of that section. Clicking any of these buttons will toggle the access and either GIVE or TAKE AWAY that particular access from the "target" ID. You can tell if the access is active on the ID because the button will have <span style="color:#DC143C">red text</span>. If the access is NOT active on the ID, the button will have <s><span style="color:#DDDDDD">white text</span></s> white text.
Finally, there are a bunch of buttons that take up the lower half of the window. These buttons are all grouped into 7 sections under the "Access" text. Each section will list an area associated with the name of that section. Clicking any of these buttons will toggle the access and either GIVE or TAKE AWAY that particular access from the "target" ID. You can tell if the access is active on the ID because the button will have <span style="color:#DC143C">red text</span>. If the access is NOT active on the ID, the button will have <s><span style="color:#DDDDDD">white text</span></s> white text.


'''Access Crew Manifest'''
=== Access Crew Manifest ===


This is the crew manifest page. This page has a lot of text and two buttons. The text will be in the formed "<crew member name> - <crew member's job>." This page is fairly straightforward: it simply lists all crew members and their job. This can be useful to you by checking to make sure that the department you are assigning someone is not already full with the position that is being requested. An example would be to not assign more shaft miners than there are EVA suits for shaft miners.
This is the crew manifest page. This page has a lot of text and two buttons. The text will be in the formed "<crew member name> - <crew member's job>." This page is fairly straightforward: it simply lists all crew members and their job. This can be useful to you by checking to make sure that the department you are assigning someone is not already full with the position that is being requested. An example would be to not assign more shaft miners than there are EVA suits for shaft miners.
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The first button on this page is "Print." This button will simply print out a copy of the crew manifest to a piece of paper. The second button is "Access ID modification console." This will send you back to the previous page you were on.
The first button on this page is "Print." This button will simply print out a copy of the crew manifest to a piece of paper. The second button is "Access ID modification console." This will send you back to the previous page you were on.


'''Job Management'''
=== Job Management ===


If you want to be a really excellent HoP, you should try to use this page. The actions of this page do not affect anybody currently in the round, however it affects people who join after the shift starts. When a player enters a server after a shift has already begun, the only way they can "play" is to either "Join Game" or "Observe." "Observe" has no relevance, the option we're concerned with is "Join Game." When a new player clicks this, it will display all the jobs they can sign up for on the station. With the exception of Heads of Staff jobs, whether or not the option to pick a job is available to a new player can be determined from THIS page. To use this page, you need only have an ID in the "confirm ID" slot that has the "ID Console" access on it.
If you want to be a really excellent HoP, you should try to use this page. The actions of this page do not affect anybody currently in the round, however it affects people who join after the shift starts. When a player enters a server after a shift has already begun, the only way they can "play" is to either "Join Game" or "Observe." "Observe" has no relevance, the option we're concerned with is "Join Game." When a new player clicks this, it will display all the jobs they can sign up for on the station. With the exception of Heads of Staff jobs, whether or not the option to pick a job is available to a new player can be determined from THIS page. To use this page, you need only have an ID in the "confirm ID" slot that has the "ID Console" access on it.
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''I am not entirely sure how this works, need to experiment with it more. All I know of how it works is written above.''
''I am not entirely sure how this works, need to experiment with it more. All I know of how it works is written above.''


=== Default Accesses ===
== Default Accesses ==


This is a list of the default accesses associated with all jobs (relevant as of February 26, 2014. Needs updating.)
This is a list of the default accesses associated with all jobs (relevant as of February 26, 2014. Needs updating.)
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! class = "unsortable" | Icon
! class = "unsortable" | Icon
! Job
! Job
!Number of Accesses
! Number of Accesses
! Department
! class="unsortable" | Granted Accesses
! class="unsortable" | Granted Accesses
! class="unsortable" |
! class="unsortable" |
|-
|- style="background-color:#CCFFCC;"
| [[File:Generic_assistant2.png]] || [[Assistant]] || 0 ||
| [[File:Generic_assistant2.png]] || [[Assistant]] || 0 || Miscellaneous ||
|-
|- style="background-color:#CCE5FF;"
| [[File:Generic captain.png]] || [[Captain]]  || 55 || Brig, Security, Holding Cells, Armory, Forensics, Courtroom, HoS Office, Medical, Genetics Lab, Morgue, Chemistry Lab, Virology, Surgery, CMO Office, Science, R&D Lab, Toxins Lab, Robotics, Xenobiology Lab, RD Office, Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Atmospherics, Telecommunications, CE Office, Bridge, RC Announcements, Keycode Auth., ID Console, AI Upload, Teleporter, EVA, Gateway, Personal Lockers, Main Vault, HoP Office, Captain, Kitchen, Bar, Hydroponics, Custodial Closet, Chapel Office, Crematorium, Library, Theatre, Law Office, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster
| [[File:Generic captain.png]] || [[Captain]]  || 55 || Command || Brig, Security, Holding Cells, Armory, Forensics, Courtroom, HoS Office, Medical, Genetics Lab, Morgue, Chemistry Lab, Virology, Surgery, CMO Office, Science, R&D Lab, Toxins Lab, Robotics, Xenobiology Lab, RD Office, Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Atmospherics, Telecommunications, CE Office, Bridge, RC Announcements, Keycode Auth., ID Console, AI Upload, Teleporter, EVA, Gateway, Personal Lockers, Main Vault, HoP Office, Captain, Kitchen, Bar, Hydroponics, Custodial Closet, Chapel Office, Crematorium, Library, Theatre, Law Office, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster
|-
|-style="background-color:#CCE5FF;"
| [[File:Generic_hop.png]] || [[Head_of_Personnel|Head of Personnel]] || 33 || Brig, Security, Courtroom, Medical, Morgue, Science, Construction, Maintenance, Engineering, Bridge, RC Announcements, Keycode Auth., ID Console, AI Upload, EVA, Gateway, Personal Lockers, Main Vault, HoP Office, Kitchen, Bar, Hydroponics, Custodial Closet, Chapel Office, Crematorium, Library, Theatre, Law Office, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster
| [[File:Generic_hop.png]] || [[Head_of_Personnel|Head of Personnel]] || 33 || Command || Brig, Security, Courtroom, Medical, Morgue, Science, Construction, Maintenance, Engineering, Bridge, RC Announcements, Keycode Auth., ID Console, AI Upload, EVA, Gateway, Personal Lockers, Main Vault, HoP Office, Kitchen, Bar, Hydroponics, Custodial Closet, Chapel Office, Crematorium, Library, Theatre, Law Office, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster
|-
|- style="background-color:#F8DEFF;"
| [[File:Generic_barman.png]] || [[Bartender]] || 1 || Bar
| [[File:Generic_barman.png]] || [[Bartender]] || 1 || Service || Bar
|-
|- style="background-color:#F8DEFF;"
| [[File:Generic_chef.png]] || [[Chef]] || 2 || Morgue, Kitchen
| [[File:Generic_chef.png]] || [[Chef]] || 2 || Service || Morgue, Kitchen
|-
|- style="background-color:#F8DEFF;"
| [[File:Generic_botanist.png]] || [[Botanist]] || 2 || Morgue, Hydroponics
| [[File:Generic_botanist.png]] || [[Botanist]] || 2 || Service || Morgue, Hydroponics
|-
|- style="background-color:#C7C2B3;"
| [[File:Generic_qm.png]] || [[Quartermaster]] || 6 || Maintenance, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster
| [[File:Generic_qm.png]] || [[Quartermaster]] || 6 || Supply || Maintenance, Cargo Office, Mining, Mining EVA, Cargo Bay, Quartermaster
|-
|- style="background-color:#C7C2B3;"
| [[File:Generic_cargo.png]] || [[Cargo_Technician|Cargo Technician]] || 3 || Maintenance, Cargo Office, Cargo Bay
| [[File:Generic_cargo.png]] || [[Cargo_Technician|Cargo Technician]] || 3 || Supply || Maintenance, Cargo Office, Cargo Bay
|-
|- style="background-color:#C7C2B3;"
| [[File:Generic_shaft.png]] || [[Shaft_Miner|Shaft Miner]] || 3 || Cargo Office, Mining, Mining EVA
| [[File:Generic_shaft.png]] || [[Shaft_Miner|Shaft Miner]] || 3 || Supply || Cargo Office, Mining, Mining EVA
|-
|- style="background-color:#CCFFCC;"
| [[File:Generic_clown.png]] || [[Clown]] || 1 || Theatre
| [[File:Generic_clown.png]] || [[Clown]] || 1 || Miscellaneous || Theatre
|-
|- style="background-color:#CCFFCC;"
| [[File:Generic_mime.png]] || [[Mime]] || 1 || Theatre
| [[File:Generic_mime.png]] || [[Mime]] || 1 || Miscellaneous || Theatre
|-
|- style="background-color:#F8DEFF;"
| [[File:Generic_janitor.png]] || [[Janitor]] || 2 || Maintenance, Custodial Closet
| [[File:Generic_janitor.png]] || [[Janitor]] || 2 || Service || Maintenance, Custodial Closet
|-
|- style="background-color:#CCFFCC;"
| [[File:Generic_librarian.png]] || [[Librarian]] || 1 || Library
| [[File:Generic_librarian.png]] || [[Librarian]] || 1 || Miscellaneous || Library
|-
|- style="background-color:#CCFFCC;"
| [[File:Generic_lawyer.png]] || [[Lawyer]] || 3 || Brig, Courtroom, Law Office
| [[File:Generic_lawyer.png]] || [[Lawyer]] || 3 || Miscellaneous || Brig, Courtroom, Law Office
|-
|- style="background-color:#CCFFCC;"
| [[File:Generic_chaplain.png]] || [[Chaplain]] || 3 || Morgue, Chapel Office, Crematorium
| [[File:Generic_chaplain.png]] || [[Chaplain]] || 3 || Miscellaneous || Morgue, Chapel Office, Crematorium
|-
|- style="background-color:#FFFFDD;"
| [[File:Generic_ce.png]] || [[Chief_Engineer|Chief Engineer]] || 14 || Brig, Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Atmospherics, Telecommunications, CE Office, Bridge, RC Announcements, Keycode Auth., EVA
| [[File:Generic_ce.png]] || [[Chief_Engineer|Chief Engineer]] || 14 || Engineering || Brig, Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Atmospherics, Telecommunications, CE Office, Bridge, RC Announcements, Keycode Auth., EVA
|-
|- style="background-color:#FFFFDD;"
| [[File:Generic_engineer.png]] || [[Station_Engineer|Station Engineer]] || 7 || Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Telecommunications,
| [[File:Generic_engineer.png]] || [[Station_Engineer|Station Engineer]] || 7 || Engineering || Construction, Maintenance, Engineering, Power Equipment, External Airlocks, Technical Storage, Telecommunications,
|-
|- style="background-color:#FFFFDD;"
| [[File:Generic_atmos.png]] || [[Atmospheric_Technician|Atmospheric Technician]] || 3 || Construction, Maintenance, Atmospherics
| [[File:Generic_atmos.png]] || [[Atmospheric_Technician|Atmospheric Technician]] || 3 || Engineering || Construction, Maintenance, Atmospherics
|-
|- style="background-color:#CCFFFF;"
| [[File:Generic_cmo.png]] || [[Chief_Medical_Officer|Chief Medical Officer]] || 11 || Brig, Medical, Genetics Lab, Morgue, Chemistry Lab, Virology, Surgery, CMO Office, Bridge, RC Announcements, Keycode Auth.
| [[File:Generic_cmo.png]] || [[Chief_Medical_Officer|Chief Medical Officer]] || 11 || Medical || Brig, Medical, Genetics Lab, Morgue, Chemistry Lab, Virology, Surgery, CMO Office, Bridge, RC Announcements, Keycode Auth.
|-
|- style="background-color:#CCFFFF;"
| [[File:MedicalDoctor.png]] || [[Medical_Doctor|Medical Doctor]] || 3 || Medical, Morgue, Surgery
| [[File:MedicalDoctor.png]] || [[Medical_Doctor|Medical Doctor]] || 3 || Medical || Medical, Morgue, Surgery
|-
|- style="background-color:#CCFFFF;"
| [[File:Chemist.png]] || [[Chemist]] || 2 || Medical, Chemistry Lab
| [[File:Chemist.png]] || [[Chemist]] || 2 || Medical || Medical, Chemistry Lab
|-
|- style="background-color:#CCFFFF;"
| [[File:Geneticist.png]] || [[Geneticist]] || 4 || Medical, Genetics Lab, Morgue, Science
| [[File:Geneticist.png]] || [[Geneticist]] || 4 || Medical || Medical, Genetics Lab, Morgue, Science
|-
|- style="background-color:#CCFFFF;"
| [[File:Generic_virologist.png]] || [[Virologist]] || 2 || Medical, Virology
| [[File:Generic_virologist.png]] || [[Virologist]] || 2 || Medical || Medical, Virology
|-
|- style="background-color:#F2C3FF;"
| [[File:Generic_rd.png]] || [[Research_Director|Research Director]] || 15 || Brig, Genetics lab, Morgue, Science, R&D Lab, Toxins Lab, Robotics, Xenobiology Lab, RD Office, Bridge, RC Announcements, Keycode Auth., AI Upload, Teleporter, Gateway
| [[File:Generic_rd.png]] || [[Research_Director|Research Director]] || 15 || Science || Brig, Genetics lab, Morgue, Science, R&D Lab, Toxins Lab, Robotics, Xenobiology Lab, RD Office, Bridge, RC Announcements, Keycode Auth., AI Upload, Teleporter, Gateway
|-
|- style="background-color:#F2C3FF;"
| [[File:Scientist_generic.png]] || [[Scientist]] || 4 || Science, R&D Lab, Toxins Lab, Xenobiology Lab
| [[File:Scientist_generic.png]] || [[Scientist]] || 4 || Science || Science, R&D Lab, Toxins Lab, Xenobiology Lab
|-
|- style="background-color:#F2C3FF;"
| [[File:Roboticist.png]] || [[Roboticist]] || 4 || Morgue, Science, Robotics, Technical Storage
| [[File:Roboticist.png]] || [[Roboticist]] || 4 || Science || Morgue, Science, Robotics, Technical Storage
|-
|- style="background-color:#FFCCCC;"
| [[File:Generic_hos.png]] || [[Head_of_Security|Head of Security]] || 20 || Brig, Security, Holding Cells, Armory, Forensics, Courtroom, HoS Office, Medical, Morgue, Science, Construction, Maintenance, Engineering, Bridge, RC Announcements, Keycode Auth., Gateway, Personal Lockers, Cargo Office, Mining
| [[File:Generic_hos.png]] || [[Head_of_Security|Head of Security]] || 20 || Security || Brig, Security, Holding Cells, Armory, Forensics, Courtroom, HoS Office, Medical, Morgue, Science, Construction, Maintenance, Engineering, Bridge, RC Announcements, Keycode Auth., Gateway, Personal Lockers, Cargo Office, Mining
|-
|- style="background-color:#FFCCCC;"
| [[File:Generic_warden.png]] || [[Warden]] || 5 || Brig, Security, Holding Cells, Armory, Courtroom
| [[File:Generic_warden.png]] || [[Warden]] || 5 || Security || Brig, Security, Holding Cells, Armory, Courtroom
|-
|- style="background-color:#FFCCCC;"
| [[File:Generic_detective.png]] || [[Detective]] || 5 || Brig, Forensics, Courtroom, Morgue, Maintenance
| [[File:Generic_detective.png]] || [[Detective]] || 5 || Security || Brig, Forensics, Courtroom, Morgue, Maintenance
|-
|- style="background-color:#FFCCCC;"
| [[File:Generic_security.png]] || [[Security_Officer|Security Officer]] || 4 || Brig, Security, Holding Cells, Courtroom
| [[File:Generic_security.png]] || [[Security_Officer|Security Officer]] || 4 || Security || Brig, Security, Holding Cells, Courtroom
|-
|-
|}
|}
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''Would like to have a table here of doors that need a combination of accesses.''
''Would like to have a table here of doors that need a combination of accesses.''


=== Tips ===
== Useful Information ==


''Tips will go here (obviously).''
''Useful information will go here (obviously).''
Anonymous user