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Sentient non-humans hired by Nanotrasen to fill in gaps in their [[Humans|Human]] workforce. Lizards are barred from serving command roles on Nanotrasen stations and are not protected by Asimov's laws of robotics. | Sentient non-humans hired by Nanotrasen to fill in gaps in their [[Humans|Human]] workforce. Lizards are barred from serving command roles on Nanotrasen stations and are not protected by Asimov's laws of robotics. | ||
Functionally Lizards are nearly identical to Humans mechanics wise, but they suffer from lack of protection under Silicon Laws and they tend to be looked down upon by most of the (human dominated) crew. | |||
=History= | =History= | ||
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=Roleplay= | =Roleplay= | ||
Lizardmen names are based on Adjective-The-Nouns, an example being Eats-The-Lemons or Stuns-The-Perp. There are NO restrictions on a name a Lizardperson can use (sans standard name rules) meaning you do not have to | Lizardmen names are based on Adjective-The-Nouns, an example being Eats-The-Lemons or Stuns-The-Perp. There are NO restrictions on a name a Lizardperson can use (sans standard name rules) meaning you do not have to adhere to the Adjective-The-Nouns system. | ||
Generally Lizardpeople tend to form close knit communities with other Lizardpeople, and they tend to be wary around Humans. While Humans are | Generally Lizardpeople tend to form close knit communities with other Lizardpeople, and they tend to be wary around Humans, due to a combination of the limited amount of Lizardpeople on station but also due to the harsh treatment their species suffered hundreds of years ago by Humans. While many Humans are somewhat racist towards Lizardpeople many Lizards tend to hold little ill will towards Humans, however some Lizardpeople are oft just as racist towards Humans if not more so and are usually singled out as such. | ||
=Gameplay= | =Gameplay= | ||
Lizardpeople are a optional playable race. You can make a lizard character in the character panel, and change aspects of its appearance such as skin color, spines and antennae. | Lizardpeople are a optional playable race. You can make a lizard character in the character panel, and change aspects of its appearance such as skin color, spines and antennae. Lizards attack with their claws to slash and hack people, though this does not deal any additional damage. They also tend to hiss when talking. | ||
Lizards attack with their claws to slash and hack people, though this does not deal any additional damage. They also tend to hiss when talking. | |||
Note that as a lizard, the AI does not consider you human and is not obligated to listen to you. Also, [[Captain|certain]] [[Head of Personnel|crew members]] will show you depths of racism previously reserved for the clown. Centcom also maintains a strict "Human-Only" policy for Command Staff appointments. But hey, special snowflake colors! | Note that as a lizard, the AI does not consider you human and is not obligated to listen to you, however this also means the AI can allow you to put yourself into harms way in a positive manner, such as opening a airlock exposed to space to save someone. Also, [[Captain|certain]] [[Head of Personnel|crew members]] will show you depths of racism previously reserved for the clown. Centcom also maintains a strict "Human-Only" policy for Command Staff appointments. But hey, special snowflake colors! | ||
{{Jobs}} | {{Jobs}} | ||
[[Category:Backstory]] | [[Category:Backstory]] |