Guide to Awesome Miscellaneous Stuff: Difference between revisions

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* BYOND's stretch to fit distorts the view. Use 64x64.
* BYOND's stretch to fit distorts the view. Use 64x64.


=[[File:AI.gif]] AI=
=[[File:AI.gif]] AI=
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* You can quickly look through camera's as an AI or as detective looking through sec camera's by clicking on the first letter of the location you want to look at. example: E goes to engineering, etc.
* You can quickly look through camera's as an AI or as detective looking through sec camera's by clicking on the first letter of the location you want to look at. example: E goes to engineering, etc.




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* Cyborgs can close doors extremely quickly by having something activated in one of your three slots. This closes it like you were a normal person with access who clicked it with their bare hands. Saves you opening up a window and then clicking 'Close door' and such. Also, shut the door behind you if you're entering somewhere important like EVA for christs sake.
* Cyborgs can close doors extremely quickly by having something activated in one of your three slots. This closes it like you were a normal person with access who clicked it with their bare hands. Saves you opening up a window and then clicking 'Close door' and such. Also, shut the door behind you if you're entering somewhere important like EVA for christs sake.


=[[File:Generic_barman.png]] Bartender=
=[[File:Generic_barman.png]] Bartender=
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* Security camera consoles can track borgs.
* Security camera consoles can track borgs.


* You can set Officer Beepsky to arrest people (except heads and security staff) with weapons.
* You can set Officer Beepsky to arrest people (except heads and security staff) who are holding weapons.
 
* Officer Beepsky now targets unknowns by default. Robust nuke ops with it.




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* Permabrig's electric razor is impractical; many people can be recognized on sight from their hairstyles and shaving them bald removes that
* Permabrig's electric razor is impractical; many people can be recognized on sight from their hairstyles and shaving them bald removes that


===[[File:Generic_detective.png]] Detective===
===[[File:Generic_detective.png]] Detective===
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* You can put an empty speedloader back into an autolathe to recieve a full refund of materials
* You can put an empty speedloader back into an autolathe to recieve a full refund of materials


=[[File:Doctor.png]] Medbay/Medical Doctor=
=[[File:Doctor.png]] Medbay/Medical Doctor=
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* If you buddy up with a botanist and make them tons of mutagen, they can get you koibeans, which contain carpotoxin. this lets you make zombie powder, which is literally parapen juice.
* If you buddy up with a botanist and make them tons of mutagen, they can get you koibeans, which contain carpotoxin. this lets you make zombie powder, which is literally parapen juice.


===[[File:Generic_virologist.png]] Virology/Virologist===
===[[File:Generic_virologist.png]] Virology/Virologist===
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* Coughing as a symptom makes people drop grabs and can thus be used to make changelings miserable as they keep dropping absorbs.
* Coughing as a symptom makes people drop grabs and can thus be used to make changelings miserable as they keep dropping absorbs.


=[[File:Geneticist.png]] Genetics/Geneticist=
=[[File:Geneticist.png]] Genetics/Geneticist=
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* XRAY + TK can be used to onehuman the AI from outside the upload. Unfortunately, you can-not activate the freeform module correctly. Shame.
* XRAY + TK can be used to onehuman the AI from outside the upload. Unfortunately, you can-not activate the freeform module correctly. Shame.


=[[File:Scientist_generic.png]] Science/Scientist=
=[[File:Scientist_generic.png]] Science/Scientist=
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====[[File:ResearchDirector.png]] Traitor Research Director====
====[[File:ResearchDirector.png]] Traitor Research Director====
* Traitor RD : you have so many ways to screw the station over...Bombs, guns, a possible access to chemistry, the power to make EVERY POSSIBLE AI UPLOAD BOARDS, the power to call back the shuttle by using a foreign comms board, bags of holding (and thus singulos), extra tracking beacons for your teleporting needs, a spacesuit and a jetpack from telecomms, mechs, an excuse to emag borgs...You can tear the station apart and make them stay on it.
* Traitor RD : you have so many ways to screw the station over...Bombs, guns, a possible access to chemistry, the power to make EVERY POSSIBLE AI UPLOAD BOARDS, the power to call back the shuttle by using a foreign comms board, bags of holding (and thus singulos), extra tracking beacons for your teleporting needs, a spacesuit and a jetpack from telecomms, mechs, an excuse to emag borgs...You can tear the station apart and make them stay on it.


===[[File:Roboticist.png]] Robotics/Roboticist===
===[[File:Roboticist.png]] Robotics/Roboticist===
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* An oddysseus's syringe gun can scan many reagents. I’ve promised an admin on another server not to reveal what it is, but i can tell you, it makes a fully upgraded and armed gygax look like a joke when it comes to killing humans if you figure out what i mean. (Advanced Slime Toxin and frost oil?)
* An oddysseus's syringe gun can scan many reagents. I’ve promised an admin on another server not to reveal what it is, but i can tell you, it makes a fully upgraded and armed gygax look like a joke when it comes to killing humans if you figure out what i mean. (Advanced Slime Toxin and frost oil?)


===[[File:Pai.png]] pAI/Personal AI===
===[[File:Pai.png]] pAI/Personal AI===
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* You can scan pieces of paper with your PDA to add them to your PDA notes. Useful as a CE, just scan your monitor key and then hide it in the paper bin.
* You can scan pieces of paper with your PDA to add them to your PDA notes. Useful as a CE, just scan your monitor key and then hide it in the paper bin.


===[[File:Generic_atmos.png]] Atmospherics/Atmospheric Technician===
===[[File:Generic_atmos.png]] Atmospherics/Atmospheric Technician===
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* Any sort of air mix is survivable as long as it has at least 16 kPa of oxygen on the output. This means you can easily compute the release pressure you'd need for a given airmix by dividing 16 by the percentage of oxygen in the mix; i.e. for 20/80 O2/N2 air mix you'd need a release pressure of 16/0.2 = 80 to be fine.
* Any sort of air mix is survivable as long as it has at least 16 kPa of oxygen on the output. This means you can easily compute the release pressure you'd need for a given airmix by dividing 16 by the percentage of oxygen in the mix; i.e. for 20/80 O2/N2 air mix you'd need a release pressure of 16/0.2 = 80 to be fine.


* '''Steps To Set Up Atmospherics So You Never Need To Worry And It Fucking Helps You Out'''
* '''Steps To Set Up Atmospherics So You Never Need To Worry And It Fucking Helps You Out'''
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* Plasma + N2O is extremely deadly if you can get someone to use it as internals/force them to use it. They won't even be able to scream.
* Plasma + N2O is extremely deadly if you can get someone to use it as internals/force them to use it. They won't even be able to scream.


=[[File:Generic_shaft.png]] Mining/Shaft Miner=
=[[File:Generic_shaft.png]] Mining/Shaft Miner=
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====[[File:Welder.png]] Against Xenomorphs====
====[[File:Flamethrower.png]] Against Xenomorphs====
Xenomorphs have "eye protection" but they don't have "eye protection", meaning you can't stab them in the eyes with a screwdriver, but you CAN use an eyedropper on them as a hypospray, meaning you can inject stun chems into them to stun-hand them just like they stun-hand you. There's three chemicals right now of value to use on xenomorphs, Beepsky Smash, Neurotoxin, and Chloral. Beepsky smash and Chloral requires the chem dispensor, but Neurotoxin does not. Neurotoxin is also an INSTANT stun. All it takes is sleep toxin and a pan galactic gargle blaster, which can both be gotten from vending machines. Of the many types of cyborg, only one borg has access to vending machines. This borg also has access to a reagent container (Shaker) and an eye dropper. The Service borg is the ONLY CYBORG CAPABLE OF STUNNING ALIUMS AND BEATING THEM TO DEATH, aside from engieborgs cheating with welderbombs.
Xenomorphs have "eye protection" but they don't have "eye protection", meaning you can't stab them in the eyes with a screwdriver, but you CAN use an eyedropper on them as a hypospray, meaning you can inject stun chems into them to stun-hand them just like they stun-hand you. There's three chemicals right now of value to use on xenomorphs, Beepsky Smash, Neurotoxin, and Chloral. Beepsky smash and Chloral requires the chem dispensor, but Neurotoxin does not. Neurotoxin is also an INSTANT stun. All it takes is sleep toxin and a pan galactic gargle blaster, which can both be gotten from vending machines. Of the many types of cyborg, only one borg has access to vending machines. This borg also has access to a reagent container (Shaker) and an eye dropper. The Service borg is the ONLY CYBORG CAPABLE OF STUNNING ALIUMS AND BEATING THEM TO DEATH, aside from engieborgs cheating with welderbombs.


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** The universal mod (Atmos analyzer, plant analyzer or subspace analyzer) allows you to view through any cameras bugged by another camera bug as each of them have their own little network separate from one another. Basically if there's another traitor running around bugging cameras you can also see through them which is fairly worthless as camera bugs aren't exactly a popular choice.
** The universal mod (Atmos analyzer, plant analyzer or subspace analyzer) allows you to view through any cameras bugged by another camera bug as each of them have their own little network separate from one another. Basically if there's another traitor running around bugging cameras you can also see through them which is fairly worthless as camera bugs aren't exactly a popular choice.
** Other little things about the camera bug include that each camera can only contain one bug, in order to remove a camera bug you simply use the camera bug on it again, bugging a camera leaves no traces of any sort at all and while you can't receive a signal from bugged cameras on other Z-levels you can still use modification features such as disable and detection with them.
** Other little things about the camera bug include that each camera can only contain one bug, in order to remove a camera bug you simply use the camera bug on it again, bugging a camera leaves no traces of any sort at all and while you can't receive a signal from bugged cameras on other Z-levels you can still use modification features such as disable and detection with them.


=[[File:Unknown.png]] Other=
=[[File:Unknown.png]] Other=
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