Guide to xenobiology: Difference between revisions
→Gotta Catch Em' All!
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There are <strike>several</strike> a fuckload of different flavors of slime. You begin with two grey slimes but, you can breed them to catch all the <strike>pokèmon!</strike> slimes! Each kind of slime has its own powers from its extract. | There are <strike>several</strike> a fuckload of different flavors of slime. You begin with two grey slimes but, you can breed them to catch all the <strike>pokèmon!</strike> slimes! Each kind of slime has its own powers from its extract. | ||
Every time a slime splits by being fed enough, it has a chance to mutate based on it's individual mutation chance, a stat discovered by taking a slime scanner from the fridge and using it on the slime. It usually varies between 25% and 35%, but sometimes you will encounter slimes whose mutation chance is more like 15% to 17.5%. Choose carefully which slimes to keep! If you're breeding greys for monkeys, you'll want less chance of mutations, and if you want to get adamantines, you want to evolve them a lot! Keep in mind however that slime scanners are utterly useless if you're using the console, as the console has no scanner function. | |||
'''NOTE:''' You can increase a slime's chance of mutation by injecting it with plasma and decrease it by injecting it with inaprovaline. | |||
This flowchart shows the results of each slime's mutations when splitting, with options labeled "2x" having twice the chance of occurring. | |||
[[File:Slime_geneology2.png]] | [[File:Slime_geneology2.png]] |