Guide to robotics: Difference between revisions
→Cyborg Maintenance
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===Hacking Cyborgs=== | ===Hacking Cyborgs=== | ||
#[[File:Id_regular.png]] ID Card | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Screwdriver_tool.png]] Screwdriver (You may or may not have to remove the battery first) | |||
#[[File:Wirecutters.png]] Wirecutters will open a window. Multitool pulsing seems to do nothing, you can just cut and mend wires. | |||
#[[File:Screwdriver_tool.png]] Screwdriver | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Id_regular.png]] ID Card | |||
Cyborgs that have had their programming tampered with can be repaired by resetting their AI connection and LawSync status, by manually pulsing the wiring. In the unlikely event that an AI goes crazy, a trained [[Roboticist]] or other technician should be able to sever the connection to the AI entirely by cutting the correct wire. | Cyborgs that have had their programming tampered with can be repaired by resetting their AI connection and LawSync status, by manually pulsing the wiring. In the unlikely event that an AI goes crazy, a trained [[Roboticist]] or other technician should be able to sever the connection to the AI entirely by cutting the correct wire. | ||
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===Cyborg Batteries=== | ===Cyborg Batteries=== | ||
You will often see at least one Cyborg come to your assembly line to ask for an upgrade. | You will often see at least one Cyborg come to your assembly line to ask for an upgrade. | ||
#[[File:Id_regular.png]] ID Card | |||
#[[File:Crowbar.png]] Crowbar | |||
#Empty Hand to remove old battery | |||
#[[File:Power_cell.png]] New Battery | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Id_regular.png]] ID Card | |||
===Cyborg Radios=== | ===Cyborg Radios=== | ||
Cyborgs can be installed with radio encryption keys, allowing them to communicate on secure department channels. | Cyborgs can be installed with radio encryption keys, allowing them to communicate on secure department channels. | ||
#[[File:Id_regular.png]] ID Card | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Encryption_key.png]] New Encryption Key (or Screwdriver to remove a Key) | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Id_regular.png]] ID Card | |||
===Reviving Cyborgs=== | ===Reviving Cyborgs=== | ||
A cyborg that has failed but not been turned into scrap can be repaired back to working order. | A cyborg that has failed but not been turned into scrap can be repaired back to working order. | ||
*Create | *Create an Emergency Restart Module at the Exosuit Fabricator (under Cyborg Upgrade Modules) | ||
*Repair cyborg with welder and/or replace wires | *Repair the cyborg with a welder and/or replace wires | ||
#[[File:Id_regular.png]] ID Card | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Circuitboard.png]] Insert the Emergency Restart Module | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Id_regular.png]] ID Card | |||
===Upgrading Cyborgs=== | ===Upgrading Cyborgs=== | ||
#[[File:Id_regular.png]] ID Card | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Circuitboard.png]] Insert the Upgrade Module (or emag to subvert) | |||
#[[File:Crowbar.png]] Crowbar | |||
#[[File:Id_regular.png]] ID Card | |||
===Removing Brains=== | ===Removing Brains=== | ||
#[[File:MMI.png]]Have a MMI in hand | |||
#[[File:Id_regular.png]] Use your ID on it | |||
#Click to remove the brain | |||
==== Upgrades ==== | ==== Upgrades ==== |