Guide to robotics: Difference between revisions
→Mech Equipment
imported>Kingofkosmos (→Mechs) |
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Various tools and weapons can be attached to mechs, providng them with ability to perform different tasks. Mech Equipment is built by Mech Fabricator ("Exosuit Equipment" menu). To attach a tool or weapon, simply click with it on mecha. Most mechs can hold no more than two equipment pieces. | Various tools and weapons can be attached to mechs, providng them with ability to perform different tasks. Mech Equipment is built by Mech Fabricator ("Exosuit Equipment" menu). To attach a tool or weapon, simply click with it on mecha. Most mechs can hold no more than two equipment pieces. | ||
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The drill can completely destroy most objects (with the exception of reinforced walls) in a few seconds. Using the drill on someone will gib them in a few seconds. So don't do that unless you're a traitor. | !style="background-color:#EEEEEF;" width=200|Equipment | ||
!style="background-color:#EEEEEF;" |Description | |||
When used for mining, targeted and two adjacent mineral deposits will be drilled. If Ripley exosuit is equipped with Hydraulic Clamp and has an Ore Box in cargo, all mined ore will be moved to Ore Box. | !style="background-color:#EEEEEF;" width=200|Can be attached to | ||
|- | |||
!Drill | |||
|The drill can completely destroy most objects (with the exception of reinforced walls) in a few seconds. Using the drill on someone will gib them in a few seconds. So don't do that unless you're a traitor. | |||
Essentially an upgraded drill. Isn't any stronger, but it is faster (all you need for mining really). Bug R&D to sync their servers and in no time mining can obliterate the asteroid (provided that they bring you diamonds first) | When used for mining, targeted and two adjacent mineral deposits will be drilled. If Ripley exosuit is equipped with Hydraulic Clamp and has an Ore Box in cargo, all mined ore will be moved to Ore Box. | ||
!Any mech | |||
|- | |||
!Diamond Drill | |||
Gives it an ability to load objects into cargo compartment, or lets you crush people with it. | |Essentially an upgraded drill. Isn't any stronger, but it is faster (all you need for mining really). Bug R&D to sync their servers and in no time mining can obliterate the asteroid (provided that they bring you diamonds first). | ||
!Any mech | |||
|- | |||
!Hydraulic Clamp | |||
Mecha-mounted extinguisher. Can be refilled by clicking on the Water Tank. | |Gives it an ability to load objects into cargo compartment, or lets you crush people with it. | ||
!Ripley | |||
|- | |||
!Extinguisher | |||
Mecha-mounted teleporter. Can teleport mecha to any location in view. | |Mecha-mounted extinguisher. Can be refilled by clicking on the Water Tank. | ||
Must be researched first (Requires: 'Blue-space' Research 10, Electromagnetic Spectrum Research 5. Currently only adminspawnable due to the high research level - don't bother, really. Or steal it from the Centcomm mechs. You know you want to just hijack the deathsquad shuttles after taking their IDs off their burnt corpses, charge out the doors with your stolen weapons in hand, hack your way through the multitudinous doors as more security rushes in with murder in mind and pulse cannons and power armour at hand, until you finally get to your prizes, the mech bay - only to steal the teleporters mounted on them and scarper back to the station to use them in the destructive analyser. You know it's what you want to do. Do it. Do it. Do it.) | !Any mech | ||
|- | |||
!Teleporter | |||
|Mecha-mounted teleporter. Can teleport mecha to any location in view. | |||
Can be used to throw objects around (S mode) or move them away from target (P mode). | <font size="1">Must be researched first. (Requires: 'Blue-space' Research 10, Electromagnetic Spectrum Research 5. Currently only adminspawnable due to the high research level - don't bother, really. Or steal it from the Centcomm mechs. You know you want to just hijack the deathsquad shuttles after taking their IDs off their burnt corpses, charge out the doors with your stolen weapons in hand, hack your way through the multitudinous doors as more security rushes in with murder in mind and pulse cannons and power armour at hand, until you finally get to your prizes, the mech bay - only to steal the teleporters mounted on them and scarper back to the station to use them in the destructive analyser. You know it's what you want to do. Do it. Do it. Do it.) | ||
Must be researched first (Requires: 'Blue-space' Research 2; Electromagnetic Spectrum Research 3; Engineering 3). | !Any mech | ||
|- | |||
!Gravitational Catapult | |||
|Can be used to throw objects around (S mode) or move them away from target (P mode). | |||
As the name implies, Wormhole Generator creates a wormhole (similar to ones spawned at Space-Time Anomalies event) at target location. | <font size="1">Must be researched first. (Requires: 'Blue-space' Research 2; Electromagnetic Spectrum Research 3; Engineering 3). | ||
Must be researched first (Requires: 'Blue-space' Research 4). | !Any mech | ||
|- | |||
!Wormhole Generator | |||
|As the name implies, Wormhole Generator creates a wormhole (similar to ones spawned at Space-Time Anomalies event) at target location. | |||
An exosuit-mounted Rapid Construction Device. | <font size="1">Must be researched first. (Requires: 'Blue-space' Research 4). | ||
!Any mech | |||
|- | |||
!Mounted RCD | |||
Boosts exosuit armor against armed melee attacks. Requires energy to operate. | |An exosuit-mounted Rapid Construction Device. | ||
!Any mech | |||
|- | |||
!Armor Booster Module (Close Combat Weaponry) | |||
Boosts exosuit armor against ranged attacks. Completely blocks taser shots. Requires energy to operate. | |Boosts exosuit armor against armed melee attacks. Requires energy to operate. | ||
!Any mech except H.O.N.K. | |||
|- | |||
!Armor Booster Module (Ranged Weaponry) | |||
Automated repair droid. Scans exosuit for damage and repairs it. Can fix almost all types of external or internal damage. | |Boosts exosuit armor against ranged attacks. Completely blocks taser shots. Requires energy to operate. | ||
!Any mech except H.O.N.K. | |||
|- | |||
!Repair Droid | |||
Wirelessly drains energy from any available power channel in area. The performance index is quite low. | |Automated repair droid. Scans exosuit for damage and repairs it. Can fix almost all types of external or internal damage. | ||
!Any mech | |||
|- | |||
!Energy Relay | |||
Generates power using solid plasma as fuel. Pollutes the environment. | |Wirelessly drains energy from any available power channel in area. The performance index is quite low. | ||
!Any mech | |||
|- | |||
!Plasma Converter | |||
Generates power using uranium. Pollutes the environment. | |Generates power using solid plasma as fuel. Pollutes the environment. | ||
!Any mech | |||
|- | |||
!ExoNuclear Reactor | |||
|Generates power using uranium. Pollutes the environment. | |||
!Any mech | |||
|- | |||
Exosuit-mounted chem synthesizer with syringe gun. Reagents inside are held in stasis, so no reactions will occur. | !Cable Layer | ||
|Lays cables. | |||
!Any mech | |||
|- | |||
!Syringe Gun | |||
|Exosuit-mounted chem synthesizer with syringe gun. Reagents inside are held in stasis, so no reactions will occur. | |||
!Odysseus | |||
|- | |||
!Mounted Sleeper | |||
|Exo-suit mounted sleeper which can be used to kidnap and heal people. | |||
!Odysseus | |||
|- | |||
|} | |||
==Mech Weapons== | ==Mech Weapons== |