IceMeta: Difference between revisions

2,947 bytes added ,  15:47, 15 February 2014
Added Most Recent Patches section.
imported>Metacide
(Updated to v39D)
imported>Metacide
(Added Most Recent Patches section.)
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==Changelogs and Downloads==
==Changelogs and Downloads==
===Most Recent===
{| class="wikitable"
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! Version !! Changelog
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-15%2015-40%20MetaStation.v39D.Merged.dmm.zip v39D] <br>(15/02/2014)
||
*Fixed issues preventing map compiling.
*Fixed securitron pathing issues, and added lockers, dorms, recreation area and court to their patrol route.
*Fixed windows behind cryo tube showing through it.
*Fixed shooting range access being detective only.
*Fixed hazard stripe placement in maint east of botany.
*Fixed boxing ring name on glass door in the fitness shower.
*Added fire alarms to the dorms, locker room, and holodeck.
*Added two animal pens to the garden, containing a cow and two chickens.
*Added a hydroponics tray to the medbay, research and engineering break rooms and the cargo warehouse.
*Updated all R&D, robotics, and telescience consoles and machines to their current box version to try and get them to start linked.
*Moved CMO privacy shutters button to top-left corner of their office.
*Removed blind-spot at research division entrance
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-02-11%2017-10%20MetaStation.v39C.Merged.dmm.zip v39C] <br>(11/02/2014)
||
*Fixed issues preventing map compiling.
*Updated nuke op shuttle and base to current version.
*Replaced the dining area in the maltese falcon with a gambling den.
*Altered the layout of botany so it's easier to tend more plants.
*Altered securitron pathing around engineer to avoid maint use.
*Added random spawners to maintenance which spawn trash or grilles.
*Added a loot spawner to the gambling area in the bar which has a 1/3 chance to spawn a russian revolver.
*Added a gun spawner to the armory, spawning one gun a round, mainly stetchkins, sometimes combat shotguns, very rarely deagles or metabas.
*Added fire extinguishers to the dorms and locker room.
*Added a practice bomb to the armory.
*Added a mirror to genetics.
*Added arrow tiles to the mint input and output.
*Added a morgue-tray to robotics
*Added a news broadcaster to the CMO's office.
*Added a news broadcaster to the cargo office.
*Added Sergeant prefix to HoS' spider's name.
*Added privacy shutters to the CMO, RD, and CE offices.
*Added brig entrance flasher button to warden's office and rearranged it somewhat.
*Moved newscaster and AI message console closer to AI so they hear messages from them.
*Moved meson scanners and flashlights on racks at the mining camp to the top of the pile so they're easier to see.
*Removed two windows from the CE office to the starboard primary corridor.
*Removed all sleeper consoles.
*Gave the detective firing range access.
|-
! scope="row" | [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/14-01-26%20MetaStation.v39B.II.Merged.dmm.zip v39B.II] <br>(21/01/2014)
||
*Updated waistcoat path so map compiles again.
*Added a waistcoat to the locker room.
|}
===Version 3xx===
===Version 3xx===
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
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