Blood Cult: Difference between revisions

3,357 bytes removed ,  04:45, 14 October 2013
Updating to the revision, please fix anything I missed.
imported>Bgobandit
(hoo boy cult changes need updating)
imported>Xhuis
(Updating to the revision, please fix anything I missed.)
Line 1: Line 1:
{{Needs revision
|reason = This page is out of date.}}
== <div style="text-align: center;"> '''FOR THE LOVE OF NAR'SIE, PLEASE READ THE GUIDE''' </div> ==
== <div style="text-align: center;"> '''FOR THE LOVE OF NAR'SIE, PLEASE READ THE GUIDE''' </div> ==


Line 51: Line 48:


==="They gave me a word but didn't give me a jogging suit!"===
==="They gave me a word but didn't give me a jogging suit!"===
Once you have your own tome, either put it away or put known words into your notes section if anyone else has shared their words. After you've set a word in your notes, when you Scribe Runes it will show the translated word instead of the original. You never need to check your notes once you've set them once!
Once you have your own tome, either put it away or put known words into your notes section if anyone else has shared their words. Once you've set words, runes will appear in the scribing section as preset rune combinations.




Line 60: Line 57:




===Hooked on Phonics: CTHULHU EDITION===
===Learning Words===
Now you've started researching words. The best way to do this is start by using two known words then going down the list to fill in the last word.
Once you've become a cultist, learning words will be key. The primary way of learning words is converting. Every time you convert someone, you will learn a new word which must be manually copied into the tome
 
A good way to start is by figuring out the Convert rune, Join-Blood-Self. '''The cult will always start with Join, Blood, Self, and Hell if all cultists share their words.''' Remember, if a rune is correct it will always be the same color (exception being armor runes.) Convert will always be a dark blood red color, teleport will be purple, etc. If you think you have the right rune word but you aren't sure, create another using the same three words, if it's the same color you likely have it right. With some practice this will become second nature.


Once you have Join, Blood, and Self, you have a huge list of runes to choose from to research new words. The Blood Drain rune consists of Travel, Blood, and Self, so to find the Travel word you would go down the list of unknown words until you create a proper Blood Drain rune. Once you have Travel, you can easily move on to the Wall rune which is Destroy, Travel, Self, again you only require one word so just work your way down the list. You can do this with any rune you like until you've discovered every word and noted them in your Tome.
'''As a Starter Cultist'''


Here is a list to research:
Take the five-use paper out of your bag, and summon a tome and get a stun talisman. You start with the words for convert but they don't automatically go into your tome, so set them in the notes section. Scribe a rune for convert in a hard-to-find and secure location (for example, if you're a Bartender, smash the light in the back room and scribe it there, as the AI can't see with a broken light), find someone alone, and click on them with the stun talisman. They'll collapse for a long while, and you can pull them over the convert rune and invoke it by clicking it with an empty hand to convert them and, in turn, gain a word. Keep doing this with talismans from your original paper until you have the imbue and stun runes available, then you can save the paper for other things.


# Convert (join / blood / self)
'''As a Newly Converted'''
# Blood drain  (you now have teleport) (travel)
# Wall (destroy)
# Ghost (Hell)
# Summon tome (see)
# EMP (technology)
# Stun (hide)
# Notice (other)


With the final word researched you can and should now communicate your newly found knowledge, with the rune you just finished drawing.
If you were not given a tome, ignore this section. If you were given a tome, then read the notes. If the cultist was sensible, he has copied over words to your tome for you to use. If not, wait until you find another cultist and ask them in a whisper to add to your tome. Once they do, you can scribe a convert rune in a secure location and use any way of stunning them, preferably a stun talisman, to convert them. Other ways work but they may have time to scream for help.




Line 196: Line 184:
|-
|-
!Free Cultist Rune
!Free Cultist Rune
travel technolgy other
travel technology other
!A nice compliment to the summon rune, this rune also requires 3 cultists chanting by it to work. Activating it allows you to free any of your fellow cultist from many kinds restrictions: handcuffs, locked DNA machines, muzzles (but NOT straight jackets), both locked and welded closets.  
!A nice compliment to the summon rune, this rune also requires 3 cultists chanting by it to work. Activating it allows you to free any of your fellow cultist from many kinds restrictions: handcuffs, locked DNA machines, muzzles (but NOT straight jackets), both locked and welded closets.  
!No.
!No.
Line 220: Line 208:
!Yes.
!Yes.
|}
|}
== Journal of the Arch Heretic (Cultists can not into space) ==
Today was a good day for the True Believers. We managed to get to the abandoned shuttle and set up camp there. I had the time to read through my book and translate everything and gathered everyone at the White Ship to lay seige to the station. We even managed to steal a communications board and killed the research director for his ID card to keep the shuttle from ever coming. The more ghost legions we sent to the station, the more bodies they sent back to us, allowing a way for the etherals to stay tied to this mortal realm.  It took a while but we located the captain, killed him and sacrificed his body to the great one. All we left behind on the station was our mark, blood, gibs, and the bodies of the many non believers. They are sending our escape shuttle to another station....and we will cleanse that station too. Below I have listed the most effective means of showing the feeble minded the might of Nar-Sie. Even the Singularity is no match for great Nar-Sie.
=== How to into Space ===
The biggest problem facing the cult is getting caught early or not being able to research words. Here is a fun and easy way to to get into space to safely research. Get a toolbox, a firesuit, gloves if possible and a few cups of robust coffee.  Proceed to the chapel and if the chaplain is there, ask him to massdrive you, sending you to the derelict. If the chaplain isnt there, break down the wall and grab a coffin to put into the mass driver.Once you have hit the derelict, drink your coffee and go into the pressurized and warm environment to the east. A space suit will be north from there. As a note, the abandoned ship makes the best base with wall runes as it cannot be broken into except by the chaplain.
=== Ghost Legion ===
If you were smart, you researched your words and you can now manifest an army. This requires a medibot (but medibots are useless now) for sustained use. What you need will be an active teleport rune that goes to the main station, 3 or 4 cult armor runes and a manifest ghost rune. Manifest as many ghosts as you have armor for, have them teleport to the station to MAIM BURN AND KILL.
=== Summoning Others by Yourself ===
If you are by yourself, you can still summon your cultist friends. Set up a manifest ghost next to a summon cultist (or free cultist) rune and manifest two ghosts. Have the two ghosts help summon your friend.
=== No Medibot ===
On the chance that you are on the mining station or just dont have a medibot, you can still heal yourself. Set up a blood drain rune next to a manifest ghost rune. Manifest the ghost and have him stand on the blood drain rune and drain him of life. Rinse and repeat as needed.
=== [[Construct]]s ===
Using the supply-paper starting cultists are granted from their dark lord, they are able to create an army of shades and constructs. This can be used to bring those to your side who typically would never do so on their own, like the chaplain or security officers. A wise move is to create an artificer first, which saves you valuable points on the supply-paper.


[[Category:Game Modes]] [[Category:Guides]]
[[Category:Game Modes]] [[Category:Guides]]
Anonymous user