Guide to medicine: Difference between revisions

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* [[Cryoxadone]] in a [[Medical_items#Cryogenics Tube & Freezer|cryotube]] or a very cold environment.
* [[Cryoxadone]] in a [[Medical_items#Cryogenics Tube & Freezer|cryotube]] or a very cold environment.
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|[[File:Bmed.png|64px]]<br><font color=orange><font size=3>'''Burn'''</font>||
|[[File:Burnkit.png|64px]]<br><font color=orange><font size=3>'''Burn'''</font>||
* Beyond 200 burn damaged, the subject will be husked.
* Beyond 200 burn damaged, the subject will be husked.
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* [[Cryoxadone]] in a [[Medical_items#Cryogenics Tube & Freezer|cryotube]] or a very cold environment.
* [[Cryoxadone]] in a [[Medical_items#Cryogenics Tube & Freezer|cryotube]] or a very cold environment.
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|[[File:O2med.png|64px]]<br><font color=blue><font size=3>'''Suffocation'''</font>||
|[[File:Oxykit.png|64px]]<br><font color=blue><font size=3>'''Suffocation'''</font>||
* Gasping.
* Gasping.
* Passing out.
* Passing out.
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|[[File:Tmed.png|64px]]<br><font color=green><font size=3>'''Toxins'''</font>||
|[[File:Toxkit.png|64px]]<br><font color=green><font size=3>'''Toxins'''</font>||
* Vomiting.
* Vomiting.
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==Special Damage Types==
==Special Damage Types==
{|class="wikitable"
{|class="wikitable"
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# Turning it on will put the patient to sleep.  
# Turning it on will put the patient to sleep.  
# If set to auto, the tube will turn off and pop open automatically.  
# If set to auto, the tube will turn off and pop open automatically.  
# Shake the person to get them up (switch to help intent and click on them multiple times).
# Shake the person to get them up (turn combat mode off).
# Let them redress (or do it for them) then kick them out.
# Let them redress (or do it for them) then kick them out.
= Rarer Cases =
= Rarer Cases =
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# If they're just normal dead, scan them with a [[Medical_items#Health_Analyzer|health analyzer]]. Do they have more than 180 brute or burn damage (tracked separately, having 179 of each is fine)? If so, you must heal the corpse with [[Guide_to_chemistry#Synthflesh|synthflesh]] until it has under 180 brute and burn. You can buy [[Guide_to_chemistry#Synthflesh|synthflesh]] sprays from the [[Vending_machines#NanoMed_Plus|NanoMed Plus]] or have it made in [[Guide_to_chemistry|chemistry]].
# If they're just normal dead, scan them with a [[Medical_items#Health_Analyzer|health analyzer]]. Do they have more than 180 brute or burn damage (tracked separately, having 179 of each is fine)? If so, you must heal the corpse with [[Guide_to_chemistry#Synthflesh|synthflesh]] until it has under 180 brute and burn. You can buy [[Guide_to_chemistry#Synthflesh|synthflesh]] sprays from the [[Vending_machines#NanoMed_Plus|NanoMed Plus]] or have it made in [[Guide_to_chemistry|chemistry]].
# If the patient is wearing a space suit or [[Clothing_and_Accessories#Hardsuits|hardsuit]], take it off. To take it off, drag the sprite of the patient onto yours, and click the hardsuit in the menu that pops up.  
# If the patient is wearing a space suit or [[Clothing_and_Accessories#Hardsuits|hardsuit]], take it off. To take it off, drag the sprite of the patient onto yours, and click the hardsuit in the menu that pops up.  
# Once the patient is prepared, equip your [[Medical_items#Defibrillator|defib]]. The [[Medical_items#Defibrillator|large one]] goes on your backpack slot, and the [[Medical_items#Compact_Defibrillator|compact defib]] that the [[CMO]] gets goes on your belt slot. Then empty both of your hands, and click the new defib hud icon on your top left to take out the paddles. Activate/click the paddles with the hand you're holding them in to wield them in both hands. Stop dragging the patient (with '''H''' or '''delete''') or you will be shocked. Switch to '''help''' [[File:Intent_Help.png]] intent, target the chest, and then click on the patient. After a few seconds, you'll deliver an electric shock.  
# Once the patient is prepared, equip your [[Medical_items#Defibrillator|defib]]. The [[Medical_items#Defibrillator|large one]] goes on your backpack slot, and the [[Medical_items#Compact_Defibrillator|compact defib]] that the [[CMO]] gets goes on your belt slot. Then empty both of your hands, and click the new defib hud icon on your top left to take out the paddles. Activate/click the paddles with the hand you're holding them in to wield them in both hands. Stop dragging the patient (with '''H''' or '''delete''') or you will be shocked. turn combat mode off, target the chest, and then click on the patient. After a few seconds, you'll deliver an electric shock.  
# If the defib pings and says the resuscitation was successful, drag the patient to a [[Medical_items#Sleeper|sleeper]] or use other [[#Treatment|medicine]] to get them healed up. If it instead says they have severe tissue damage, they have more than 180 brute or burn damage, and needs more [[Guide_to_chemistry#Synthflesh|synthflesh]]. If it says the heart tissue has decayed beyond saving, you are too late. If the body is a [[Terminology#Husk|husk]] then defib will never work.  
# If the defib pings and says the resuscitation was successful, drag the patient to a [[Medical_items#Sleeper|sleeper]] or use other [[#Treatment|medicine]] to get them healed up. If it instead says they have severe tissue damage, they have more than 180 brute or burn damage, and needs more [[Guide_to_chemistry#Synthflesh|synthflesh]]. If it says the heart tissue has decayed beyond saving, you are too late. If the body is a [[Terminology#Husk|husk]] then defib will never work.  


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