Tech Webs: Difference between revisions
(→Bluespace: update) |
(Shuttle tech) |
||
Line 264: | Line 264: | ||
|designs = 217-D Heavy Plasma Cutter | |designs = 217-D Heavy Plasma Cutter | ||
}} | }} | ||
==Shuttle Tech== | |||
Research the technology required to create and use basic shuttles. | |||
{{anchor|Basic Shuttle Research}}{{TechWeb | |||
|techname = Basic Shuttle Research | |||
|image = | |||
|cost = 10000 | |||
|req = Bluespace Travel, Advanced Engineering | |||
|unlock = Route Optimisation Upgrade | |||
|designs = Rapid Shuttle Designator, Machine Design (Plasma Thruster Board), Machine Design (Engine Heater Board), Computer Design (Shuttle Flight Controller), Computer Design (Shuttle Zoning Designator), Machine Design (Ion Thruster Board), Machine Design (Capacitor Bank Board) | |||
}} | |||
{{anchor|Route Optimisation Upgrade}}{{TechWeb | |||
|techname = Route Optimisation Upgrade | |||
|image = | |||
|cost = 2500 | |||
|req = Basic Shuttle Research | |||
|unlock = Hyperlane Optimisation Upgrade | |||
|designs = Shuttle Route Optimisation Upgrade | |||
}} | |||
{{anchor|Hyperlane Optimisation Upgrade}}{{TechWeb | |||
|techname = Hyperlane Optimisation Upgrade | |||
|image = | |||
|cost = 5000 | |||
|req = Route Optimisation Upgrade, Miniaturized Bluespace Research | |||
|unlock = Nullspace Breaching Upgrade | |||
|designs = Shuttle Bluespace Hyperlane Optimisation Upgrade | |||
}} | |||
{{anchor|Nullspace Breaching Upgrade}}{{TechWeb | |||
|techname = Nullspace Breaching Upgrade | |||
|image = | |||
|cost = 12500 | |||
|req = Hyperlane Optimisation Upgrade, Alien Technology | |||
|unlock = | |||
|designs = Shuttle Voidspace Optimisation Upgrade, Machine Design (Void Thruster Board) | |||
}} | |||
==Robotics== | ==Robotics== | ||
Programmable machines that make our lives lazier. | Programmable machines that make our lives lazier. |
Revision as of 13:15, 26 November 2022
What are Tech Webs?
Tech webs refer to the research options on the Core R&D console, named due to the normal view look in the technology section of the console. Each technology section will require being unlocked, will unlock a new section, or will be both. The normal view allows you to see this with the use of arrows and images.
The progression of research is not linear and many research options require multiple pre-requisite technologies. These are shown below on the individual research options.
Tech Webs
Base Nodes
Technology that starts out unlocked.
|
|
|
|
|
|
Biotech
From slimes to chemicals to kitchens.
|
|
|
|
|
Advanced Surgery
When simple medicine doesn't cut it.
|
|
|
|
Data Theory
Big Data, in space!
|
Engineering
|
|
|
|
|
Bluespace
Using bluespace to make things faster and better.
|
|
|
|
|
|
|
Plasma
Research into the mysterious and dangerous substance, plasma.
|
|
Shuttle Tech
Research the technology required to create and use basic shuttles.
|
|
|
|
Robotics
Programmable machines that make our lives lazier.
|
|
|
|
|
|
|
EMP
Study into usage of frequencies in the electromagnetic spectrum.
|
|
|
Clown
Honk?!
|
Computer
Computers and how they work.
|
|
|
|
|
|
|
Medical
Upgraded and more powerful medical equipment.
|
|
|
|
|
|
|
|
Tools
Equipment and tools.
|
|
This technology requires deconstructing a piece of plasma magmite before researching
|
|
|
|
|
|
Weaponry
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Mech
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Nanites
|
|
|
|
|
|
|
|
|
Alien
This technology requires deconstructing alien objects before researching.
|
|
|
|
|
Spacepod
|
|
|
|
|
|
|
|
|
|
|